Player Matchup

Cthulhu
Cthulhu
Neurtz
Cthulhu
Level 8
God Stats
0W - 2L
1,623 SR
Queue Stats
2W - 2L
1,500 Elo+
Party 2
Thanatos
Thanatos
RadYkaTz
Thanatos
Level 25
God Stats
3W - 2L
1,466 SR
Queue Stats
15W - 12L
1,473 Elo+
Party 2
Janus
Janus
TeamM4rio
Janus
Level 71
God Stats
9W - 9L
1,538 SR
Queue Stats
120W - 78L
1,592 Elo+
Party 2
Neith
Neith
ayehummy
Neith
Level 38
God Stats
0W - 3L
1,258 SR
Queue Stats
78W - 73L
1,562 Elo+
Solo
Sun Wukong
Sun Wukong
cowgirlshaquita
Sun Wukong
Level 69
God Stats
19W - 10L
1,532 SR
Queue Stats
30W - 21L
1,602 Elo+
Solo
Team Averages
Level 42
1,483 SR
1,546 Elo+

VS

Team Averages
Level 98
1,621 SR
1,543 Elo+
Persephone
Persephone
Joeywavy
Persephone
Level 28
God Stats
7W - 1L
1,820 SR
Queue Stats
91W - 56L
1,625 Elo+
Party 1
Fenrir
Fenrir
Moxy501
Fenrir
Level 156
God Stats
21W - 20L
1,575 SR
Queue Stats
1,412W - 1,478L
1,534 Elo+
Party 1
Cu Chulainn
Cu Chulainn
SlyShadoe
Cu Chulainn
Level 84
God Stats
4W - 3L
1,568 SR
Queue Stats
294W - 177L
1,653 Elo+
Party 1
Izanami
Izanami
XYuukiMoonX
Izanami
Level 68
God Stats
14W - 11L
1,500 SR
Queue Stats
215W - 233L
1,469 Elo+
Solo
Vulcan
Vulcan
silversunned
Vulcan
Level 153
God Stats
9W - 1L
1,641 SR
Queue Stats
414W - 421L
1,433 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Neurtz
Cthulhu
13
1 / 3 / 6
9,128
415
10,952
21,403
23,245
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Thanatos
RadYkaTz
Thanatos
12
0 / 8 / 1
8,061
366
4,110
25,385
10,781
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Janus
TeamM4rio
Janus
16
5 / 4 / 0
9,968
453
9,915
11,944
5,407
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Neith
ayehummy
Neith
15
2 / 6 / 3
9,572
435
11,004
17,151
7,352
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sun Wukong
cowgirlshaquita
Sun Wukong
16
1 / 5 / 1
10,005
455
10,796
21,295
15,229
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
Joeywavy
Persephone
14
3 / 1 / 10
10,777
490
11,539
12,635
8,701
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fenrir
Moxy501
Fenrir
19
5 / 1 / 12
12,166
553
14,758
19,916
10,847
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cu Chulainn
SlyShadoe
Cu Chulainn
20
13 / 0 / 6
13,274
603
24,391
21,289
22,882
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Izanami
XYuukiMoonX
Izanami
15
2 / 5 / 5
9,872
449
8,312
17,817
7,068
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Vulcan
19
2 / 2 / 6
11,725
533
13,184
11,217
5,359
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
64
9
Kills
25
26
Deaths
9
11
Assists
39
Player
Kills
Deaths
Assists
KDA
W
Persephone
Joeywavy
Persephone
3
1
10
8
W
Fenrir
Moxy501
Fenrir
5
1
12
11
L
Cthulhu
Neurtz
Cthulhu
1
3
6
1.33
L
Thanatos
RadYkaTz
Thanatos
0
8
1
0.06
W
Cu Chulainn
SlyShadoe
Cu Chulainn
13
0
6
16
L
Janus
TeamM4rio
Janus
5
4
0
1.25
W
Izanami
XYuukiMoonX
Izanami
2
5
5
0.9
L
Neith
ayehummy
Neith
2
6
3
0.58
L
Sun Wukong
cowgirlshaquita
Sun Wukong
1
5
1
0.3
W
Vulcan
2
2
6
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,777
Damage
72,184
97,178
Taken
82,874
62,014
Mitigated
54,857
29,650
Healing
22,011
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Persephone
Joeywavy
Persephone
11,539
1,191
2,612
3,699
12,635
8,701
602
4,787
7,847
33,523
0
W
Fenrir
Moxy501
Fenrir
14,758
4,665
0
4,465
19,916
10,847
2,606
2,924
16,992
0
121,157
L
Cthulhu
Neurtz
Cthulhu
10,952
544
0
2,334
21,403
23,245
0
8,230
12,987
33,325
0
L
Thanatos
RadYkaTz
Thanatos
4,110
750
0
14,289
25,385
10,781
0
4,255
21,018
0
58,879
W
Cu Chulainn
SlyShadoe
Cu Chulainn
24,391
3,697
0
3,315
21,289
22,882
85
3,818
17,471
16,034
97,384
L
Janus
TeamM4rio
Janus
9,915
254
0
1,130
11,944
5,407
0
3,393
8,431
78,853
0
W
Izanami
XYuukiMoonX
Izanami
8,312
5,354
0
5,271
17,817
7,068
242
5,271
12,546
0
79,515
L
Neith
ayehummy
Neith
11,004
6,283
0
5,390
17,151
7,352
225
5,282
11,853
0
70,320
L
Sun Wukong
cowgirlshaquita
Sun Wukong
10,796
2,850
0
6,507
21,295
15,229
834
6,817
14,408
0
73,068
W
Vulcan
13,184
4,197
0
2,649
11,217
5,359
824
4,570
6,647
111,529
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,734
Gold Earned
57,814
462
Minions Killed
662
0
Camps Cleared
0
2,115,401
Distance Traveled
2,232,418
20
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Persephone
10,777
490
41
2
0
413,431
4
W
Fenrir
12,166
553
147
7
0
505,799
1
L
Cthulhu
9,128
415
43
2
0
453,026
1
L
Thanatos
8,061
366
83
4
0
428,865
0
W
Cu Chulainn
13,274
603
181
8
0
462,393
5
L
Janus
9,968
453
120
5
0
440,384
9
W
Izanami
9,872
449
119
5
0
379,760
4
L
Neith
9,572
435
110
5
0
360,946
8
L
Sun Wukong
10,005
455
106
5
0
432,180
2
W
Vulcan
11,725
533
174
8
0
471,035
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role