Player Matchup

Guan Yu
Guan Yu
DREW_LTFL
Guan Yu
Level 55
God Stats
2W - 2L
1,500 SR
Queue Stats
134W - 149L
1,372 Elo+
Solo
Agni
Agni
DwarfKing123455
Agni
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,493 Elo+
Party 2
Vulcan
Vulcan
FORSEP
Vulcan
Level 109
God Stats
2W - 5L
1,269 SR
Queue Stats
224W - 237L
1,447 Elo+
Solo
Sol
Sol
Jacobs potions
Sol
Level 85
God Stats
0W - 2L
1,284 SR
Queue Stats
34W - 35L
1,395 Elo+
Party 2
Cthulhu
Cthulhu
Taedrinnar
Cthulhu
Level 105
God Stats
0W - 2L
1,500 SR
Queue Stats
221W - 248L
1,483 Elo+
Solo
Team Averages
Level 84
1,411 SR
1,438 Elo+

VS

Team Averages
Level 79
1,384 SR
1,368 Elo+
Odin
Odin
Ashville OHIO
Odin
Level 92
God Stats
2W - 1L
1,267 SR
Queue Stats
27W - 34L
1,502 Elo+
Party 1
Scylla
Scylla
BlackRose-_-SSJ
Scylla
Level 66
God Stats
1W - 0L
1,500 SR
Queue Stats
38W - 32L
1,444 Elo+
Solo
Sylvanus
Sylvanus
JesterJay54321
Sylvanus
Level 101
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 11L
1,284 Elo+
Party 1
Osiris
Osiris
RonnieRockets96
Osiris
Level 84
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 12L
1,260 Elo+
Party 1
Janus
Janus
ShmokeAJay
Janus
Level 53
God Stats
2W - 2L
1,153 SR
Queue Stats
128W - 138L
1,353 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
DREW_LTFL
Guan Yu
15
3 / 6 / 2
8,447
768
8,822
16,034
15,118
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

14
0 / 6 / 3
7,641
695
8,124
11,792
6,027
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Vulcan
FORSEP
Vulcan
15
2 / 3 / 2
8,266
751
9,784
7,696
3,976
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

15
2 / 2 / 5
8,625
784
8,559
9,574
4,965
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Cthulhu
Taedrinnar
Cthulhu
14
1 / 6 / 5
8,485
771
12,168
16,994
16,547
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 3 / 12
8,872
807
8,742
12,573
11,219
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Talisman

Talisman

+75
Health
+15
Magical Protection

16
9 / 3 / 11
10,035
912
18,024
10,549
5,440
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Sylvanus
16
5 / 1 / 12
8,967
815
8,826
15,224
13,905
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

14
0 / 1 / 15
7,864
715
5,433
10,474
7,232
Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Janus
15
4 / 1 / 12
8,789
799
11,640
8,747
4,341
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
84
8
Kills
22
23
Deaths
9
17
Assists
62
Player
Kills
Deaths
Assists
KDA
W
4
3
12
3.33
W
9
3
11
4.83
L
Guan Yu
DREW_LTFL
Guan Yu
3
6
2
0.67
L
0
6
3
0.25
L
Vulcan
FORSEP
Vulcan
2
3
2
1
L
2
2
5
2.25
W
Sylvanus
5
1
12
11
W
0
1
15
7.5
W
Janus
4
1
12
10
L
Cthulhu
Taedrinnar
Cthulhu
1
6
5
0.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,457
Damage
52,665
62,090
Taken
57,567
46,633
Mitigated
42,137
18,779
Healing
33,198
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,742
2,111
5,015
2,453
12,573
11,219
0
5,567
6,668
0
15,936
W
18,024
4,413
1,018
546
10,549
5,440
562
6,962
3,387
38,037
0
L
Guan Yu
DREW_LTFL
Guan Yu
8,822
2,707
3,610
4,084
16,034
15,118
23
8,431
7,504
0
11,580
L
8,124
630
538
1,519
11,792
6,027
46
8,366
3,338
16,239
0
L
Vulcan
FORSEP
Vulcan
9,784
4,772
1,849
1,076
7,696
3,976
249
5,732
1,916
23,188
0
L
8,559
2,454
912
2,546
9,574
4,965
1,231
6,896
2,604
14,240
1,372
W
Sylvanus
8,826
2,609
10,902
6,184
15,224
13,905
468
11,146
3,622
13,911
0
W
5,433
1,962
2,409
1,456
10,474
7,232
649
6,389
3,967
0
10,483
W
Janus
11,640
980
1,655
1,560
8,747
4,341
757
6,393
2,038
25,840
0
L
Cthulhu
Taedrinnar
Cthulhu
12,168
752
1,213
1,432
16,994
16,547
34
8,683
8,238
25,566
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,464
Gold Earned
44,527
130
Minions Killed
123
0
Camps Cleared
0
982,727
Distance Traveled
1,127,717
0
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Odin
8,872
807
16
1
0
233,663
2
W
Scylla
10,035
912
52
5
0
217,488
2
L
Guan Yu
8,447
768
8
1
0
199,968
0
L
Agni
7,641
695
25
2
0
196,303
0
L
Vulcan
8,266
751
34
3
0
208,020
0
L
Sol
8,625
784
32
3
0
204,367
0
W
Sylvanus
8,967
815
12
1
0
216,252
0
W
Osiris
7,864
715
13
1
0
234,885
0
W
Janus
8,789
799
30
3
0
225,429
3
L
Cthulhu
8,485
771
31
3
0
174,069
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role