Player Matchup

Bakasura
Bakasura
Alfred dap anda
Bakasura
Level 85
God Stats
6W - 1L
1,616 SR
Queue Stats
192W - 162L
1,603 Elo+
Party 1
Fafnir
Fafnir
SoonKinetic
Fafnir
Level 150
God Stats
1W - 2L
1,500 SR
Queue Stats
71W - 50L
1,583 Elo+
Party 3
Poseidon
Poseidon
Stormprince38
Poseidon
Level 121
God Stats
7W - 8L
1,464 SR
Queue Stats
230W - 206L
1,559 Elo+
Party 1
Thor
Thor
cinril
Thor
Level 109
God Stats
4W - 1L
1,701 SR
Queue Stats
61W - 65L
1,489 Elo+
Party 3
Izanami
Izanami
literaltraaash
Izanami
Level 100
God Stats
61W - 29L
1,732 SR
Queue Stats
268W - 250L
1,551 Elo+
Solo
Team Averages
Level 113
1,603 SR
1,557 Elo+

VS

Team Averages
Level 105
1,478 SR
1,530 Elo+
Medusa
Medusa
DUCTTAPE52
Medusa
Level 69
God Stats
1W - 3L
1,357 SR
Queue Stats
153W - 159L
1,509 Elo+
Solo
Horus
Horus
LigmaVariant
Horus
Level 107
God Stats
4W - 3L
1,696 SR
Queue Stats
239W - 240L
1,523 Elo+
Solo
Zhong Kui
Zhong Kui
PuggyBoi79
Zhong Kui
Level 75
God Stats
1W - 3L
1,206 SR
Queue Stats
93W - 102L
1,484 Elo+
Party 2
Tiamat
Tiamat
XsLukexS
Tiamat
Level 128
God Stats
1W - 3L
1,312 SR
Queue Stats
308W - 299L
1,526 Elo+
Solo
Jing Wei
Jing Wei
axxura
Jing Wei
Level 148
God Stats
2W - 1L
1,819 SR
Queue Stats
275W - 248L
1,607 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
14
5 / 1 / 3
8,759
547
9,212
14,802
6,345
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Fafnir
12
1 / 1 / 6
7,692
481
4,340
14,936
14,789
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Poseidon
Stormprince38
Poseidon
14
5 / 3 / 3
9,038
565
14,403
10,457
3,901
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Thor
cinril
Thor
16
1 / 0 / 2
9,979
624
8,972
10,991
5,110
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

17
3 / 0 / 5
9,790
612
12,126
11,772
5,013
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
DUCTTAPE52
Medusa
13
1 / 2 / 3
7,324
458
5,350
15,077
5,615
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

10
2 / 5 / 2
7,186
449
6,269
17,016
14,785
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Zhong Kui
PuggyBoi79
Zhong Kui
13
0 / 3 / 0
7,629
477
7,177
14,815
15,769
Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Tiamat
XsLukexS
Tiamat
13
1 / 1 / 2
7,178
449
8,204
10,245
6,008
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Jing Wei
axxura
Jing Wei
13
1 / 4 / 2
7,733
483
7,158
12,179
3,172
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
14
15
Kills
5
5
Deaths
15
19
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Bakasura
5
1
3
6.5
L
Medusa
DUCTTAPE52
Medusa
1
2
3
1.25
L
2
5
2
0.6
L
Zhong Kui
PuggyBoi79
Zhong Kui
0
3
0
0
W
Fafnir
1
1
6
4
W
Poseidon
Stormprince38
Poseidon
5
3
3
2.17
L
Tiamat
XsLukexS
Tiamat
1
1
2
2
L
Jing Wei
axxura
Jing Wei
1
4
2
0.5
W
Thor
cinril
Thor
1
0
2
2
W
3
0
5
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,053
Damage
34,158
62,958
Taken
69,332
35,158
Mitigated
45,349
23,167
Healing
18,491
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bakasura
9,212
6,187
0
4,328
14,802
6,345
77
2,791
11,941
0
66,682
L
Medusa
DUCTTAPE52
Medusa
5,350
2,822
0
3,819
15,077
5,615
0
2,933
11,636
0
58,020
L
6,269
2,963
832
3,573
17,016
14,785
0
7,621
8,518
0
16,059
L
Zhong Kui
PuggyBoi79
Zhong Kui
7,177
1,418
0
4,465
14,815
15,769
899
310
13,499
62,394
0
W
Fafnir
4,340
1,301
1,161
6,717
14,936
14,789
122
1,572
11,838
18,260
0
W
Poseidon
Stormprince38
Poseidon
14,403
2,866
0
4,380
10,457
3,901
823
3,285
6,868
75,792
0
L
Tiamat
XsLukexS
Tiamat
8,204
1,385
0
2,695
10,245
6,008
0
5,270
4,313
49,031
0
L
Jing Wei
axxura
Jing Wei
7,158
5,357
0
3,107
12,179
3,172
0
1,770
10,240
0
55,829
W
Thor
cinril
Thor
8,972
2,795
0
2,838
10,991
5,110
0
6,257
4,700
0
81,824
W
12,126
7,207
0
3,743
11,772
5,013
355
836
10,896
0
103,368

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,258
Gold Earned
37,050
608
Minions Killed
370
0
Camps Cleared
0
1,702,029
Distance Traveled
1,553,199
18
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bakasura
8,759
547
128
8
0
412,532
4
L
Medusa
7,324
458
84
5
0
319,289
3
L
Horus
7,186
449
15
1
0
332,778
5
L
Zhong Kui
7,629
477
111
7
0
256,202
1
W
Fafnir
7,692
481
23
1
0
326,185
2
W
Poseidon
9,038
565
124
8
0
304,440
3
L
Tiamat
7,178
449
66
4
0
321,321
4
L
Jing Wei
7,733
483
94
6
0
323,609
2
W
Thor
9,979
624
159
10
0
335,891
1
W
Izanami
9,790
612
174
11
0
322,981
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role