Player Matchup

Erlang Shen
Erlang Shen
DKT_GAMING_YT
Erlang Shen
Level 157
God Stats
6W - 1L
1,651 SR
Queue Stats
75W - 82L
1,449 Elo+
Party 2
Olorun
Olorun
INeedRedemption
Olorun
Level 81
God Stats
1W - 0L
1,280 SR
Queue Stats
8W - 15L
1,531 Elo+
Party 2
Chaac
Chaac
KLW-Trance
Chaac
Level 106
God Stats
3W - 2L
1,601 SR
Queue Stats
25W - 23L
1,524 Elo+
Party 2
Charybdis
Charybdis
Papa_ExtreMe
Charybdis
Level 119
God Stats
3W - 5L
1,500 SR
Queue Stats
146W - 148L
1,375 Elo+
Solo
Baron Samedi
Baron Samedi
matt18ok2
Baron Samedi
Level 127
God Stats
1W - 1L
1,500 SR
Queue Stats
35W - 31L
1,683 Elo+
Party 2
Team Averages
Level 118
1,506 SR
1,512 Elo+

VS

Team Averages
Level 121
1,592 SR
1,491 Elo+
Hera
Hera
BlaCkCentINeL082
Hera
Level 129
God Stats
10W - 8L
1,623 SR
Queue Stats
310W - 309L
1,558 Elo+
Party 1
Susano
Susano
Ernleo123
Susano
Level 144
God Stats
18W - 17L
1,609 SR
Queue Stats
664W - 651L
1,542 Elo+
Party 1
Artemis
Artemis
Y7NR
Artemis
Level 121
God Stats
3W - 5L
1,576 SR
Queue Stats
208W - 210L
1,456 Elo+
Solo
Cerberus
Cerberus
elcasadormido1
Cerberus
Level 122
God Stats
1W - 1L
1,500 SR
Queue Stats
154W - 166L
1,430 Elo+
Solo
Shiva
Shiva
erickamane
Shiva
Level 87
God Stats
2W - 5L
1,654 SR
Queue Stats
180W - 175L
1,468 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
DKT_GAMING_YT
Erlang Shen
16
6 / 2 / 3
9,927
552
11,547
19,643
14,736
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

13
1 / 3 / 5
8,659
481
5,668
12,718
6,606
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chaac
16
1 / 1 / 4
10,134
563
11,359
16,945
15,316
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Charybdis
Papa_ExtreMe
Charybdis
16
7 / 4 / 7
10,506
584
13,677
13,552
6,782
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Baron Samedi
matt18ok2
Baron Samedi
14
1 / 1 / 8
9,513
529
6,528
13,394
13,601
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 2 / 4
8,923
496
10,215
9,926
4,245
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Susano
Ernleo123
Susano
17
6 / 2 / 3
10,010
556
10,496
15,596
7,749
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Artemis
Y7NR
Artemis
9
1 / 5 / 1
7,086
394
4,482
9,483
2,919
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Cerberus
12
0 / 4 / 7
7,542
419
4,792
23,125
16,138
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Shiva
16
1 / 3 / 4
9,423
524
14,065
16,455
15,255
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
30
16
Kills
11
11
Deaths
16
27
Assists
19
Player
Kills
Deaths
Assists
KDA
L
3
2
4
2.5
W
Erlang Shen
DKT_GAMING_YT
Erlang Shen
6
2
3
3.75
L
Susano
Ernleo123
Susano
6
2
3
3.75
W
1
3
5
1.17
W
Chaac
1
1
4
3
W
Charybdis
Papa_ExtreMe
Charybdis
7
4
7
2.63
L
Artemis
Y7NR
Artemis
1
5
1
0.3
L
Cerberus
0
4
7
0.88
L
Shiva
1
3
4
1
W
Baron Samedi
matt18ok2
Baron Samedi
1
1
8
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,779
Damage
44,050
76,252
Taken
74,585
57,041
Mitigated
46,306
34,209
Healing
18,670
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
10,215
2,990
358
1,942
9,926
4,245
353
3,401
6,482
75,534
0
W
Erlang Shen
DKT_GAMING_YT
Erlang Shen
11,547
6,600
0
8,233
19,643
14,736
710
3,850
15,793
0
90,620
L
Susano
Ernleo123
Susano
10,496
1,512
0
4,503
15,596
7,749
97
1,861
13,691
0
75,615
W
5,668
3,128
588
3,016
12,718
6,606
0
5,573
7,145
73,403
0
W
Chaac
11,359
3,672
0
9,256
16,945
15,316
2,148
1,457
15,488
15,786
64,444
W
Charybdis
Papa_ExtreMe
Charybdis
13,677
8,082
78
3,294
13,552
6,782
759
2,508
11,044
0
72,312
L
Artemis
Y7NR
Artemis
4,482
2,168
0
1,121
9,483
2,919
740
657
8,826
0
35,087
L
Cerberus
4,792
499
539
8,291
23,125
16,138
322
5,603
17,479
44,626
0
L
Shiva
14,065
3,379
0
1,916
16,455
15,255
0
2,684
13,028
0
78,695
W
Baron Samedi
matt18ok2
Baron Samedi
6,528
573
4,434
5,310
13,394
13,601
162
3,650
9,744
36,066
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,739
Gold Earned
42,984
542
Minions Killed
578
0
Camps Cleared
0
1,660,343
Distance Traveled
1,560,297
13
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hera
8,923
496
130
7
0
315,527
3
W
Erlang Shen
9,927
552
119
7
0
407,834
2
L
Susano
10,010
556
136
8
0
388,876
4
W
Olorun
8,659
481
106
6
0
299,518
3
W
Chaac
10,134
563
166
9
0
344,480
0
W
Charybdis
10,506
584
110
6
0
283,155
4
L
Artemis
7,086
394
57
3
0
207,155
2
L
Cerberus
7,542
419
119
7
0
311,332
8
L
Shiva
9,423
524
136
8
0
337,407
3
W
Baron Samedi
9,513
529
41
2
0
325,356
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role