Player Matchup

Zeus
Zeus
Froggboy
Zeus
Level 13
God Stats
3W - 12L
1,045 SR
Queue Stats
4W - 14L
1,107 Elo+
Party 1
Medusa
Medusa
Graykingboss
Medusa
Level 84
God Stats
2W - 6L
1,199 SR
Queue Stats
18W - 23L
1,273 Elo+
Party 1
Chaac
Chaac
Los_Angeles_Slim
Chaac
Level 155
God Stats
10W - 14L
1,395 SR
Queue Stats
352W - 567L
1,306 Elo+
Solo
Team Averages
Level 84
1,213 SR
1,229 Elo+

VS

Team Averages
Level 86
1,443 SR
1,338 Elo+
Chang'e
Chang'e
SenpaiHastings
Chang'e
Level 69
God Stats
12W - 11L
1,515 SR
Queue Stats
17W - 18L
1,423 Elo+
Solo
Kuzenbo
Kuzenbo
SephirothKefca
Kuzenbo
Level 101
God Stats
4W - 5L
1,655 SR
Queue Stats
80W - 125L
1,388 Elo+
Solo
Ullr
Ullr
XSaintDoomX
Ullr
Level 87
God Stats
5W - 27L
1,159 SR
Queue Stats
88W - 168L
1,202 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
18
3 / 0 / 7
11,678
649
14,263
7,634
3,364
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Medusa
17
6 / 0 / 4
11,937
663
24,103
13,810
6,280
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

16
2 / 0 / 8
11,169
621
10,613
19,126
23,030
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 4 / 0
10,136
563
6,260
14,523
13,616
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

14
0 / 3 / 0
10,677
593
12,822
29,229
46,402
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

16
0 / 4 / 0
10,500
583
10,606
18,151
9,692
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
0
11
Kills
0
0
Deaths
11
19
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Zeus
3
0
7
6.5
W
Medusa
6
0
4
8
W
2
0
8
6
L
0
4
0
0
L
0
3
0
0
L
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,979
Damage
29,688
40,570
Taken
61,903
32,674
Mitigated
69,710
10,476
Healing
19,378
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zeus
14,263
3,248
0
1,773
7,634
3,364
1,056
4,342
3,292
41,783
0
W
Medusa
24,103
10,386
0
1,128
13,810
6,280
1,303
7,692
6,118
0
64,987
W
10,613
1,125
0
7,575
19,126
23,030
390
7,511
11,615
0
37,422
L
6,260
321
6,980
6,552
14,523
13,616
0
2,257
11,944
40,374
0
L
12,822
3,251
0
5,815
29,229
46,402
195
8,048
20,501
29,655
0
L
10,606
5,437
0
31
18,151
9,692
1,746
4,815
13,109
0
48,353

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,784
Gold Earned
31,313
182
Minions Killed
181
3
Camps Cleared
9
926,993
Distance Traveled
865,934
7
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
11,678
649
70
4
1
289,956
0
W
Medusa
11,937
663
87
5
1
308,869
7
W
Chaac
11,169
621
25
1
1
328,168
0
L
Chang'e
10,136
563
60
3
8
288,983
4
L
Kuzenbo
10,677
593
27
2
0
314,192
2
L
Ullr
10,500
583
94
5
1
262,759
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role