Player Matchup

Merlin
Merlin
Akeyles
Merlin
Level 12
God Stats
1W - 0L
1,224 SR
Queue Stats
4W - 7L
1,276 Elo+
Party 3
Ganesha
Ganesha
HeavenStorm
Ganesha
Level 82
God Stats
6W - 1L
1,646 SR
Queue Stats
42W - 43L
1,514 Elo+
Party 3
Apollo
Apollo
Iarell
Apollo
Level 89
God Stats
1W - 0L
1,500 SR
Queue Stats
74W - 69L
1,466 Elo+
Party 3
Chaac
Chaac
KaBloomiiy
Chaac
Level 23
God Stats
2W - 1L
1,281 SR
Queue Stats
51W - 49L
1,421 Elo+
Party 3
Ne Zha
Ne Zha
Swervytv
Ne Zha
Level 41
God Stats
6W - 5L
1,572 SR
Queue Stats
45W - 46L
1,414 Elo+
Party 3
Team Averages
Level 49
1,445 SR
1,418 Elo+

VS

Team Averages
Level 59
1,460 SR
1,604 Elo+
Cernunnos
Cernunnos
Blarghatize
Cernunnos
Level 57
God Stats
1W - 1L
1,465 SR
Queue Stats
124W - 115L
1,469 Elo+
Party 2
Khepri
Khepri
CptBraxton
Khepri
Level 31
God Stats
0W - 1L
1,500 SR
Queue Stats
113W - 95L
1,744 Elo+
Party 2
Zhong Kui
Zhong Kui
InspectorDonut
Zhong Kui
Level 31
God Stats
0W - 4L
1,500 SR
Queue Stats
25W - 15L
1,791 Elo+
Party 2
Ra
Ra
MistaHon
Ra
Level 142
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 8L
1,558 Elo+
Party 1
Loki
Loki
RonPaul08
Loki
Level 36
God Stats
0W - 2L
1,334 SR
Queue Stats
7W - 8L
1,458 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Akeyles
Merlin
18
0 / 3 / 12
12,158
935
14,514
12,271
6,872
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ganesha
HeavenStorm
Ganesha
20
0 / 1 / 21
14,262
1,097
8,193
21,158
34,797
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Apollo
Iarell
Apollo
19
10 / 1 / 7
14,330
1,102
25,182
15,222
8,936
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Chaac
19
3 / 2 / 11
12,568
967
13,878
21,448
24,251
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ne Zha
Swervytv
Ne Zha
20
8 / 5 / 9
14,413
1,109
27,733
16,954
10,392
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Team 1 Tickets

181

VS

Team 2 Tickets

132

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
Blarghatize
Cernunnos
18
0 / 1 / 8
12,069
928
15,623
12,762
7,075
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Khepri
CptBraxton
Khepri
18
1 / 6 / 5
11,916
917
7,354
27,628
55,834
Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Breastplate

Breastplate

+20
Physical Protection

Zhong Kui
InspectorDonut
Zhong Kui
18
5 / 4 / 4
13,192
1,015
21,331
17,288
12,932
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Magic Focus

Magic Focus

+20
Magical Power

18
4 / 1 / 5
13,105
1,008
24,268
13,996
7,008
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Loki
19
2 / 9 / 7
12,794
984
12,633
21,904
8,903
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

81
Kill Participation
41
21
Kills
12
12
Deaths
21
60
Assists
29
Player
Kills
Deaths
Assists
KDA
W
Merlin
Akeyles
Merlin
0
3
12
2
L
Cernunnos
Blarghatize
Cernunnos
0
1
8
4
L
Khepri
CptBraxton
Khepri
1
6
5
0.58
W
Ganesha
HeavenStorm
Ganesha
0
1
21
10.5
W
Apollo
Iarell
Apollo
10
1
7
13.5
L
Zhong Kui
InspectorDonut
Zhong Kui
5
4
4
1.75
W
Chaac
3
2
11
4.25
L
4
1
5
6.5
L
Loki
2
9
7
0.61
W
Ne Zha
Swervytv
Ne Zha
8
5
9
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

89,500
Damage
81,209
87,053
Taken
93,578
85,248
Mitigated
91,752
11,181
Healing
10,209
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
Akeyles
Merlin
14,514
9
0
170
12,271
6,872
0
5,743
6,298
37,143
0
L
Cernunnos
Blarghatize
Cernunnos
15,623
9,468
0
3,542
12,762
7,075
0
3,852
8,737
0
42,417
L
Khepri
CptBraxton
Khepri
7,354
865
0
0
27,628
55,834
0
5,675
21,487
11,617
0
W
Ganesha
HeavenStorm
Ganesha
8,193
686
0
2,246
21,158
34,797
0
10,556
10,364
22,470
0
W
Apollo
Iarell
Apollo
25,182
13,593
0
1,841
15,222
8,936
0
11,001
3,885
0
55,201
L
Zhong Kui
InspectorDonut
Zhong Kui
21,331
0
0
736
17,288
12,932
0
3,419
13,801
29,290
0
W
Chaac
13,878
3,494
0
5,127
21,448
24,251
0
12,847
8,255
0
31,925
L
24,268
1,658
2,902
2,999
13,996
7,008
0
2,996
10,788
67,388
0
L
Loki
12,633
2,343
0
30
21,904
8,903
0
6,765
15,056
0
32,741
W
Ne Zha
Swervytv
Ne Zha
27,733
10,965
0
1,797
16,954
10,392
0
11,232
5,298
0
51,383

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,731
Gold Earned
63,076
236
Minions Killed
239
12
Camps Cleared
4
1,293,531
Distance Traveled
1,297,707
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
12,158
935
60
5
1
257,046
0
L
Cernunnos
12,069
928
66
5
0
236,516
0
L
Khepri
11,916
917
6
0
0
243,210
0
W
Ganesha
14,262
1,097
0
0
0
262,492
0
W
Apollo
14,330
1,102
91
7
1
250,035
0
L
Zhong Kui
13,192
1,015
22
2
2
277,850
0
W
Chaac
12,568
967
38
3
1
278,977
1
L
Ra
13,105
1,008
104
8
1
270,627
0
L
Loki
12,794
984
41
3
1
269,504
2
W
Ne Zha
14,413
1,109
47
4
9
244,981
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role