Player Matchup

Loki
Loki
 
Loki
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Skadi
Skadi
Dramua
Skadi
Level 129
God Stats
13W - 15L
1,375 SR
Queue Stats
46W - 48L
1,489 Elo+
Party 2
Neith
Neith
KinggTimmyyyYT
Neith
Level 89
God Stats
1W - 1L
1,285 SR
Queue Stats
3W - 4L
1,203 Elo+
Party 2
Ymir
Ymir
Recklious
Ymir
Level 144
God Stats
3W - 3L
1,517 SR
Queue Stats
107W - 108L
1,464 Elo+
Party 2
Hades
Hades
tastygrenade-
Hades
Level 69
God Stats
40W - 33L
1,534 SR
Queue Stats
95W - 91L
1,463 Elo+
Party 2
Team Averages
Level 116
1,442 SR
1,424 Elo+

VS

Team Averages
Level 104
1,482 SR
1,343 Elo+
Chiron
Chiron
RaveScope
Chiron
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,232 Elo+
Party 1
Arachne
Arachne
Sandpitboii
Arachne
Level 160
God Stats
1W - 2L
1,409 SR
Queue Stats
220W - 211L
1,509 Elo+
Solo
Thanatos
Thanatos
Uh Saki
Thanatos
Level 53
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,284 Elo+
Party 1
Atlas
Atlas
W4Y8
Atlas
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,284 Elo+
Party 1
Raijin
Raijin
rnoIIys
Raijin
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 23L
1,408 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
20
14 / 2 / 6
13,937
664
18,111
19,631
9,139
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Skadi
Dramua
Skadi
18
3 / 3 / 9
12,025
573
12,383
15,367
6,663
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

15
1 / 5 / 5
10,008
477
8,246
13,414
6,873
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Ymir
16
4 / 3 / 11
11,250
536
7,895
21,533
20,325
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

16
3 / 0 / 11
10,960
522
8,693
10,630
6,666
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
RaveScope
Chiron
16
5 / 4 / 2
9,590
457
16,731
20,230
9,004
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Arachne
Sandpitboii
Arachne
3
0 / 1 / 0
5,988
285
231
2,343
580
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Thanatos
Uh Saki
Thanatos
15
4 / 6 / 3
9,679
461
6,557
20,491
9,521
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atlas
W4Y8
Atlas
14
2 / 5 / 8
9,841
469
9,638
19,144
20,363
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Raijin
rnoIIys
Raijin
14
2 / 9 / 4
9,625
458
9,451
18,294
8,303
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

67
Kill Participation
30
25
Kills
13
13
Deaths
25
42
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Loki
 
Loki
14
2
6
8.5
W
Skadi
Dramua
Skadi
3
3
9
2.5
W
1
5
5
0.7
L
Chiron
RaveScope
Chiron
5
4
2
1.5
W
Ymir
4
3
11
3.17
L
Arachne
Sandpitboii
Arachne
0
1
0
0
L
Thanatos
Uh Saki
Thanatos
4
6
3
0.92
L
Atlas
W4Y8
Atlas
2
5
8
1.2
L
Raijin
rnoIIys
Raijin
2
9
4
0.44
W
3
0
11
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,328
Damage
42,608
80,575
Taken
80,502
49,666
Mitigated
47,771
26,810
Healing
27,008
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Loki
 
Loki
18,111
6,298
0
7,264
19,631
9,139
936
5,392
14,239
0
112,967
W
Skadi
Dramua
Skadi
12,383
7,149
0
5,884
15,367
6,663
8,176
3,147
12,220
0
121,343
W
8,246
3,106
0
3,662
13,414
6,873
3,095
3,578
9,836
0
60,428
L
Chiron
RaveScope
Chiron
16,731
5,557
906
6,667
20,230
9,004
0
4,194
16,036
0
79,097
W
Ymir
7,895
1,216
0
3,870
21,533
20,325
863
7,239
14,294
41,626
0
L
Arachne
Sandpitboii
Arachne
231
231
0
1,250
2,343
580
0
0
2,343
0
4,100
L
Thanatos
Uh Saki
Thanatos
6,557
2,076
0
13,721
20,491
9,521
0
2,287
18,204
0
58,243
L
Atlas
W4Y8
Atlas
9,638
3,555
54
1,336
19,144
20,363
0
7,156
11,988
35,588
0
L
Raijin
rnoIIys
Raijin
9,451
943
0
3,074
18,294
8,303
613
4,152
14,142
59,018
0
W
8,693
503
310
5,820
10,630
6,666
3,518
4,106
6,524
66,956
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,180
Gold Earned
44,723
560
Minions Killed
319
0
Camps Cleared
0
1,967,290
Distance Traveled
1,525,915
23
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
13,937
664
153
7
0
476,066
3
W
Skadi
12,025
573
167
8
0
316,521
6
W
Neith
10,008
477
100
5
0
344,760
7
L
Chiron
9,590
457
108
5
0
372,410
0
W
Ymir
11,250
536
48
2
0
394,747
0
L
Arachne
5,988
285
10
0
0
46,010
1
L
Thanatos
9,679
461
93
4
0
418,320
2
L
Atlas
9,841
469
30
1
0
376,068
0
L
Raijin
9,625
458
78
4
0
313,107
0
W
Hades
10,960
522
92
4
0
435,196
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role