Player Matchup

Sun Wukong
Sun Wukong
ChimpNA
Sun Wukong
Level 156
God Stats
62W - 25L
1,670 SR
Queue Stats
176W - 120L
1,643 Elo+
Party 2
Hou Yi
Hou Yi
FerrisBullr
Hou Yi
Level 39
God Stats
6W - 5L
1,952 SR
Queue Stats
135W - 100L
1,700 Elo+
Party 2
Apollo
Apollo
Mandy198
Apollo
Level 149
God Stats
6W - 2L
1,950 SR
Queue Stats
277W - 184L
1,586 Elo+
Party 2
Fafnir
Fafnir
faterman123
Fafnir
Level 155
God Stats
2W - 1L
1,296 SR
Queue Stats
249W - 147L
1,671 Elo+
Party 2
Sol
Sol
silentilicic
Sol
Level 102
God Stats
32W - 19L
1,668 SR
Queue Stats
92W - 65L
1,663 Elo+
Party 2
Team Averages
Level 120
1,707 SR
1,653 Elo+

VS

Team Averages
Level 79
1,497 SR
1,422 Elo+
Ah Muzen Cab
Ah Muzen Cab
BeforeTax
Ah Muzen Cab
Level 89
God Stats
8W - 8L
1,626 SR
Queue Stats
20W - 13L
1,560 Elo+
Party 3
Gilgamesh
Gilgamesh
Maxwolf18
Gilgamesh
Level 127
God Stats
0W - 2L
1,775 SR
Queue Stats
5W - 12L
1,276 Elo+
Party 1
Shiva
Shiva
UberNyaVI
Shiva
Level 63
God Stats
2W - 2L
1,212 SR
Queue Stats
2W - 7L
1,500 Elo+
Party 1
Loki
Loki
stevo31145
Loki
Level 98
God Stats
1W - 3L
1,282 SR
Queue Stats
4W - 14L
1,276 Elo+
Party 1
Baron Samedi
Baron Samedi
xSlawdawgx
Baron Samedi
Level 17
God Stats
0W - 1L
1,589 SR
Queue Stats
3W - 2L
1,500 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
ChimpNA
Sun Wukong
15
4 / 4 / 16
8,815
801
11,442
11,466
11,500
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Hou Yi
16
7 / 2 / 12
9,606
873
15,116
13,393
6,114
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Apollo
Mandy198
Apollo
17
8 / 0 / 12
9,561
869
13,524
8,534
3,920
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Fafnir
15
3 / 1 / 17
8,821
802
7,088
13,711
15,036
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

16
3 / 2 / 13
8,874
807
13,134
8,709
3,546
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
BeforeTax
Ah Muzen Cab
13
1 / 4 / 4
7,773
707
9,791
9,833
4,515
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Gilgamesh
Maxwolf18
Gilgamesh
13
1 / 5 / 5
7,480
680
5,734
20,596
10,793
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Shiva
UberNyaVI
Shiva
14
2 / 4 / 4
7,613
692
7,043
17,495
10,874
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Heavy Mace

Heavy Mace

+30
Physical Power

15
4 / 8 / 5
8,677
789
10,441
13,648
6,342
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Baron Samedi
xSlawdawgx
Baron Samedi
13
1 / 4 / 5
7,494
681
6,837
9,188
5,909
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

95
Kill Participation
32
25
Kills
9
9
Deaths
25
70
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Ah Muzen Cab
BeforeTax
Ah Muzen Cab
1
4
4
0.75
W
Sun Wukong
ChimpNA
Sun Wukong
4
4
16
3
W
Hou Yi
7
2
12
6.5
W
Apollo
Mandy198
Apollo
8
0
12
14
L
Gilgamesh
Maxwolf18
Gilgamesh
1
5
5
0.7
L
Shiva
UberNyaVI
Shiva
2
4
4
1
W
Fafnir
3
1
17
11.5
W
3
2
13
4.75
L
4
8
5
0.81
L
Baron Samedi
xSlawdawgx
Baron Samedi
1
4
5
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,304
Damage
39,846
55,813
Taken
70,760
40,116
Mitigated
38,433
15,533
Healing
10,868
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Muzen Cab
BeforeTax
Ah Muzen Cab
9,791
2,338
0
986
9,833
4,515
0
3,799
6,034
0
26,969
W
Sun Wukong
ChimpNA
Sun Wukong
11,442
2,048
0
2,333
11,466
11,500
604
1,906
9,560
0
26,603
W
Hou Yi
15,116
8,041
0
3,211
13,393
6,114
1,299
1,745
11,648
0
35,716
W
Apollo
Mandy198
Apollo
13,524
8,352
0
3,428
8,534
3,920
1,384
1,007
7,527
0
36,150
L
Gilgamesh
Maxwolf18
Gilgamesh
5,734
1,518
0
3,114
20,596
10,793
0
4,533
16,063
0
13,510
L
Shiva
UberNyaVI
Shiva
7,043
917
839
3,552
17,495
10,874
0
5,773
11,722
0
20,919
W
Fafnir
7,088
1,451
555
3,420
13,711
15,036
28
1,319
12,392
12,552
0
W
13,134
5,243
0
2,586
8,709
3,546
4,464
860
7,849
36,572
0
L
10,441
1,645
0
250
13,648
6,342
0
2,438
11,210
0
22,365
L
Baron Samedi
xSlawdawgx
Baron Samedi
6,837
411
657
1,470
9,188
5,909
0
3,679
5,509
21,986
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,677
Gold Earned
39,037
239
Minions Killed
151
0
Camps Cleared
0
1,198,133
Distance Traveled
1,060,467
13
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Muzen Cab
7,773
707
29
3
0
212,624
6
W
Sun Wukong
8,815
801
41
4
0
256,025
6
W
Hou Yi
9,606
873
60
5
0
220,795
1
W
Apollo
9,561
869
61
6
0
248,152
1
L
Gilgamesh
7,480
680
20
2
0
220,499
0
L
Shiva
7,613
692
29
3
0
213,511
0
W
Fafnir
8,821
802
15
1
0
253,235
2
W
Sol
8,874
807
62
6
0
219,926
3
L
Loki
8,677
789
30
3
0
201,231
1
L
Baron Samedi
7,494
681
43
4
0
212,602
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role