Player Matchup

Achilles
Achilles
 
Achilles
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chang'e
Chang'e
 
Chang'e
Level 152
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Baron Samedi
Baron Samedi
Shodan-Strike
Baron Samedi
Level 146
God Stats
83W - 87L
1,569 SR
Queue Stats
698W - 716L
1,487 Elo+
Solo
Team Averages
Level 129
1,523 SR
1,496 Elo+

VS

Team Averages
Level 106
1,401 SR
1,575 Elo+
Yu Huang
Yu Huang
Beasty_Ninja123
Yu Huang
Level 154
God Stats
1W - 1L
1,331 SR
Queue Stats
176W - 173L
1,496 Elo+
Solo
Bacchus
Bacchus
vV ALAWS Vv
Bacchus
Level 43
God Stats
10W - 7L
1,631 SR
Queue Stats
59W - 50L
1,552 Elo+
Party 1
Hachiman
Hachiman
vV Vaughn Vv
Hachiman
Level 121
God Stats
4W - 4L
1,240 SR
Queue Stats
220W - 176L
1,675 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
 
Achilles
11
3 / 2 / 1
6,940
771
6,137
9,808
6,881
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Chang'e
 
Chang'e
7
0 / 3 / 3
5,428
603
2,043
5,925
1,960
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Baron Samedi
Shodan-Strike
Baron Samedi
10
1 / 3 / 3
6,154
684
5,767
6,618
3,261
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yu Huang
10
3 / 4 / 1
6,463
718
5,937
6,236
2,830
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bacchus
vV ALAWS Vv
Bacchus
11
2 / 0 / 6
7,101
789
4,127
6,228
5,575
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Hachiman
vV Vaughn Vv
Hachiman
12
3 / 0 / 5
7,045
783
7,963
6,590
2,531
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
20
4
Kills
8
8
Deaths
4
7
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Achilles
 
Achilles
3
2
1
1.75
L
Chang'e
 
Chang'e
0
3
3
0.5
W
Yu Huang
3
4
1
0.88
L
Baron Samedi
Shodan-Strike
Baron Samedi
1
3
3
0.83
W
Bacchus
vV ALAWS Vv
Bacchus
2
0
6
5
W
Hachiman
vV Vaughn Vv
Hachiman
3
0
5
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,947
Damage
18,027
22,351
Taken
19,054
12,102
Mitigated
10,936
6,746
Healing
2,928
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Achilles
 
Achilles
6,137
537
0
2,330
9,808
6,881
0
3,902
5,906
0
14,779
L
Chang'e
 
Chang'e
2,043
37
880
1,179
5,925
1,960
0
3,869
2,056
9,199
0
W
Yu Huang
5,937
739
0
872
6,236
2,830
25
2,923
3,313
20,257
0
L
Baron Samedi
Shodan-Strike
Baron Samedi
5,767
112
1,004
1,353
6,618
3,261
0
2,559
4,059
18,964
0
W
Bacchus
vV ALAWS Vv
Bacchus
4,127
399
0
1,366
6,228
5,575
0
2,095
4,133
10,457
0
W
Hachiman
vV Vaughn Vv
Hachiman
7,963
3,808
0
690
6,590
2,531
152
3,376
3,214
0
28,908

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,522
Gold Earned
20,609
67
Minions Killed
95
2
Camps Cleared
7
442,731
Distance Traveled
474,110
5
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
6,940
771
22
2
1
184,159
2
L
Chang'e
5,428
603
10
1
1
104,844
0
W
Yu Huang
6,463
718
35
4
4
143,556
7
L
Baron Samedi
6,154
684
35
4
0
153,728
3
W
Bacchus
7,101
789
11
1
0
168,912
0
W
Hachiman
7,045
783
49
5
3
161,642
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role