Player Matchup

Sun Wukong
Sun Wukong
KRAYEzy
Sun Wukong
Level 103
God Stats
3W - 3L
1,770 SR
Queue Stats
108W - 119L
1,485 Elo+
Party 1
Ganesha
Ganesha
SendElbowPics
Ganesha
Level 23
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 5L
1,155 Elo+
Party 3
Bakasura
Bakasura
TJtrick2
Bakasura
Level 96
God Stats
8W - 4L
1,540 SR
Queue Stats
119W - 146L
1,412 Elo+
Party 1
Sol
Sol
cubanito-mode103
Sol
Level 157
God Stats
9W - 9L
1,414 SR
Queue Stats
521W - 548L
1,435 Elo+
Solo
Izanami
Izanami
pettymango
Izanami
Level 119
God Stats
3W - 1L
1,944 SR
Queue Stats
21W - 17L
1,540 Elo+
Party 3
Team Averages
Level 100
1,634 SR
1,405 Elo+

VS

Team Averages
Level 59
1,451 SR
1,461 Elo+
Amaterasu
Amaterasu
CHIEFxSPLEEF
Amaterasu
Level 17
God Stats
1W - 3L
1,547 SR
Queue Stats
5W - 7L
1,422 Elo+
Party 2
Ganesha
Ganesha
Gkrispie
Ganesha
Level 42
God Stats
0W - 3L
1,405 SR
Queue Stats
9W - 11L
1,439 Elo+
Party 2
Cupid
Cupid
THEINFAMOUS-LORD
Cupid
Level 118
God Stats
3W - 3L
1,509 SR
Queue Stats
461W - 548L
1,457 Elo+
Solo
Agni
Agni
ToXic Tenacity
Agni
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
28W - 21L
1,489 Elo+
Party 4
Nemesis
Nemesis
iwashunter
Nemesis
Level 28
God Stats
1W - 3L
1,296 SR
Queue Stats
28W - 19L
1,498 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
KRAYEzy
Sun Wukong
17
2 / 1 / 3
11,038
552
6,734
15,941
14,177
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Ganesha
14
1 / 1 / 9
10,071
504
8,088
12,353
13,320
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Bakasura
TJtrick2
Bakasura
18
5 / 1 / 0
11,540
577
7,555
19,868
9,792
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

16
5 / 5 / 7
10,936
547
12,827
17,200
5,856
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Izanami
pettymango
Izanami
18
9 / 2 / 2
12,147
607
16,008
14,032
5,295
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
CHIEFxSPLEEF
Amaterasu
14
1 / 3 / 0
8,121
406
5,580
11,608
11,142
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Ganesha
Gkrispie
Ganesha
13
0 / 3 / 3
8,103
405
4,828
15,310
13,883
Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

11
3 / 6 / 0
7,615
381
6,189
15,569
4,552
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

16
6 / 6 / 2
10,610
531
13,506
13,705
5,157
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Nemesis
iwashunter
Nemesis
12
0 / 4 / 3
7,906
395
4,874
14,319
7,771
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
18
22
Kills
10
10
Deaths
22
21
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Amaterasu
CHIEFxSPLEEF
Amaterasu
1
3
0
0.33
L
Ganesha
Gkrispie
Ganesha
0
3
3
0.5
W
Sun Wukong
KRAYEzy
Sun Wukong
2
1
3
3.5
W
Ganesha
1
1
9
5.5
L
3
6
0
0.5
W
Bakasura
TJtrick2
Bakasura
5
1
0
5
L
6
6
2
1.17
W
5
5
7
1.7
L
Nemesis
iwashunter
Nemesis
0
4
3
0.38
W
Izanami
pettymango
Izanami
9
2
2
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,212
Damage
34,977
79,394
Taken
70,511
48,440
Mitigated
42,505
31,067
Healing
6,314
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Amaterasu
CHIEFxSPLEEF
Amaterasu
5,580
3,109
0
39
11,608
11,142
831
1,260
8,886
0
38,376
L
Ganesha
Gkrispie
Ganesha
4,828
291
0
885
15,310
13,883
494
6,598
8,712
31,034
0
W
Sun Wukong
KRAYEzy
Sun Wukong
6,734
1,284
0
5,827
15,941
14,177
1,574
1,817
14,124
0
75,940
W
Ganesha
8,088
841
0
935
12,353
13,320
494
3,825
8,528
24,222
0
L
6,189
3,174
738
3,406
15,569
4,552
0
4,478
11,091
0
46,857
W
Bakasura
TJtrick2
Bakasura
7,555
4,592
0
10,290
19,868
9,792
2,265
3,214
16,654
0
72,019
L
13,506
660
0
610
13,705
5,157
633
3,846
9,359
81,552
0
W
12,827
5,359
0
7,085
17,200
5,856
2,925
5,438
11,762
75,563
0
L
Nemesis
iwashunter
Nemesis
4,874
1,520
0
636
14,319
7,771
0
4,733
9,124
0
44,312
W
Izanami
pettymango
Izanami
16,008
11,340
50
6,880
14,032
5,295
4,490
5,159
8,873
0
94,838

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,732
Gold Earned
42,355
582
Minions Killed
363
0
Camps Cleared
0
1,780,258
Distance Traveled
1,583,832
8
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Amaterasu
8,121
406
58
3
0
346,039
3
L
Ganesha
8,103
405
28
1
0
350,213
6
W
Sun Wukong
11,038
552
151
8
0
424,963
1
W
Ganesha
10,071
504
12
1
0
324,507
1
L
Cupid
7,615
381
75
4
0
258,030
1
W
Bakasura
11,540
577
156
8
0
389,246
2
L
Agni
10,610
531
134
7
0
319,309
0
W
Sol
10,936
547
96
5
0
336,043
2
L
Nemesis
7,906
395
68
3
0
310,241
1
W
Izanami
12,147
607
167
8
0
305,499
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role