Player Matchup

Medusa
Medusa
Mmm Abuse
Medusa
Level 63
God Stats
0W - 1L
1,500 SR
Queue Stats
40W - 40L
1,366 Elo+
Party 1
Fafnir
Fafnir
Mmm TayTay
Fafnir
Level 83
God Stats
0W - 2L
1,250 SR
Queue Stats
31W - 46L
1,365 Elo+
Party 1
Mercury
Mercury
MmmTater
Mercury
Level 108
God Stats
0W - 2L
1,336 SR
Queue Stats
37W - 62L
1,415 Elo+
Party 1
Team Averages
Level 85
1,362 SR
1,382 Elo+

VS

Team Averages
Level 84
1,502 SR
1,447 Elo+
Jormungandr
Jormungandr
Lonely_Ulfhednar
Jormungandr
Level 17
God Stats
6W - 2L
1,337 SR
Queue Stats
6W - 3L
1,442 Elo+
Party 2
Shiva
Shiva
dylanreidl
Shiva
Level 109
God Stats
13W - 17L
1,433 SR
Queue Stats
72W - 74L
1,422 Elo+
Party 2
Anubis
Anubis
scorpion-735
Anubis
Level 127
God Stats
4W - 0L
1,736 SR
Queue Stats
234W - 237L
1,476 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Mmm Abuse
Medusa
15
1 / 7 / 4
10,536
620
15,500
20,312
6,722
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Fafnir
Mmm TayTay
Fafnir
16
6 / 5 / 1
11,484
676
11,695
19,429
12,641
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Mercury
MmmTater
Mercury
15
2 / 6 / 5
10,992
647
9,086
17,217
6,300
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Lonely_Ulfhednar
Jormungandr
17
6 / 1 / 10
12,680
746
12,037
16,037
10,815
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shiva
18
11 / 4 / 6
13,444
791
25,013
17,554
9,713
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Anubis
16
1 / 5 / 14
11,632
684
10,521
16,741
12,908
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
48
9
Kills
18
18
Deaths
10
10
Assists
30
Player
Kills
Deaths
Assists
KDA
W
Jormungandr
Lonely_Ulfhednar
Jormungandr
6
1
10
11
L
Medusa
Mmm Abuse
Medusa
1
7
4
0.43
L
Fafnir
Mmm TayTay
Fafnir
6
5
1
1.3
L
Mercury
MmmTater
Mercury
2
6
5
0.75
W
Shiva
11
4
6
3.5
W
Anubis
1
5
14
1.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,281
Damage
47,571
56,958
Taken
50,332
25,663
Mitigated
33,436
8,459
Healing
10,855
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jormungandr
Lonely_Ulfhednar
Jormungandr
12,037
5,019
0
1,918
16,037
10,815
898
4,228
11,809
39,337
0
L
Medusa
Mmm Abuse
Medusa
15,500
8,151
0
1,400
20,312
6,722
0
7,446
12,866
0
37,745
L
Fafnir
Mmm TayTay
Fafnir
11,695
5,011
665
5,802
19,429
12,641
0
9,453
9,976
39,402
0
L
Mercury
MmmTater
Mercury
9,086
4,172
0
592
17,217
6,300
0
6,417
10,800
0
35,249
W
Shiva
25,013
6,086
228
2,902
17,554
9,713
1,067
2,687
14,867
0
48,324
W
Anubis
10,521
173
0
5,807
16,741
12,908
270
5,187
11,554
48,192
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,012
Gold Earned
37,756
158
Minions Killed
160
9
Camps Cleared
5
852,663
Distance Traveled
889,546
8
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jormungandr
12,680
746
52
3
1
282,328
0
L
Medusa
10,536
620
61
4
1
283,170
3
L
Fafnir
11,484
676
55
3
5
276,152
3
L
Mercury
10,992
647
42
2
3
293,341
2
W
Shiva
13,444
791
41
2
2
329,535
0
W
Anubis
11,632
684
67
4
2
277,683
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role