Player Matchup

Osiris
Osiris
ItsHectorFoo
Osiris
Level 68
God Stats
6W - 6L
1,499 SR
Queue Stats
84W - 99L
1,318 Elo+
Solo
Chiron
Chiron
OpTiC_Bomar
Chiron
Level 117
God Stats
2W - 0L
1,693 SR
Queue Stats
120W - 156L
1,295 Elo+
Party 2
Mercury
Mercury
Vague1n
Mercury
Level 118
God Stats
2W - 2L
1,404 SR
Queue Stats
76W - 114L
1,320 Elo+
Party 2
Athena
Athena
ZaddyRey
Athena
Level 103
God Stats
3W - 5L
1,373 SR
Queue Stats
110W - 131L
1,367 Elo+
Party 2
Vulcan
Vulcan
ifax21
Vulcan
Level 66
God Stats
22W - 25L
1,447 SR
Queue Stats
151W - 144L
1,305 Elo+
Solo
Team Averages
Level 94
1,483 SR
1,321 Elo+

VS

Team Averages
Level 115
1,407 SR
1,336 Elo+
He Bo
He Bo
Ancinet Bows
He Bo
Level 126
God Stats
1W - 3L
1,328 SR
Queue Stats
24W - 48L
1,238 Elo+
Solo
Fenrir
Fenrir
CiberXtremoCh
Fenrir
Level 88
God Stats
7W - 8L
1,563 SR
Queue Stats
143W - 147L
1,409 Elo+
Solo
Agni
Agni
DBLDBL07
Agni
Level 129
God Stats
6W - 10L
1,331 SR
Queue Stats
179W - 227L
1,332 Elo+
Party 1
Sun Wukong
Sun Wukong
OIREEHC
Sun Wukong
Level 128
God Stats
34W - 46L
1,437 SR
Queue Stats
313W - 375L
1,314 Elo+
Party 1
Anhur
Anhur
TheMrHeaven777
Anhur
Level 104
God Stats
17W - 18L
1,373 SR
Queue Stats
829W - 840L
1,384 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
13
1 / 3 / 1
8,071
504
3,337
9,680
5,104
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Chiron
12
4 / 1 / 3
7,616
476
6,727
10,498
3,910
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Mace

Mace

+10
Physical Power

Mercury
Vague1n
Mercury
13
4 / 1 / 4
8,341
521
6,152
12,561
4,740
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hidden Dagger

Hidden Dagger

+15
Physical Power

Athena
ZaddyRey
Athena
12
2 / 0 / 8
7,956
497
3,481
11,223
10,452
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Vulcan
ifax21
Vulcan
13
3 / 1 / 4
8,276
517
8,184
5,804
2,375
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 4 / 0
5,418
339
1,297
5,147
2,017
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

12
3 / 6 / 0
7,248
453
6,646
14,443
6,941
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Agni
11
0 / 1 / 1
6,744
422
4,122
5,354
2,014
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sun Wukong
OIREEHC
Sun Wukong
12
3 / 2 / 2
7,981
499
8,505
14,074
12,288
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

12
0 / 2 / 1
6,743
421
5,367
7,751
3,735
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
10
14
Kills
6
6
Deaths
15
20
Assists
4
Player
Kills
Deaths
Assists
KDA
L
0
4
0
0
L
3
6
0
0.5
L
Agni
0
1
1
0.5
W
Osiris
1
3
1
0.5
L
Sun Wukong
OIREEHC
Sun Wukong
3
2
2
2
W
Chiron
4
1
3
5.5
L
0
2
1
0.25
W
Mercury
Vague1n
Mercury
4
1
4
6
W
Athena
ZaddyRey
Athena
2
0
8
6
W
Vulcan
ifax21
Vulcan
3
1
4
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,881
Damage
25,937
49,766
Taken
46,769
26,581
Mitigated
26,995
13,629
Healing
8,933
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,297
70
0
71
5,147
2,017
135
2,626
2,521
11,022
1,351
L
6,646
1,041
0
1,317
14,443
6,941
216
4,267
10,176
0
37,576
L
Agni
4,122
116
0
750
5,354
2,014
363
1,043
4,311
44,279
0
W
Osiris
3,337
2,362
127
1,522
9,680
5,104
1,902
685
8,995
0
41,912
L
Sun Wukong
OIREEHC
Sun Wukong
8,505
1,207
0
4,694
14,074
12,288
792
1,623
12,451
0
45,743
W
Chiron
6,727
2,618
990
4,937
10,498
3,910
693
2,366
8,132
0
47,957
L
5,367
1,983
166
1,935
7,751
3,735
987
2,106
5,645
0
46,593
W
Mercury
Vague1n
Mercury
6,152
2,574
0
1,395
12,561
4,740
0
870
11,691
0
58,199
W
Athena
ZaddyRey
Athena
3,481
1,250
255
2,889
11,223
10,452
652
1,202
10,021
24,930
0
W
Vulcan
ifax21
Vulcan
8,184
1,545
19
1,495
5,804
2,375
1,984
208
5,596
61,830
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,260
Gold Earned
34,134
377
Minions Killed
317
0
Camps Cleared
0
1,511,253
Distance Traveled
1,176,503
7
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
He Bo
5,418
339
21
1
0
178,271
8
L
Fenrir
7,248
453
68
4
0
272,584
0
L
Agni
6,744
422
78
5
0
225,435
0
W
Osiris
8,071
504
82
5
0
285,105
0
L
Sun Wukong
7,981
499
81
5
0
251,248
0
W
Chiron
7,616
476
65
4
0
280,881
4
L
Anhur
6,743
421
69
4
0
248,965
3
W
Mercury
8,341
521
93
6
0
356,902
1
W
Athena
7,956
497
43
3
0
314,129
2
W
Vulcan
8,276
517
94
6
0
274,236
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role