Player Matchup

Anubis
Anubis
SizzlinBean
Anubis
Level 57
God Stats
3W - 3L
1,500 SR
Queue Stats
36W - 28L
1,537 Elo+
Party 1
Hercules
Hercules
SteamyStanley
Hercules
Level 30
God Stats
1W - 1L
1,500 SR
Queue Stats
18W - 16L
1,537 Elo+
Party 1
Izanami
Izanami
XxSephirionXx
Izanami
Level 108
God Stats
5W - 4L
1,472 SR
Queue Stats
193W - 250L
1,436 Elo+
Solo
Team Averages
Level 65
1,491 SR
1,504 Elo+

VS

Team Averages
Level 64
1,500 SR
1,620 Elo+
Izanami
Izanami
 
Izanami
Level 47
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Janus
Janus
AppleoftheEarth
Janus
Level 86
God Stats
1W - 1L
1,500 SR
Queue Stats
17W - 19L
1,680 Elo+
Party 2
Tyr
Tyr
Scorpiantail99
Tyr
Level 60
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 19L
1,680 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
13
6 / 2 / 12
9,434
786
15,713
13,429
8,006
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Hercules
SteamyStanley
Hercules
14
5 / 0 / 11
9,852
821
8,190
16,640
16,365
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Izanami
15
8 / 0 / 8
10,103
842
9,741
8,851
3,786
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
11
1 / 7 / 1
7,538
628
7,213
13,718
3,904
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

12
1 / 4 / 1
7,529
627
13,771
8,997
2,393
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

10
0 / 8 / 1
6,633
553
8,260
15,337
10,660
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
5
19
Kills
2
2
Deaths
19
31
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Izanami
 
Izanami
1
7
1
0.21
L
1
4
1
0.38
L
0
8
1
0.06
W
Anubis
6
2
12
6
W
Hercules
SteamyStanley
Hercules
5
0
11
10.5
W
Izanami
8
0
8
12

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,644
Damage
29,244
38,920
Taken
38,052
28,157
Mitigated
16,957
17,035
Healing
4,148
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
 
Izanami
7,213
4,489
0
2,707
13,718
3,904
368
6,474
7,244
0
21,431
L
13,771
377
0
212
8,997
2,393
264
3,190
5,807
31,178
0
L
8,260
1,551
0
1,229
15,337
10,660
206
6,296
9,041
0
14,281
W
Anubis
15,713
433
0
6,176
13,429
8,006
893
4,083
8,976
36,307
0
W
Hercules
SteamyStanley
Hercules
8,190
1,559
0
8,091
16,640
16,365
386
6,047
10,158
0
15,201
W
Izanami
9,741
6,728
0
2,768
8,851
3,786
1,429
3,463
5,206
0
51,635

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,389
Gold Earned
21,700
128
Minions Killed
86
8
Camps Cleared
2
659,218
Distance Traveled
616,116
6
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
7,538
628
38
3
0
189,852
5
L
Janus
7,529
627
36
3
2
211,771
1
L
Tyr
6,633
553
12
1
0
214,493
5
W
Anubis
9,434
786
38
3
0
186,444
2
W
Hercules
9,852
821
6
1
0
241,726
2
W
Izanami
10,103
842
84
7
8
231,048
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role