Player Matchup

Achilles
Achilles
Bronze V
Queleb
Achilles
Bronze V
Level 68
God Stats
0W - 2L
1,452 SR
Queue Stats
1W - 8L
1,380 MMR
Solo
Team Averages
Bronze V
Bronze V
Average Tier
Level 68
1,452 SR
1,380 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 149
1,676 SR
1,353 MMR
Bakasura
Bakasura
Gold IV
MarioOPxD
Bakasura
Gold IV
Level 149
God Stats
5W - 1L
1,676 SR
Queue Stats
33W - 49L
1,353 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Queleb
Achilles
18
0 / 3 / 0
12,756
750
15,011
23,733
30,171
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Bans
CliodhnaAh Muzen CabGilgameshAnhurSol

VS

Bans
BastetCthulhuHou YiAwilixHe Bo
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
MarioOPxD
Bakasura
20
3 / 0 / 0
15,106
889
18,534
22,480
25,852
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
3
0
Kills
3
3
Deaths
0
0
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Bakasura
MarioOPxD
Bakasura
3
0
0
3
L
Achilles
Queleb
Achilles
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,011
Damage
18,534
23,733
Taken
22,480
30,171
Mitigated
25,852
7,328
Healing
13,834
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bakasura
MarioOPxD
Bakasura
18,534
10,879
0
13,834
22,480
25,852
1,667
1,215
21,265
0
87,552
L
Achilles
Queleb
Achilles
15,011
4,969
0
7,328
23,733
30,171
510
22
17,711
739
77,852

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

12,756
Gold Earned
15,106
138
Minions Killed
189
1
Camps Cleared
12
323,015
Distance Traveled
331,419
0
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bakasura
15,106
889
189
11
12
331,419
6
L
Achilles
12,756
750
138
8
1
323,015
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role