Player Matchup

Raijin
Raijin
 
Raijin
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Set
Set
 
Set
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Janus
Janus
Prince Juel
Janus
Level 125
God Stats
0W - 2L
1,500 SR
Queue Stats
93W - 112L
1,457 Elo+
Party 2
Medusa
Medusa
R0achC1ips
Medusa
Level 143
God Stats
0W - 3L
1,358 SR
Queue Stats
157W - 184L
1,450 Elo+
Party 2
Hou Yi
Hou Yi
Volutate
Hou Yi
Level 108
God Stats
0W - 3L
1,620 SR
Queue Stats
50W - 45L
1,324 Elo+
Solo
Team Averages
Level 132
1,496 SR
1,446 Elo+

VS

Team Averages
Level 108
1,519 SR
1,460 Elo+
Agni
Agni
Achmedlookinguy
Agni
Level 121
God Stats
1W - 0L
1,500 SR
Queue Stats
74W - 62L
1,520 Elo+
Solo
Fenrir
Fenrir
Critt27
Fenrir
Level 145
God Stats
1W - 1L
1,500 SR
Queue Stats
91W - 87L
1,198 Elo+
Solo
Chernobog
Chernobog
Holy_Relic
Chernobog
Level 111
God Stats
3W - 0L
1,743 SR
Queue Stats
83W - 78L
1,495 Elo+
Solo
Sun Wukong
Sun Wukong
WKExBringIt
Sun Wukong
Level 95
God Stats
6W - 3L
1,487 SR
Queue Stats
84W - 77L
1,530 Elo+
Solo
Artio
Artio
kochen2100
Artio
Level 67
God Stats
2W - 4L
1,365 SR
Queue Stats
425W - 430L
1,555 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
 
Raijin
14
3 / 7 / 8
8,535
776
7,670
12,138
5,213
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Set
 
Set
14
2 / 6 / 12
7,712
701
6,097
15,242
9,424
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

15
5 / 7 / 7
9,546
868
11,918
12,867
5,163
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Medusa
R0achC1ips
Medusa
14
3 / 7 / 11
8,064
733
9,417
15,282
7,182
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Hou Yi
Volutate
Hou Yi
16
8 / 5 / 7
9,195
836
15,241
11,817
5,910
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
5 / 4 / 22
10,051
914
12,771
9,801
4,449
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Fenrir
Critt27
Fenrir
17
7 / 4 / 12
9,938
903
11,486
13,786
14,586
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Chernobog
Holy_Relic
Chernobog
18
13 / 4 / 13
11,128
1,012
17,323
12,871
6,958
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Sun Wukong
WKExBringIt
Sun Wukong
15
5 / 4 / 12
9,138
831
10,719
11,825
14,083
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Artio
16
2 / 6 / 19
9,377
852
5,165
20,595
20,452
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

66
Kill Participation
110
21
Kills
32
32
Deaths
22
45
Assists
78
Player
Kills
Deaths
Assists
KDA
L
Raijin
 
Raijin
3
7
8
1
L
Set
 
Set
2
6
12
1.33
W
5
4
22
4
W
Fenrir
Critt27
Fenrir
7
4
12
3.25
W
Chernobog
Holy_Relic
Chernobog
13
4
13
4.88
L
5
7
7
1.21
L
Medusa
R0achC1ips
Medusa
3
7
11
1.21
L
Hou Yi
Volutate
Hou Yi
8
5
7
2.3
W
Sun Wukong
WKExBringIt
Sun Wukong
5
4
12
2.75
W
Artio
2
6
19
1.92

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,343
Damage
57,464
67,346
Taken
68,878
32,892
Mitigated
60,528
12,996
Healing
20,784
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Raijin
 
Raijin
7,670
771
348
1,921
12,138
5,213
76
2,948
9,084
16,294
0
L
Set
 
Set
6,097
2,618
365
2,489
15,242
9,424
0
3,710
11,384
0
10,561
W
12,771
857
1,142
739
9,801
4,449
1,468
2,168
7,574
24,494
0
W
Fenrir
Critt27
Fenrir
11,486
2,472
600
2,500
13,786
14,586
504
3,947
9,726
0
17,659
W
Chernobog
Holy_Relic
Chernobog
17,323
9,928
759
1,957
12,871
6,958
4,608
4,953
7,854
0
28,758
L
11,918
224
915
1,979
12,867
5,163
112
4,173
8,586
22,042
0
L
Medusa
R0achC1ips
Medusa
9,417
2,816
962
1,969
15,282
7,182
516
4,770
10,390
0
17,404
L
Hou Yi
Volutate
Hou Yi
15,241
8,838
570
1,478
11,817
5,910
0
2,335
9,213
0
25,969
W
Sun Wukong
WKExBringIt
Sun Wukong
10,719
1,358
1,728
2,474
11,825
14,083
752
2,631
9,051
0
20,874
W
Artio
5,165
405
4,697
4,188
20,595
20,452
162
5,889
14,484
8,609
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,052
Gold Earned
49,632
88
Minions Killed
105
0
Camps Cleared
0
915,945
Distance Traveled
1,023,187
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Raijin
8,535
776
11
1
0
166,312
0
L
Set
7,712
701
6
1
0
173,910
0
W
Agni
10,051
914
30
3
0
200,449
0
W
Fenrir
9,938
903
14
1
0
208,608
0
W
Chernobog
11,128
1,012
33
3
0
219,644
0
L
Janus
9,546
868
29
3
0
198,021
1
L
Medusa
8,064
733
16
1
0
196,553
1
L
Hou Yi
9,195
836
26
2
0
181,149
0
W
Sun Wukong
9,138
831
20
2
0
191,685
0
W
Artio
9,377
852
8
1
0
202,801
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role