Player Matchup

Skadi
Skadi
Chibicri
Skadi
Level 42
God Stats
2W - 0L
1,500 SR
Queue Stats
53W - 46L
1,185 Elo+
Solo
Bacchus
Bacchus
HeartsOfSin
Bacchus
Level 54
God Stats
13W - 15L
1,323 SR
Queue Stats
81W - 144L
1,239 Elo+
Party 2
Baron Samedi
Baron Samedi
ImmortalMalice
Baron Samedi
Level 88
God Stats
8W - 5L
1,466 SR
Queue Stats
86W - 151L
1,251 Elo+
Party 2
Team Averages
Level 61
1,430 SR
1,225 Elo+

VS

Team Averages
Level 34
1,579 SR
1,245 Elo+
Geb
Geb
EL_Durakito_2001
Geb
Level 68
God Stats
0W - 2L
1,485 SR
Queue Stats
28W - 41L
1,467 Elo+
Party 1
Mercury
Mercury
josephloco75
Mercury
Level 18
God Stats
0W - 1L
1,752 SR
Queue Stats
4W - 10L
1,175 Elo+
Party 1
Ao Kuang
Ao Kuang
xX_D3M0N_PR4_xX
Ao Kuang
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 9L
1,092 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
Chibicri
Skadi
15
3 / 2 / 8
9,985
713
14,008
7,548
3,295
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Bacchus
HeartsOfSin
Bacchus
15
5 / 0 / 8
11,101
793
5,773
8,219
10,154
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Baron Samedi
ImmortalMalice
Baron Samedi
16
6 / 0 / 7
10,579
756
16,757
11,419
6,529
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 2 / 1
8,503
607
8,888
19,097
22,395
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mercury
josephloco75
Mercury
12
2 / 3 / 0
8,111
579
3,980
11,403
5,029
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Ao Kuang
11
0 / 9 / 0
7,444
532
3,386
16,152
7,749
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
3
14
Kills
2
2
Deaths
14
23
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Skadi
Chibicri
Skadi
3
2
8
3.5
L
0
2
1
0.25
W
Bacchus
HeartsOfSin
Bacchus
5
0
8
9
W
Baron Samedi
ImmortalMalice
Baron Samedi
6
0
7
9.5
L
Mercury
josephloco75
Mercury
2
3
0
0.67
L
Ao Kuang
0
9
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,538
Damage
16,254
27,186
Taken
46,652
19,978
Mitigated
35,173
9,862
Healing
3,415
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Skadi
Chibicri
Skadi
14,008
6,301
0
1,027
7,548
3,295
529
3,564
3,984
0
48,072
L
8,888
770
0
1,801
19,097
22,395
0
8,698
10,399
30,949
0
W
Bacchus
HeartsOfSin
Bacchus
5,773
445
0
1,196
8,219
10,154
512
3,849
4,370
15,282
0
W
Baron Samedi
ImmortalMalice
Baron Samedi
16,757
2,192
2,561
5,078
11,419
6,529
895
4,765
6,654
48,483
0
L
Mercury
josephloco75
Mercury
3,980
1,667
0
565
11,403
5,029
0
5,397
6,006
0
17,435
L
Ao Kuang
3,386
1,047
0
1,049
16,152
7,749
0
8,886
7,266
11,120
2,088

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,665
Gold Earned
24,058
170
Minions Killed
86
8
Camps Cleared
2
791,245
Distance Traveled
770,708
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Skadi
9,985
713
71
5
5
233,917
2
L
Geb
8,503
607
31
2
2
299,313
4
W
Bacchus
11,101
793
29
2
1
301,531
0
W
Baron Samedi
10,579
756
70
5
2
255,797
2
L
Mercury
8,111
579
36
3
0
260,056
1
L
Ao Kuang
7,444
532
19
1
0
211,339
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role