Player Matchup

Cthulhu
Cthulhu
A3stheticz
Cthulhu
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 13L
1,282 Elo+
Party 1
Hachiman
Hachiman
HUSTLEHARD66
Hachiman
Level 86
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 19L
1,256 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
solofida
Morgan Le Fay
Level 125
God Stats
2W - 5L
1,500 SR
Queue Stats
30W - 36L
1,256 Elo+
Party 1
Team Averages
Level 93
1,500 SR
1,265 Elo+

VS

Team Averages
Level 131
1,723 SR
1,667 Elo+
Fenrir
Fenrir
Krazystarfish27
Fenrir
Level 130
God Stats
2W - 0L
1,536 SR
Queue Stats
14W - 11L
1,504 Elo+
Solo
Scylla
Scylla
TDC cesarach5
Scylla
Level 157
God Stats
1W - 0L
1,827 SR
Queue Stats
126W - 49L
1,876 Elo+
Party 2
Artemis
Artemis
Zenitsu LR
Artemis
Level 105
God Stats
1W - 0L
1,806 SR
Queue Stats
27W - 17L
1,622 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
A3stheticz
Cthulhu
14
1 / 6 / 2
10,257
603
8,876
26,095
23,236
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Hachiman
HUSTLEHARD66
Hachiman
15
2 / 4 / 1
10,482
617
9,516
14,076
5,131
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Morgan Le Fay
solofida
Morgan Le Fay
14
0 / 6 / 1
9,684
570
11,453
17,771
6,971
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 2 / 11
12,441
732
10,461
22,723
22,490
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

18
9 / 0 / 5
12,812
754
19,208
10,512
4,750
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Artemis
Zenitsu LR
Artemis
18
4 / 1 / 10
12,473
734
19,081
14,375
7,453
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
42
3
Kills
16
16
Deaths
3
4
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
A3stheticz
Cthulhu
1
6
2
0.33
L
Hachiman
HUSTLEHARD66
Hachiman
2
4
1
0.63
W
3
2
11
4.25
W
9
0
5
11.5
W
Artemis
Zenitsu LR
Artemis
4
1
10
9
L
Morgan Le Fay
solofida
Morgan Le Fay
0
6
1
0.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,845
Damage
48,750
57,942
Taken
47,610
35,338
Mitigated
34,693
3,560
Healing
12,205
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
A3stheticz
Cthulhu
8,876
537
140
1,557
26,095
23,236
0
8,723
17,372
33,374
0
L
Hachiman
HUSTLEHARD66
Hachiman
9,516
4,883
0
730
14,076
5,131
0
3,581
10,495
0
39,588
W
10,461
1,612
620
5,735
22,723
22,490
465
7,282
13,294
0
20,194
W
19,208
1,708
0
2,265
10,512
4,750
994
4,712
5,580
60,820
0
W
Artemis
Zenitsu LR
Artemis
19,081
10,047
0
3,585
14,375
7,453
1,267
7,976
5,957
0
63,803
L
Morgan Le Fay
solofida
Morgan Le Fay
11,453
1,472
0
1,133
17,771
6,971
0
7,204
10,567
42,785
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,423
Gold Earned
37,726
159
Minions Killed
188
5
Camps Cleared
9
829,012
Distance Traveled
940,808
2
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
10,257
603
37
2
0
263,787
1
L
Hachiman
10,482
617
68
4
3
286,511
1
W
Fenrir
12,441
732
18
1
1
347,672
3
W
Scylla
12,812
754
84
5
7
322,081
2
W
Artemis
12,473
734
86
5
1
271,055
5
L
Morgan Le Fay
9,684
570
54
3
2
278,714
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role