Player Matchup

Ullr
Ullr
ConceitedLlama
Ullr
Level 129
God Stats
3W - 1L
1,793 SR
Queue Stats
71W - 74L
1,604 Elo+
Party 1
Chaac
Chaac
Kelkaven
Chaac
Level 99
God Stats
5W - 3L
1,784 SR
Queue Stats
30W - 34L
1,537 Elo+
Party 2
Jormungandr
Jormungandr
SentientWisper
Jormungandr
Level 128
God Stats
3W - 2L
1,528 SR
Queue Stats
35W - 33L
1,627 Elo+
Party 2
Persephone
Persephone
Shadley
Persephone
Level 140
God Stats
2W - 3L
1,500 SR
Queue Stats
51W - 45L
1,633 Elo+
Party 1
Susano
Susano
dodecahedronal
Susano
Level 105
God Stats
1W - 0L
1,500 SR
Queue Stats
35W - 45L
1,598 Elo+
Party 2
Team Averages
Level 120
1,621 SR
1,600 Elo+

VS

Team Averages
Level 126
1,605 SR
1,601 Elo+
Freya
Freya
AnAct0fG0D
Freya
Level 156
God Stats
44W - 27L
1,781 SR
Queue Stats
514W - 449L
1,616 Elo+
Party 3
Merlin
Merlin
Fenrys72
Merlin
Level 96
God Stats
4W - 3L
1,500 SR
Queue Stats
192W - 194L
1,599 Elo+
Solo
Artemis
Artemis
StingingPopcorn
Artemis
Level 159
God Stats
0W - 3L
1,325 SR
Queue Stats
522W - 484L
1,610 Elo+
Party 3
Mercury
Mercury
UltimateSlayr11
Mercury
Level 100
God Stats
21W - 12L
1,711 SR
Queue Stats
418W - 370L
1,594 Elo+
Party 3
Xing Tian
Xing Tian
VRCuttlefish
Xing Tian
Level 119
God Stats
9W - 5L
1,707 SR
Queue Stats
558W - 551L
1,585 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 0 / 2
6,056
606
3,330
3,686
1,464
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Chaac
Kelkaven
Chaac
11
1 / 2 / 1
6,071
607
5,360
8,106
4,561
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Jormungandr
SentientWisper
Jormungandr
9
2 / 0 / 4
5,903
590
1,842
6,314
5,070
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Persephone
Shadley
Persephone
10
0 / 2 / 2
5,892
589
1,772
4,407
1,355
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

11
4 / 2 / 1
6,378
638
3,268
8,833
3,018
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Freya
1
0 / 0 / 0
3,451
345
0
0
0
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Merlin
Fenrys72
Merlin
11
1 / 1 / 0
5,798
580
3,387
4,075
1,513
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

11
1 / 2 / 3
5,887
589
4,645
7,178
2,623
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

10
3 / 3 / 2
5,635
564
4,798
8,283
3,213
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Xing Tian
VRCuttlefish
Xing Tian
10
0 / 1 / 0
5,466
547
848
6,055
3,466
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
10
7
Kills
5
6
Deaths
7
10
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Freya
0
0
0
0
W
0
0
2
1
L
Merlin
Fenrys72
Merlin
1
1
0
1
W
Chaac
Kelkaven
Chaac
1
2
1
0.75
W
Jormungandr
SentientWisper
Jormungandr
2
0
4
4
W
Persephone
Shadley
Persephone
0
2
2
0.5
L
1
2
3
1.25
L
3
3
2
1.33
L
Xing Tian
VRCuttlefish
Xing Tian
0
1
0
0
W
4
2
1
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,572
Damage
13,678
31,346
Taken
25,591
15,468
Mitigated
10,815
8,886
Healing
5,181
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Freya
0
0
0
0
0
0
0
0
0
0
0
W
3,330
1,492
0
461
3,686
1,464
0
513
3,173
0
46,819
L
Merlin
Fenrys72
Merlin
3,387
188
0
979
4,075
1,513
0
948
3,061
37,168
0
W
Chaac
Kelkaven
Chaac
5,360
805
0
2,505
8,106
4,561
0
159
7,945
0
39,617
W
Jormungandr
SentientWisper
Jormungandr
1,842
864
0
987
6,314
5,070
0
1,219
4,995
18,487
0
W
Persephone
Shadley
Persephone
1,772
532
0
1,011
4,407
1,355
52
818
3,461
39,416
0
L
4,645
2,095
0
2,802
7,178
2,623
0
346
6,832
0
32,341
L
4,798
2,022
0
700
8,283
3,213
0
1,753
6,458
0
37,080
L
Xing Tian
VRCuttlefish
Xing Tian
848
31
0
700
6,055
3,466
0
429
5,626
32,518
0
W
3,268
888
0
3,922
8,833
3,018
0
1,180
7,537
0
37,906

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,300
Gold Earned
26,237
359
Minions Killed
242
0
Camps Cleared
0
1,034,638
Distance Traveled
778,639
14
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Freya
3,451
345
0
0
0
13,973
0
W
Ullr
6,056
606
92
9
0
192,444
2
L
Merlin
5,798
580
80
8
0
197,952
5
W
Chaac
6,071
607
77
8
0
186,023
1
W
Jormungandr
5,903
590
38
4
0
211,233
4
W
Persephone
5,892
589
83
8
0
204,640
4
L
Artemis
5,887
589
50
5
0
150,818
1
L
Mercury
5,635
564
63
6
0
228,226
2
L
Xing Tian
5,466
547
49
5
0
187,670
0
W
Susano
6,378
638
69
7
0
240,298
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role