Player Matchup

Hades
Hades
MuscleSimp
Hades
Level 69
God Stats
6W - 3L
1,443 SR
Queue Stats
115W - 119L
1,459 Elo+
Party 1
Heimdallr
Heimdallr
SOS__Kerman
Heimdallr
Level 105
God Stats
2W - 0L
1,732 SR
Queue Stats
104W - 90L
1,594 Elo+
Party 1
Danzaburou
Danzaburou
cooly0928
Danzaburou
Level 160
God Stats
5W - 3L
1,791 SR
Queue Stats
289W - 252L
1,471 Elo+
Solo
Da Ji
Da Ji
csavage183
Da Ji
Level 139
God Stats
3W - 1L
1,500 SR
Queue Stats
107W - 102L
1,532 Elo+
Party 2
Freya
Freya
insanecom216
Freya
Level 127
God Stats
4W - 4L
1,570 SR
Queue Stats
303W - 332L
1,526 Elo+
Party 2
Team Averages
Level 120
1,607 SR
1,516 Elo+

VS

Team Averages
Level 122
1,422 SR
1,487 Elo+
Nike
Nike
Jurellz
Nike
Level 109
God Stats
10W - 9L
1,315 SR
Queue Stats
380W - 433L
1,475 Elo+
Party 3
Raijin
Raijin
LordeCali17
Raijin
Level 125
God Stats
11W - 15L
1,381 SR
Queue Stats
271W - 335L
1,455 Elo+
Party 3
Sol
Sol
Sahniper
Sol
Level 126
God Stats
2W - 3L
1,678 SR
Queue Stats
66W - 57L
1,539 Elo+
Solo
Chaac
Chaac
lMarche_
Chaac
Level 101
God Stats
0W - 2L
1,261 SR
Queue Stats
267W - 226L
1,545 Elo+
Solo
Pele
Pele
theicypisces
Pele
Level 148
God Stats
16W - 18L
1,477 SR
Queue Stats
219W - 293L
1,420 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
10
3 / 0 / 10
6,564
547
8,102
9,302
5,206
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heimdallr
SOS__Kerman
Heimdallr
13
1 / 0 / 4
7,163
597
3,916
6,087
2,601
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Danzaburou
cooly0928
Danzaburou
13
5 / 0 / 0
8,099
675
5,761
6,348
2,500
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Da Ji
11
3 / 3 / 5
6,555
546
5,905
11,326
4,479
Heavy Mace

Heavy Mace

+30
Physical Power

11
4 / 1 / 0
6,493
541
6,272
7,227
3,360
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nike
Jurellz
Nike
10
2 / 1 / 1
5,729
477
3,906
9,016
5,087
Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Raijin
10
0 / 3 / 1
5,659
472
3,200
7,106
3,019
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

10
0 / 5 / 0
5,633
469
3,665
7,276
2,432
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Chaac
lMarche_
Chaac
8
1 / 4 / 0
5,057
421
3,884
10,360
6,616
Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

9
1 / 3 / 1
5,904
492
4,524
12,123
4,400
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
7
16
Kills
4
4
Deaths
16
19
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Nike
Jurellz
Nike
2
1
1
2.5
L
Raijin
0
3
1
0.17
W
Hades
3
0
10
8
W
Heimdallr
SOS__Kerman
Heimdallr
1
0
4
3
L
0
5
0
0
W
Danzaburou
cooly0928
Danzaburou
5
0
0
5
W
Da Ji
3
3
5
1.83
W
4
1
0
4
L
Chaac
lMarche_
Chaac
1
4
0
0.25
L
1
3
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,956
Damage
19,179
40,290
Taken
45,881
18,146
Mitigated
21,554
20,823
Healing
11,570
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nike
Jurellz
Nike
3,906
301
0
660
9,016
5,087
0
2,332
6,684
0
23,936
L
Raijin
3,200
410
48
1,758
7,106
3,019
0
3,517
3,589
37,263
0
W
Hades
8,102
506
262
5,503
9,302
5,206
673
1,810
7,353
36,929
0
W
Heimdallr
SOS__Kerman
Heimdallr
3,916
1,573
0
4,267
6,087
2,601
463
65
6,022
0
44,336
L
3,665
1,619
0
2,032
7,276
2,432
0
1,184
6,092
36,219
5,232
W
Danzaburou
cooly0928
Danzaburou
5,761
2,930
0
4,703
6,348
2,500
2,382
1,619
4,729
0
55,377
W
Da Ji
5,905
1,327
400
2,769
11,326
4,479
0
392
10,934
0
37,825
W
6,272
2,200
0
2,919
7,227
3,360
200
2,417
4,810
28,619
4,071
L
Chaac
lMarche_
Chaac
3,884
875
0
1,715
10,360
6,616
0
3,534
6,826
0
24,338
L
4,524
626
0
5,357
12,123
4,400
0
2,984
9,139
0
36,958

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,874
Gold Earned
27,982
363
Minions Killed
258
0
Camps Cleared
0
1,090,016
Distance Traveled
1,133,832
19
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nike
5,729
477
41
3
0
252,486
3
L
Raijin
5,659
472
60
5
0
198,850
4
W
Hades
6,564
547
41
3
0
232,624
5
W
Heimdallr
7,163
597
83
7
0
219,685
2
L
Sol
5,633
469
58
5
0
203,992
0
W
Danzaburou
8,099
675
114
10
0
191,928
5
W
Da Ji
6,555
546
70
6
0
220,808
2
W
Freya
6,493
541
55
5
0
224,971
5
L
Chaac
5,057
421
30
3
0
209,252
3
L
Pele
5,904
492
69
6
0
269,252
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role