Player Matchup

Anhur
Anhur
DARK-SIDER22
Anhur
Level 106
God Stats
1W - 0L
1,500 SR
Queue Stats
186W - 185L
1,524 Elo+
Solo
Xbalanque
Xbalanque
DeadTreeForest
Xbalanque
Level 74
God Stats
3W - 5L
1,500 SR
Queue Stats
259W - 263L
1,509 Elo+
Solo
Hun Batz
Hun Batz
DoctahShru
Hun Batz
Level 149
God Stats
2W - 1L
1,500 SR
Queue Stats
218W - 184L
1,558 Elo+
Solo
Nu Wa
Nu Wa
LoRd_FaRqUaAd0w0
Nu Wa
Level 124
God Stats
29W - 19L
1,648 SR
Queue Stats
443W - 453L
1,493 Elo+
Solo
Horus
Horus
leonbardi
Horus
Level 160
God Stats
1W - 0L
1,743 SR
Queue Stats
84W - 86L
1,515 Elo+
Solo
Team Averages
Level 123
1,578 SR
1,520 Elo+

VS

Team Averages
Level 129
1,585 SR
1,502 Elo+
Ne Zha
Ne Zha
Ardaddy_Kang
Ne Zha
Level 148
God Stats
6W - 4L
1,670 SR
Queue Stats
262W - 214L
1,601 Elo+
Party 1
Erlang Shen
Erlang Shen
Ezzdee
Erlang Shen
Level 148
God Stats
0W - 2L
1,379 SR
Queue Stats
345W - 336L
1,489 Elo+
Solo
Izanami
Izanami
ImMacGruber
Izanami
Level 102
God Stats
4W - 6L
1,583 SR
Queue Stats
153W - 150L
1,495 Elo+
Solo
Fafnir
Fafnir
MartyCoolstar
Fafnir
Level 140
God Stats
0W - 3L
1,790 SR
Queue Stats
35W - 33L
1,643 Elo+
Solo
Yu Huang
Yu Huang
tristan435413
Yu Huang
Level 106
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,283 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 0 / 0
7,742
516
3,649
10,370
3,722
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Xbalanque
DeadTreeForest
Xbalanque
15
6 / 1 / 7
9,808
654
13,702
13,861
5,914
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hun Batz
DoctahShru
Hun Batz
14
5 / 1 / 3
8,549
570
5,671
13,905
6,297
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

14
5 / 1 / 8
8,672
578
13,539
6,329
2,554
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Horus
leonbardi
Horus
11
1 / 0 / 7
7,622
508
5,531
10,884
11,383
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
11
0 / 3 / 0
6,358
424
4,405
13,960
3,930
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Erlang Shen
Ezzdee
Erlang Shen
13
1 / 5 / 1
8,015
534
8,306
17,572
9,298
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Izanami
ImMacGruber
Izanami
12
1 / 4 / 2
7,513
501
7,711
12,004
3,122
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

9
0 / 2 / 2
6,512
434
3,782
11,624
11,807
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Yu Huang
tristan435413
Yu Huang
10
1 / 5 / 0
6,340
423
4,968
9,674
3,282
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
8
19
Kills
3
3
Deaths
19
25
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Ne Zha
0
3
0
0
W
2
0
0
2
W
Xbalanque
DeadTreeForest
Xbalanque
6
1
7
9.5
W
Hun Batz
DoctahShru
Hun Batz
5
1
3
6.5
L
Erlang Shen
Ezzdee
Erlang Shen
1
5
1
0.3
L
Izanami
ImMacGruber
Izanami
1
4
2
0.5
W
5
1
8
9
L
0
2
2
0.5
W
Horus
leonbardi
Horus
1
0
7
4.5
L
Yu Huang
tristan435413
Yu Huang
1
5
0
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,092
Damage
29,172
55,349
Taken
64,834
29,870
Mitigated
31,439
25,087
Healing
23,845
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ne Zha
4,405
1,384
0
5,058
13,960
3,930
0
4,671
9,043
0
40,682
W
3,649
1,797
0
4,869
10,370
3,722
1,176
2,223
8,147
0
57,239
W
Xbalanque
DeadTreeForest
Xbalanque
13,702
7,918
0
8,900
13,861
5,914
687
1,004
12,857
0
76,824
W
Hun Batz
DoctahShru
Hun Batz
5,671
1,549
0
5,224
13,905
6,297
0
1,368
12,537
0
66,418
L
Erlang Shen
Ezzdee
Erlang Shen
8,306
4,984
0
9,052
17,572
9,298
1,050
1,178
16,334
0
52,168
L
Izanami
ImMacGruber
Izanami
7,711
4,024
0
4,943
12,004
3,122
1,316
2,475
9,377
0
63,946
W
13,539
2,117
0
677
6,329
2,554
906
2,617
3,712
59,210
0
L
3,782
603
0
3,322
11,624
11,807
106
2,206
9,260
11,414
0
W
Horus
leonbardi
Horus
5,531
2,795
1,520
3,897
10,884
11,383
0
2,106
8,778
0
20,119
L
Yu Huang
tristan435413
Yu Huang
4,968
624
0
1,470
9,674
3,282
0
2,193
7,281
36,481
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,393
Gold Earned
34,738
435
Minions Killed
333
0
Camps Cleared
0
1,390,268
Distance Traveled
1,352,889
10
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ne Zha
6,358
424
74
5
0
311,877
1
W
Anhur
7,742
516
87
6
0
269,744
1
W
Xbalanque
9,808
654
123
8
0
247,264
1
W
Hun Batz
8,549
570
111
7
0
297,108
0
L
Erlang Shen
8,015
534
85
6
0
266,599
4
L
Izanami
7,513
501
96
6
0
243,865
4
W
Nu Wa
8,672
578
93
6
0
278,193
4
L
Fafnir
6,512
434
22
1
0
293,539
2
W
Horus
7,622
508
21
1
0
297,959
4
L
Yu Huang
6,340
423
56
4
0
237,009
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role