Player Matchup

Anubis
Anubis
Chrisandtell
Anubis
Level 143
God Stats
3W - 1L
1,708 SR
Queue Stats
148W - 90L
1,725 Elo+
Party 1
King Arthur
King Arthur
FM Logik
King Arthur
Level 104
God Stats
5W - 2L
1,929 SR
Queue Stats
57W - 24L
1,778 Elo+
Party 1
Cabrakan
Cabrakan
Rockyboom2002
Cabrakan
Level 157
God Stats
4W - 0L
1,500 SR
Queue Stats
63W - 27L
1,796 Elo+
Party 1
Fenrir
Fenrir
TNHawk03
Fenrir
Level 41
God Stats
2W - 0L
1,517 SR
Queue Stats
41W - 18L
1,713 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
YoRHa2122
Morgan Le Fay
Level 144
God Stats
1W - 1L
1,712 SR
Queue Stats
61W - 19L
1,821 Elo+
Party 1
Team Averages
Level 118
1,673 SR
1,767 Elo+

VS

Team Averages
Level 53
1,478 SR
1,415 Elo+
Loki
Loki
Arthur432rrt
Loki
Level 40
God Stats
16W - 15L
1,677 SR
Queue Stats
254W - 267L
1,464 Elo+
Solo
Osiris
Osiris
BigChungusJambi
Osiris
Level 41
God Stats
0W - 4L
1,120 SR
Queue Stats
21W - 30L
1,433 Elo+
Party 2
Janus
Janus
FJH Soulja
Janus
Level 65
God Stats
0W - 2L
1,500 SR
Queue Stats
46W - 65L
1,385 Elo+
Party 2
Sobek
Sobek
Iets get weird
Sobek
Level 48
God Stats
2W - 4L
1,618 SR
Queue Stats
60W - 72L
1,408 Elo+
Party 2
Raijin
Raijin
Kenpachers
Raijin
Level 69
God Stats
1W - 1L
1,476 SR
Queue Stats
47W - 58L
1,385 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
14
6 / 1 / 15
9,089
1,298
14,946
4,435
2,378
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

King Arthur
FM Logik
King Arthur
14
6 / 0 / 17
9,109
1,301
9,425
7,821
7,821
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Cabrakan
Rockyboom2002
Cabrakan
14
2 / 0 / 19
9,089
1,298
6,686
7,321
9,843
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Magic Focus

Magic Focus

+20
Magical Power

Fenrir
TNHawk03
Fenrir
14
4 / 1 / 15
8,287
1,184
5,771
5,838
2,855
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Morgan Le Fay
YoRHa2122
Morgan Le Fay
14
7 / 0 / 16
9,114
1,302
12,218
4,019
2,097
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Team 1 Tickets

366

VS

Team 2 Tickets

206

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 4 / 0
6,978
997
2,897
10,028
3,582
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

12
1 / 6 / 0
7,461
1,066
4,240
13,604
5,474
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Janus
12
0 / 4 / 1
7,139
1,020
3,789
7,199
2,633
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

12
1 / 3 / 1
7,588
1,084
4,562
10,539
9,263
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Raijin
Kenpachers
Raijin
12
0 / 8 / 1
7,251
1,036
6,363
12,915
4,474
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

107
Kill Participation
5
25
Kills
2
2
Deaths
25
82
Assists
3
Player
Kills
Deaths
Assists
KDA
L
0
4
0
0
L
1
6
0
0.17
W
Anubis
6
1
15
13.5
L
Janus
0
4
1
0.13
W
King Arthur
FM Logik
King Arthur
6
0
17
14.5
L
1
3
1
0.5
L
Raijin
Kenpachers
Raijin
0
8
1
0.06
W
Cabrakan
Rockyboom2002
Cabrakan
2
0
19
11.5
W
Fenrir
TNHawk03
Fenrir
4
1
15
11.5
W
Morgan Le Fay
YoRHa2122
Morgan Le Fay
7
0
16
15

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,046
Damage
21,851
29,434
Taken
54,285
24,994
Mitigated
25,426
5,373
Healing
1,872
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,897
387
0
0
10,028
3,582
0
5,338
4,540
0
10,983
L
4,240
1,562
0
0
13,604
5,474
0
8,724
4,315
0
8,938
W
Anubis
14,946
848
0
1,782
4,435
2,378
0
2,313
2,122
31,886
0
L
Janus
3,789
492
40
440
7,199
2,633
0
4,159
2,809
13,697
0
W
King Arthur
FM Logik
King Arthur
9,425
798
0
1,428
7,821
7,821
0
4,095
3,726
0
13,380
L
4,562
184
0
1,321
10,539
9,263
0
6,498
3,699
13,091
0
L
Raijin
Kenpachers
Raijin
6,363
563
0
71
12,915
4,474
0
8,411
4,170
26,384
0
W
Cabrakan
Rockyboom2002
Cabrakan
6,686
977
0
541
7,321
9,843
0
3,556
3,765
14,001
0
W
Fenrir
TNHawk03
Fenrir
5,771
1,235
0
351
5,838
2,855
0
2,976
1,553
0
7,713
W
Morgan Le Fay
YoRHa2122
Morgan Le Fay
12,218
1,515
0
1,271
4,019
2,097
0
1,774
2,245
25,579
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,688
Gold Earned
36,417
123
Minions Killed
120
3
Camps Cleared
4
721,425
Distance Traveled
614,829
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
6,978
997
19
3
1
118,377
0
L
Osiris
7,461
1,066
14
2
0
125,232
0
W
Anubis
9,089
1,298
45
6
0
123,846
3
L
Janus
7,139
1,020
22
3
2
115,884
0
W
King Arthur
9,109
1,301
8
1
0
155,286
0
L
Sobek
7,588
1,084
18
3
1
140,912
0
L
Raijin
7,251
1,036
47
7
0
114,424
0
W
Cabrakan
9,089
1,298
18
3
0
142,885
0
W
Fenrir
8,287
1,184
6
1
1
145,876
0
W
Morgan Le Fay
9,114
1,302
46
7
2
153,532
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role