Player Matchup

Geb
Geb
DonPox09
Geb
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 5L
1,166 Elo+
Solo
He Bo
He Bo
Fall1nNezmed
He Bo
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 8L
1,516 Elo+
Solo
Thor
Thor
HAF01
Thor
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 15L
1,783 Elo+
Party 2
Neith
Neith
PaulMFBunyan
Neith
Level 15
God Stats
1W - 2L
1,401 SR
Queue Stats
17W - 21L
1,500 Elo+
Party 2
Anhur
Anhur
V0lcanicDrag0n5
Anhur
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Team Averages
Level 30
1,480 SR
1,493 Elo+

VS

Team Averages
Level 54
1,514 SR
1,447 Elo+
Thor
Thor
EL-PITAGORAS-
Thor
Level 17
God Stats
1W - 0L
1,691 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Neith
Neith
KING5715
Neith
Level 83
God Stats
1W - 1L
1,188 SR
Queue Stats
82W - 98L
1,434 Elo+
Solo
Cliodhna
Cliodhna
RagoonTheGreat
Cliodhna
Level 20
God Stats
2W - 2L
1,827 SR
Queue Stats
140W - 143L
1,358 Elo+
Party 1
Tiamat
Tiamat
WeakySnabbit
Tiamat
Level 125
God Stats
6W - 2L
1,365 SR
Queue Stats
216W - 189L
1,519 Elo+
Party 1
Merlin
Merlin
termlessrug9
Merlin
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
45W - 55L
1,425 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
2 / 8 / 8
10,208
681
11,374
17,845
8,582
Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

16
2 / 8 / 6
9,749
650
7,455
15,174
5,315
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Thor
HAF01
Thor
14
4 / 12 / 7
9,567
638
12,810
20,362
8,017
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

19
6 / 7 / 7
11,193
746
13,576
18,104
8,977
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

16
1 / 8 / 10
9,321
621
5,084
15,065
5,782
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
15 / 5 / 17
12,309
821
14,852
15,219
7,132
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Neith
KING5715
Neith
19
7 / 2 / 26
11,420
761
15,945
13,148
6,454
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cliodhna
18
6 / 5 / 22
11,160
744
11,786
16,226
7,225
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Tiamat
20
7 / 2 / 26
12,397
826
25,205
11,890
9,561
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Merlin
17
8 / 7 / 13
11,290
753
10,579
12,693
5,210
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
147
15
Kills
43
43
Deaths
21
38
Assists
104
Player
Kills
Deaths
Assists
KDA
L
2
8
8
0.75
W
15
5
17
4.7
L
2
8
6
0.63
L
Thor
HAF01
Thor
4
12
7
0.63
W
Neith
KING5715
Neith
7
2
26
10
L
6
7
7
1.36
W
Cliodhna
6
5
22
3.4
L
1
8
10
0.75
W
Tiamat
7
2
26
10
W
Merlin
8
7
13
2.07

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,299
Damage
78,367
86,550
Taken
69,176
36,673
Mitigated
35,582
12,371
Healing
24,729
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
11,374
479
505
682
17,845
8,582
0
6,632
11,213
22,332
0
W
14,852
3,023
0
281
15,219
7,132
1,219
4,531
10,688
0
25,914
L
7,455
894
1,488
2,209
15,174
5,315
118
6,888
8,286
18,305
0
L
Thor
HAF01
Thor
12,810
2,165
670
922
20,362
8,017
0
9,558
10,804
0
20,011
W
Neith
KING5715
Neith
15,945
4,739
1,454
4,125
13,148
6,454
2,983
4,713
8,435
0
37,852
L
13,576
5,465
99
4,276
18,104
8,977
90
6,656
11,448
0
38,621
W
Cliodhna
11,786
1,070
1,669
4,024
16,226
7,225
1,439
3,728
12,498
0
22,481
L
5,084
1,463
476
1,044
15,065
5,782
858
6,050
9,015
0
8,441
W
Tiamat
25,205
961
4,623
6,259
11,890
9,561
1,249
2,752
9,138
46,659
0
W
Merlin
10,579
2,480
630
1,664
12,693
5,210
1,098
3,105
9,588
19,615
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,038
Gold Earned
58,576
114
Minions Killed
141
0
Camps Cleared
0
1,060,096
Distance Traveled
1,304,780
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Geb
10,208
681
21
1
0
245,322
0
W
Thor
12,309
821
15
1
0
265,359
3
L
He Bo
9,749
650
22
1
0
223,341
0
L
Thor
9,567
638
17
1
0
199,713
0
W
Neith
11,420
761
30
2
0
265,100
0
L
Neith
11,193
746
48
3
0
157,104
0
W
Cliodhna
11,160
744
21
1
0
273,982
0
L
Anhur
9,321
621
6
0
0
234,616
0
W
Tiamat
12,397
826
61
4
0
294,644
1
W
Merlin
11,290
753
14
1
0
205,695
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role