Player Matchup

Ra
Ra
AvgNara
Ra
Level 100
God Stats
4W - 4L
1,475 SR
Queue Stats
28W - 20L
1,566 Elo+
Solo
Hercules
Hercules
Baul1Plart2Mop
Hercules
Level 68
God Stats
26W - 14L
1,605 SR
Queue Stats
75W - 68L
1,546 Elo+
Party 3
Zhong Kui
Zhong Kui
FeelsBranMan
Zhong Kui
Level 109
God Stats
0W - 3L
1,523 SR
Queue Stats
251W - 248L
1,552 Elo+
Party 3
Geb
Geb
LOTRsparta
Geb
Level 125
God Stats
26W - 22L
1,627 SR
Queue Stats
228W - 246L
1,524 Elo+
Solo
Artemis
Artemis
SquirrelTail23
Artemis
Level 88
God Stats
14W - 8L
1,585 SR
Queue Stats
269W - 282L
1,561 Elo+
Party 3
Team Averages
Level 98
1,563 SR
1,550 Elo+

VS

Team Averages
Level 133
1,538 SR
1,494 Elo+
Guan Yu
Guan Yu
AllegedLeek1996
Guan Yu
Level 147
God Stats
3W - 3L
1,500 SR
Queue Stats
339W - 352L
1,486 Elo+
Party 2
Ra
Ra
BAnzAi Shinobi7
Ra
Level 97
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 13L
1,303 Elo+
Party 1
Danzaburou
Danzaburou
MidWestYeeter666
Danzaburou
Level 148
God Stats
2W - 2L
1,542 SR
Queue Stats
115W - 99L
1,606 Elo+
Party 1
Chaac
Chaac
Ząnę
Chaac
Level 144
God Stats
10W - 7L
1,563 SR
Queue Stats
139W - 164L
1,547 Elo+
Party 2
Aphrodite
Aphrodite
ottohime_SAKURA
Aphrodite
Level 129
God Stats
62W - 61L
1,583 SR
Queue Stats
176W - 179L
1,530 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 0 / 0
5,003
455
0
0
0
Hercules
15
0 / 1 / 0
7,920
720
5,365
8,648
8,420
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Zhong Kui
FeelsBranMan
Zhong Kui
14
1 / 4 / 1
7,782
707
12,241
14,399
9,881
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

14
1 / 5 / 2
8,166
742
9,369
12,916
13,680
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

15
1 / 4 / 1
8,203
746
10,319
9,885
4,683
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 0 / 7
8,503
773
4,783
16,636
12,403
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

16
3 / 0 / 11
9,030
821
9,467
7,533
3,572
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Danzaburou
MidWestYeeter666
Danzaburou
15
1 / 2 / 10
8,388
763
10,665
13,687
6,715
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Chaac
Ząnę
Chaac
15
3 / 1 / 8
8,244
749
5,066
13,758
9,223
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Aphrodite
ottohime_SAKURA
Aphrodite
16
4 / 1 / 5
8,900
809
5,402
9,824
5,430
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
55
3
Kills
14
14
Deaths
4
4
Assists
41
Player
Kills
Deaths
Assists
KDA
W
3
0
7
6.5
L
0
0
0
0
W
3
0
11
8.5
L
Hercules
0
1
0
0
L
Zhong Kui
FeelsBranMan
Zhong Kui
1
4
1
0.38
L
1
5
2
0.4
W
Danzaburou
MidWestYeeter666
Danzaburou
1
2
10
3
L
1
4
1
0.38
W
Chaac
Ząnę
Chaac
3
1
8
7
W
Aphrodite
ottohime_SAKURA
Aphrodite
4
1
5
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,294
Damage
35,383
45,848
Taken
61,438
36,664
Mitigated
37,343
5,611
Healing
21,100
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,783
540
1,150
1,606
16,636
12,403
164
4,287
12,234
0
23,363
L
0
0
0
0
0
0
0
0
0
0
0
W
9,467
1,064
936
823
7,533
3,572
671
3,756
3,777
32,328
0
L
Hercules
5,365
1,062
0
1,151
8,648
8,420
574
1,384
7,159
0
28,129
L
Zhong Kui
FeelsBranMan
Zhong Kui
12,241
1,379
0
1,001
14,399
9,881
530
4,760
9,539
29,184
0
L
9,369
755
0
1,326
12,916
13,680
87
4,671
8,088
20,763
0
W
Danzaburou
MidWestYeeter666
Danzaburou
10,665
5,674
0
2,120
13,687
6,715
1,239
6,402
7,157
0
31,818
L
10,319
5,003
0
2,133
9,885
4,683
510
4,054
5,727
0
30,862
W
Chaac
Ząnę
Chaac
5,066
949
0
2,925
13,758
9,223
639
3,856
9,831
0
12,707
W
Aphrodite
ottohime_SAKURA
Aphrodite
5,402
279
5,397
6,143
9,824
5,430
250
3,309
6,472
35,576
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,074
Gold Earned
43,065
193
Minions Killed
242
0
Camps Cleared
0
837,724
Distance Traveled
1,229,221
8
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Guan Yu
8,503
773
25
2
0
265,207
0
L
Ra
5,003
455
0
0
0
0
0
W
Ra
9,030
821
75
7
0
242,432
0
L
Hercules
7,920
720
59
5
0
204,804
1
L
Zhong Kui
7,782
707
56
5
0
220,364
1
L
Geb
8,166
742
19
2
0
204,707
2
W
Danzaburou
8,388
763
47
4
0
232,794
0
L
Artemis
8,203
746
59
5
0
207,849
4
W
Chaac
8,244
749
23
2
0
262,170
1
W
Aphrodite
8,900
809
72
7
0
226,618
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role