Player Matchup

Athena
Athena
Droids73
Athena
Level 63
God Stats
3W - 0L
1,684 SR
Queue Stats
100W - 39L
1,725 Elo+
Party 1
Scylla
Scylla
Jarediscimo
Scylla
Level 110
God Stats
4W - 0L
1,889 SR
Queue Stats
80W - 31L
1,697 Elo+
Party 1
Ah Puch
Ah Puch
Mesophelioma
Ah Puch
Level 28
God Stats
4W - 1L
1,315 SR
Queue Stats
84W - 33L
1,699 Elo+
Party 1
Sol
Sol
ca1eb82
Sol
Level 119
God Stats
4W - 6L
1,606 SR
Queue Stats
299W - 286L
1,434 Elo+
Solo
Thanatos
Thanatos
pothedude
Thanatos
Level 27
God Stats
1W - 1L
1,500 SR
Queue Stats
23W - 31L
1,362 Elo+
Solo
Team Averages
Level 69
1,599 SR
1,583 Elo+

VS

Team Averages
Level 89
1,519 SR
1,502 Elo+
Hachiman
Hachiman
Astorus96
Hachiman
Level 19
God Stats
0W - 1L
1,561 SR
Queue Stats
0W - 3L
1,290 Elo+
Party 3
Da Ji
Da Ji
LKloko
Da Ji
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 3
Ganesha
Ganesha
PlatinumCarp45
Ganesha
Level 125
God Stats
2W - 2L
1,391 SR
Queue Stats
84W - 63L
1,562 Elo+
Party 2
Discordia
Discordia
TurningTheStorm
Discordia
Level 155
God Stats
0W - 1L
1,299 SR
Queue Stats
66W - 44L
1,605 Elo+
Party 2
Hou Yi
Hou Yi
Wallin065
Hou Yi
Level 129
God Stats
3W - 3L
1,845 SR
Queue Stats
194W - 168L
1,555 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
Droids73
Athena
15
0 / 2 / 12
9,713
694
4,196
13,890
11,290
Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Scylla
20
6 / 1 / 11
11,784
842
14,245
7,680
3,970
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ah Puch
Mesophelioma
Ah Puch
18
5 / 1 / 10
10,463
747
16,837
8,487
4,467
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sol
16
0 / 3 / 9
9,305
665
7,239
11,003
4,953
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Thanatos
pothedude
Thanatos
17
6 / 4 / 1
10,750
768
4,032
7,346
2,673
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
Astorus96
Hachiman
14
3 / 4 / 2
9,251
661
4,423
8,873
5,104
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Da Ji
LKloko
Da Ji
14
2 / 5 / 2
8,912
637
2,877
9,444
4,978
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

17
0 / 3 / 11
10,519
751
8,772
17,483
23,162
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Discordia
TurningTheStorm
Discordia
20
5 / 2 / 4
11,798
843
18,673
8,865
5,020
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Hou Yi
Wallin065
Hou Yi
16
1 / 3 / 7
9,212
658
5,909
9,710
5,403
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
37
17
Kills
11
11
Deaths
17
43
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Hachiman
Astorus96
Hachiman
3
4
2
1
W
Athena
Droids73
Athena
0
2
12
3
W
Scylla
6
1
11
11.5
L
Da Ji
LKloko
Da Ji
2
5
2
0.6
W
Ah Puch
Mesophelioma
Ah Puch
5
1
10
10
L
0
3
11
1.83
L
Discordia
TurningTheStorm
Discordia
5
2
4
3.5
L
Hou Yi
Wallin065
Hou Yi
1
3
7
1.5
W
Sol
0
3
9
1.5
W
Thanatos
pothedude
Thanatos
6
4
1
1.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,549
Damage
40,654
48,406
Taken
54,375
27,353
Mitigated
43,667
22,110
Healing
17,971
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hachiman
Astorus96
Hachiman
4,423
2,212
196
1,097
8,873
5,104
1,300
8,188
685
0
6,850
W
Athena
Droids73
Athena
4,196
711
2,448
3,572
13,890
11,290
287
6,109
7,781
6,151
0
W
Scylla
14,245
471
1,998
1,098
7,680
3,970
1,368
5,640
2,040
46,956
0
L
Da Ji
LKloko
Da Ji
2,877
975
1,915
962
9,444
4,978
276
7,120
2,324
0
3,511
W
Ah Puch
Mesophelioma
Ah Puch
16,837
558
0
2,895
8,487
4,467
927
3,828
4,659
33,319
0
L
8,772
460
4,071
6,324
17,483
23,162
261
11,396
6,087
23,300
0
L
Discordia
TurningTheStorm
Discordia
18,673
667
654
906
8,865
5,020
1,058
7,286
1,579
59,148
0
L
Hou Yi
Wallin065
Hou Yi
5,909
1,111
466
1,380
9,710
5,403
1,242
8,427
1,283
0
12,059
W
Sol
7,239
1,049
1,255
4,024
11,003
4,953
2,021
8,372
2,631
20,787
112
W
Thanatos
pothedude
Thanatos
4,032
858
1,082
3,738
7,346
2,673
329
3,496
3,850
0
5,124

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,015
Gold Earned
49,692
149
Minions Killed
165
0
Camps Cleared
0
1,339,243
Distance Traveled
1,338,082
11
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hachiman
9,251
661
23
2
0
257,435
0
W
Athena
9,713
694
8
1
0
295,388
0
W
Scylla
11,784
842
77
6
0
304,433
1
L
Da Ji
8,912
637
5
0
0
245,738
1
W
Ah Puch
10,463
747
34
2
0
276,409
4
L
Ganesha
10,519
751
1
0
0
267,957
0
L
Discordia
11,798
843
101
7
0
285,245
0
L
Hou Yi
9,212
658
35
3
0
281,707
1
W
Sol
9,305
665
24
2
0
227,572
4
W
Thanatos
10,750
768
6
0
0
235,441
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role