Player Matchup

Ra
Ra
Silver I
Cheeksplowed
Ra
Silver I
Level 109
God Stats
8W - 3L
1,768 SR
Queue Stats
253W - 255L
986 MMR
Solo
Cupid
Cupid
Silver I
Unfitgalaxy
Cupid
Silver I
Level 129
God Stats
2W - 2L
1,596 SR
Queue Stats
223W - 221L
1,049 MMR
Solo
Bacchus
Bacchus
Silver II
WoT_JerryxR6
Bacchus
Silver II
Level 94
God Stats
39W - 40L
1,517 SR
Queue Stats
146W - 168L
940 MMR
Solo
Zhong Kui
Zhong Kui
Silver III
Yung Melly6809
Zhong Kui
Silver III
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 42L
1,051 MMR
Solo
Awilix
Awilix
Silver III
iSimpForTacos
Awilix
Silver III
Level 120
God Stats
0W - 3L
1,221 SR
Queue Stats
92W - 112L
914 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 116
1,520 SR
988 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 118
1,452 SR
1,006 MMR
Ymir
Ymir
Silver III
Keithrazzedyou
Ymir
Silver III
Level 94
God Stats
16W - 15L
1,280 SR
Queue Stats
35W - 42L
1,225 MMR
Party 1
Thanatos
Thanatos
Silver II
TypicalJoestar
Thanatos
Silver II
Level 125
God Stats
7W - 6L
1,488 SR
Queue Stats
176W - 200L
919 MMR
Solo
Chiron
Chiron
Silver III
clutchGEAR3rd
Chiron
Silver III
Level 108
God Stats
3W - 3L
1,046 SR
Queue Stats
38W - 51L
920 MMR
Party 1
Nu Wa
Nu Wa
Silver I
discotiger85
Nu Wa
Silver I
Level 157
God Stats
9W - 7L
1,986 SR
Queue Stats
160W - 168L
1,031 MMR
Solo
Xing Tian
Xing Tian
Silver II
gibson10120
Xing Tian
Silver II
Level 108
God Stats
23W - 23L
1,462 SR
Queue Stats
117W - 128L
938 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
1 / 7 / 1
10,423
453
8,969
18,822
8,512
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

17
1 / 3 / 0
10,567
459
7,515
18,963
7,147
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Bacchus
WoT_JerryxR6
Bacchus
13
0 / 3 / 3
9,047
393
7,098
18,265
17,078
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Zhong Kui
Yung Melly6809
Zhong Kui
15
1 / 5 / 2
10,514
457
13,315
21,163
19,940
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

15
3 / 8 / 0
9,814
427
12,021
19,340
6,111
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bans
KaliArtioShiva

VS

Bans
LokiZeusAtlas
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
3 / 1 / 17
11,387
495
8,558
17,789
31,835
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Thanatos
20
13 / 1 / 7
13,406
583
15,864
24,665
12,987
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

17
2 / 0 / 10
11,231
488
17,324
11,161
5,459
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

18
5 / 3 / 9
11,773
512
16,109
12,580
5,929
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Xing Tian
gibson10120
Xing Tian
18
3 / 1 / 9
11,018
479
9,306
15,763
17,168
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
78
6
Kills
26
26
Deaths
6
6
Assists
52
Player
Kills
Deaths
Assists
KDA
L
1
7
1
0.21
W
3
1
17
11.5
W
Thanatos
13
1
7
16.5
L
1
3
0
0.33
L
Bacchus
WoT_JerryxR6
Bacchus
0
3
3
0.5
L
Zhong Kui
Yung Melly6809
Zhong Kui
1
5
2
0.4
W
2
0
10
7
W
5
3
9
3.17
W
Xing Tian
gibson10120
Xing Tian
3
1
9
7.5
L
3
8
0
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,918
Damage
67,161
96,553
Taken
81,958
58,788
Mitigated
73,378
28,950
Healing
36,538
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,969
676
1,752
5,956
18,822
8,512
241
7,053
11,355
107,845
0
W
8,558
1,438
1,028
3,568
17,789
31,835
470
6,949
10,840
31,169
0
W
Thanatos
15,864
6,671
0
21,830
24,665
12,987
1,132
6,143
18,522
0
127,535
L
7,515
3,434
273
7,851
18,963
7,147
1,445
3,574
15,185
0
104,523
L
Bacchus
WoT_JerryxR6
Bacchus
7,098
614
334
5,131
18,265
17,078
591
6,662
11,246
28,598
0
L
Zhong Kui
Yung Melly6809
Zhong Kui
13,315
1,870
0
7,173
21,163
19,940
729
8,483
12,440
81,397
0
W
17,324
5,752
926
4,964
11,161
5,459
2,794
3,107
8,054
0
95,036
W
16,109
2,068
0
500
12,580
5,929
3,634
5,424
7,156
114,243
0
W
Xing Tian
gibson10120
Xing Tian
9,306
559
0
3,722
15,763
17,168
218
8,775
6,988
59,661
0
L
12,021
5,038
0
480
19,340
6,111
0
6,696
12,354
0
71,593

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,365
Gold Earned
58,815
578
Minions Killed
606
0
Camps Cleared
0
1,868,906
Distance Traveled
2,144,166
23
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
10,423
453
155
7
0
374,112
0
W
Ymir
11,387
495
37
2
0
385,842
7
W
Thanatos
13,406
583
166
7
0
482,407
3
L
Cupid
10,567
459
171
7
0
373,518
7
L
Bacchus
9,047
393
35
2
0
406,452
2
L
Zhong Kui
10,514
457
123
5
0
286,906
8
W
Chiron
11,231
488
138
6
0
440,767
3
W
Nu Wa
11,773
512
168
7
0
397,797
0
W
Xing Tian
11,018
479
97
4
0
437,353
5
L
Awilix
9,814
427
94
4
0
427,918
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role