Player Matchup

Discordia
Discordia
Jtheninja69
Discordia
Level 62
God Stats
3W - 0L
1,676 SR
Queue Stats
4W - 2L
1,656 Elo+
Party 1
Chernobog
Chernobog
Sh1nomori
Chernobog
Level 147
God Stats
1W - 0L
1,509 SR
Queue Stats
4W - 2L
1,656 Elo+
Party 1
Fenrir
Fenrir
khrysle
Fenrir
Level 110
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 2L
1,656 Elo+
Party 1
Team Averages
Level 106
1,562 SR
1,656 Elo+

VS

Team Averages
Level 79
1,416 SR
1,531 Elo+
Nox
Nox
DavidSL27
Nox
Level 63
God Stats
1W - 1L
1,645 SR
Queue Stats
73W - 50L
1,581 Elo+
Party 2
Ganesha
Ganesha
DevilDog_VZ
Ganesha
Level 102
God Stats
0W - 1L
1,331 SR
Queue Stats
108W - 81L
1,562 Elo+
Party 2
Fenrir
Fenrir
NyctoWulf
Fenrir
Level 71
God Stats
2W - 5L
1,273 SR
Queue Stats
54W - 61L
1,450 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Jtheninja69
Discordia
16
2 / 3 / 7
10,264
642
6,269
8,495
3,155
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Chernobog
Sh1nomori
Chernobog
19
12 / 1 / 6
13,740
859
31,842
16,741
8,280
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Fenrir
khrysle
Fenrir
14
4 / 8 / 9
10,942
684
10,080
17,954
7,981
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
6 / 5 / 3
11,530
721
14,254
14,071
7,363
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Ganesha
DevilDog_VZ
Ganesha
14
0 / 5 / 11
10,684
668
7,178
22,125
31,759
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Fenrir
NyctoWulf
Fenrir
15
6 / 8 / 4
10,785
674
14,094
18,917
11,763
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
30
18
Kills
12
12
Deaths
18
22
Assists
18
Player
Kills
Deaths
Assists
KDA
L
6
5
3
1.5
L
Ganesha
DevilDog_VZ
Ganesha
0
5
11
1.1
W
Discordia
Jtheninja69
Discordia
2
3
7
1.83
L
Fenrir
NyctoWulf
Fenrir
6
8
4
1
W
Chernobog
Sh1nomori
Chernobog
12
1
6
15
W
Fenrir
khrysle
Fenrir
4
8
9
1.06

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,191
Damage
35,526
43,190
Taken
55,113
19,416
Mitigated
50,885
9,983
Healing
5,205
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
14,254
1,483
0
250
14,071
7,363
158
2,047
12,024
51,863
0
L
Ganesha
DevilDog_VZ
Ganesha
7,178
274
0
3,312
22,125
31,759
213
2,489
19,636
24,297
0
W
Discordia
Jtheninja69
Discordia
6,269
152
81
1,331
8,495
3,155
344
5,460
2,960
21,424
0
L
Fenrir
NyctoWulf
Fenrir
14,094
3,050
0
1,643
18,917
11,763
552
2,121
16,796
0
32,151
W
Chernobog
Sh1nomori
Chernobog
31,842
20,439
0
5,647
16,741
8,280
2,381
9,589
6,918
0
86,333
W
Fenrir
khrysle
Fenrir
10,080
4,072
0
2,924
17,954
7,981
366
6,564
10,976
0
23,156

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,946
Gold Earned
32,999
172
Minions Killed
163
5
Camps Cleared
7
792,461
Distance Traveled
808,460
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nox
11,530
721
116
7
4
243,894
1
L
Ganesha
10,684
668
6
0
0
279,894
1
W
Discordia
10,264
642
31
2
1
265,155
3
L
Fenrir
10,785
674
41
3
3
284,672
2
W
Chernobog
13,740
859
116
7
4
281,798
1
W
Fenrir
10,942
684
25
2
0
245,508
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role