Player Matchup

Hel
Hel
OhMySmiteGod
Hel
Level 122
God Stats
2W - 7L
1,348 SR
Queue Stats
84W - 62L
1,594 Elo+
Party 1
Cerberus
Cerberus
RarestBBQSauce
Cerberus
Level 28
God Stats
2W - 0L
1,719 SR
Queue Stats
11W - 2L
1,911 Elo+
Party 1
Loki
Loki
babybauti
Loki
Level 78
God Stats
6W - 12L
1,573 SR
Queue Stats
110W - 80L
1,595 Elo+
Party 1
Team Averages
Level 76
1,547 SR
1,700 Elo+

VS

Team Averages
Level 113
1,398 SR
1,513 Elo+
Chaac
Chaac
 
Chaac
Level 94
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Cupid
Cupid
BrumakLambet
Cupid
Level 157
God Stats
7W - 14L
1,195 SR
Queue Stats
179W - 179L
1,573 Elo+
Solo
Raijin
Raijin
FutureAC
Raijin
Level 87
God Stats
0W - 1L
1,500 SR
Queue Stats
29W - 32L
1,466 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
5 / 3 / 7
10,213
730
12,522
13,614
5,507
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cerberus
14
2 / 2 / 13
10,437
746
8,043
18,538
18,542
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Loki
15
8 / 2 / 5
10,815
773
14,809
12,689
5,127
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
13
1 / 6 / 4
9,393
671
10,323
19,182
12,129
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

14
1 / 2 / 3
9,867
705
10,485
10,069
3,478
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Raijin
FutureAC
Raijin
13
4 / 7 / 2
10,159
726
8,442
12,711
4,299
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
15
15
Kills
6
7
Deaths
15
25
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Chaac
 
Chaac
1
6
4
0.5
L
1
2
3
1.25
L
Raijin
FutureAC
Raijin
4
7
2
0.71
W
5
3
7
2.83
W
Cerberus
2
2
13
4.25
W
Loki
8
2
5
5.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,374
Damage
29,250
44,841
Taken
41,962
29,176
Mitigated
19,906
18,182
Healing
5,573
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chaac
 
Chaac
10,323
727
0
4,100
19,182
12,129
304
10,151
9,031
0
27,933
L
10,485
4,961
554
919
10,069
3,478
1,203
5,988
4,081
0
43,716
L
Raijin
FutureAC
Raijin
8,442
896
0
0
12,711
4,299
176
5,109
7,602
17,788
0
W
12,522
686
3,890
6,673
13,614
5,507
770
3,063
10,137
40,135
0
W
Cerberus
8,043
749
348
4,763
18,538
18,542
78
2,876
15,243
21,290
0
W
Loki
14,809
4,488
0
2,508
12,689
5,127
1,813
2,111
10,363
0
47,983

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,465
Gold Earned
29,419
177
Minions Killed
146
6
Camps Cleared
4
802,627
Distance Traveled
709,647
9
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
9,393
671
37
3
1
254,761
3
L
Cupid
9,867
705
80
6
1
247,448
6
L
Raijin
10,159
726
29
2
2
207,438
1
W
Hel
10,213
730
67
5
1
296,418
3
W
Cerberus
10,437
746
48
3
1
242,059
2
W
Loki
10,815
773
62
4
4
264,150
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role