Player Matchup

Kuzenbo
Kuzenbo
CeeTwo
Kuzenbo
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 12L
1,500 Elo+
Party 1
Fenrir
Fenrir
DAllison28
Fenrir
Level 126
God Stats
3W - 4L
1,684 SR
Queue Stats
179W - 198L
1,519 Elo+
Party 2
Baron Samedi
Baron Samedi
JustAlio
Baron Samedi
Level 29
God Stats
0W - 2L
1,500 SR
Queue Stats
15W - 26L
1,815 Elo+
Party 1
Cerberus
Cerberus
XTheBuffaloX
Cerberus
Level 126
God Stats
5W - 2L
1,912 SR
Queue Stats
111W - 124L
1,514 Elo+
Party 2
Thanatos
Thanatos
Xxtwenkiexx1
Thanatos
Level 27
God Stats
2W - 4L
1,390 SR
Queue Stats
163W - 167L
1,542 Elo+
Party 2
Team Averages
Level 65
1,597 SR
1,578 Elo+

VS

Team Averages
Level 95
1,550 SR
1,655 Elo+
Cupid
Cupid
Branserr
Cupid
Level 22
God Stats
1W - 0L
1,500 SR
Queue Stats
48W - 25L
1,771 Elo+
Party 3
Bastet
Bastet
Butterrer
Bastet
Level 128
God Stats
4W - 1L
1,441 SR
Queue Stats
130W - 109L
1,624 Elo+
Party 3
Chaac
Chaac
EmotionKing0
Chaac
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 14L
1,557 Elo+
Solo
Jormungandr
Jormungandr
Lovelie
Jormungandr
Level 157
God Stats
1W - 1L
1,700 SR
Queue Stats
94W - 55L
1,641 Elo+
Party 3
Thoth
Thoth
dannypoof000
Thoth
Level 140
God Stats
4W - 3L
1,608 SR
Queue Stats
138W - 117L
1,680 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
CeeTwo
Kuzenbo
16
0 / 6 / 4
8,434
649
6,724
19,751
26,879
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Fenrir
DAllison28
Fenrir
14
0 / 6 / 5
7,905
608
5,970
17,385
27,040
Lono's Mask (deprecated)

Lono's Mask (deprecated)

+300
Health
+40
Physical Protection
+40
Magical Protection
+20%
Crowd Control Reduction

PASSIVE - GAIN DEFENSE, SACRIFICE DAMAGE Only can be bought by Mages, Hunters, Assassins <font color='#42F46E'>-15% Damage Taken <font color='#F44242'>-15% Damage Dealt <font color='#F44242'>-15% Healing Done

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Baron Samedi
JustAlio
Baron Samedi
14
3 / 6 / 7
8,976
690
11,542
14,030
11,559
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cerberus
XTheBuffaloX
Cerberus
17
2 / 4 / 6
10,078
775
10,968
28,982
25,233
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Thanatos
Xxtwenkiexx1
Thanatos
15
5 / 8 / 3
9,301
715
14,605
16,686
9,234
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
Branserr
Cupid
19
10 / 2 / 15
11,291
869
21,942
12,994
6,143
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Bastet
Butterrer
Bastet
17
4 / 1 / 22
10,313
793
12,695
13,882
6,356
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mace

Mace

+10
Physical Power

17
6 / 3 / 18
11,518
886
12,906
17,767
14,219
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Jormungandr
Lovelie
Jormungandr
16
3 / 3 / 23
10,054
773
18,217
19,837
25,350
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

18
7 / 1 / 20
11,025
848
22,731
5,075
2,255
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
128
10
Kills
30
30
Deaths
10
25
Assists
98
Player
Kills
Deaths
Assists
KDA
W
Cupid
Branserr
Cupid
10
2
15
8.75
W
Bastet
Butterrer
Bastet
4
1
22
15
L
Kuzenbo
CeeTwo
Kuzenbo
0
6
4
0.33
L
Fenrir
DAllison28
Fenrir
0
6
5
0.42
W
6
3
18
5
L
Baron Samedi
JustAlio
Baron Samedi
3
6
7
1.08
W
Jormungandr
Lovelie
Jormungandr
3
3
23
4.83
L
Cerberus
XTheBuffaloX
Cerberus
2
4
6
1.25
L
Thanatos
Xxtwenkiexx1
Thanatos
5
8
3
0.81
W
7
1
20
17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,809
Damage
88,491
96,834
Taken
69,555
99,945
Mitigated
54,323
32,727
Healing
39,066
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cupid
Branserr
Cupid
21,942
10,866
5,327
4,390
12,994
6,143
2,792
6,626
6,368
0
48,861
W
Bastet
Butterrer
Bastet
12,695
3,366
2,819
5,436
13,882
6,356
959
5,166
8,716
0
21,222
L
Kuzenbo
CeeTwo
Kuzenbo
6,724
3,106
775
1,329
19,751
26,879
0
7,097
12,654
21,797
0
L
Fenrir
DAllison28
Fenrir
5,970
960
0
1,025
17,385
27,040
0
7,458
9,927
0
14,101
W
12,906
1,356
4,154
7,165
17,767
14,219
554
6,969
10,798
0
23,913
L
Baron Samedi
JustAlio
Baron Samedi
11,542
1,807
4,599
3,199
14,030
11,559
0
7,798
6,232
23,572
0
W
Jormungandr
Lovelie
Jormungandr
18,217
4,955
2,732
5,537
19,837
25,350
365
8,339
11,498
33,288
0
L
Cerberus
XTheBuffaloX
Cerberus
10,968
444
2,191
12,037
28,982
25,233
0
12,155
16,827
20,194
0
L
Thanatos
Xxtwenkiexx1
Thanatos
14,605
3,922
770
6,802
16,686
9,234
0
6,440
10,246
0
21,708
W
22,731
1,170
998
508
5,075
2,255
2,294
2,134
2,941
39,955
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,694
Gold Earned
54,201
130
Minions Killed
156
0
Camps Cleared
0
1,043,579
Distance Traveled
1,201,830
0
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cupid
11,291
869
63
5
0
240,102
1
W
Bastet
10,313
793
16
1
0
270,383
7
L
Kuzenbo
8,434
649
31
2
0
218,562
0
L
Fenrir
7,905
608
17
1
0
203,769
0
W
Chaac
11,518
886
22
2
0
235,790
0
L
Baron Samedi
8,976
690
33
3
0
186,213
0
W
Jormungandr
10,054
773
28
2
0
229,935
0
L
Cerberus
10,078
775
38
3
0
229,505
0
L
Thanatos
9,301
715
11
1
0
205,530
0
W
Thoth
11,025
848
27
2
0
225,620
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role