Player Matchup

Bastet
Bastet
Greedsy
Bastet
Level 36
God Stats
4W - 4L
1,363 SR
Queue Stats
7W - 10L
1,311 Elo+
Solo
Chiron
Chiron
ItsssLegacy
Chiron
Level 88
God Stats
1W - 0L
1,500 SR
Queue Stats
70W - 40L
1,581 Elo+
Party 2
Baron Samedi
Baron Samedi
chris92hulse
Baron Samedi
Level 149
God Stats
5W - 2L
1,518 SR
Queue Stats
257W - 291L
1,362 Elo+
Party 4
Ymir
Ymir
jellyguelli
Ymir
Level 56
God Stats
3W - 0L
1,778 SR
Queue Stats
35W - 17L
1,504 Elo+
Party 2
Heimdallr
Heimdallr
ratchetlombaxi
Heimdallr
Level 23
God Stats
2W - 0L
1,500 SR
Queue Stats
8W - 17L
1,239 Elo+
Party 4
Team Averages
Level 70
1,532 SR
1,399 Elo+

VS

Team Averages
Level 60
1,421 SR
1,433 Elo+
Cupid
Cupid
Jackpot84
Cupid
Level 67
God Stats
0W - 1L
1,162 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 3
Morgan Le Fay
Morgan Le Fay
NINJAproMax056
Morgan Le Fay
Level 47
God Stats
7W - 6L
1,513 SR
Queue Stats
158W - 182L
1,345 Elo+
Party 1
Neith
Neith
ajZaru
Neith
Level 100
God Stats
53W - 57L
1,509 SR
Queue Stats
168W - 160L
1,496 Elo+
Solo
Arachne
Arachne
xl-F4NTASMA-lz
Arachne
Level 58
God Stats
1W - 2L
1,421 SR
Queue Stats
94W - 118L
1,322 Elo+
Party 1
Ymir
Ymir
zZ1Axel1Zz
Ymir
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 6L
1,500 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
Greedsy
Bastet
18
9 / 2 / 2
11,731
559
9,920
18,398
9,416
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Chiron
19
16 / 1 / 4
12,897
614
25,777
21,544
10,810
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Baron Samedi
chris92hulse
Baron Samedi
17
4 / 1 / 12
10,915
520
8,409
12,896
7,959
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

15
1 / 2 / 14
10,572
503
5,994
22,510
30,410
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Heimdallr
ratchetlombaxi
Heimdallr
18
6 / 1 / 11
11,517
548
16,024
18,994
10,945
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
Jackpot84
Cupid
13
0 / 8 / 0
8,144
388
6,040
15,926
4,689
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Morgan Le Fay
NINJAproMax056
Morgan Le Fay
15
1 / 8 / 2
9,953
474
8,473
15,140
6,637
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Neith
ajZaru
Neith
14
2 / 6 / 1
9,246
440
15,096
14,935
6,380
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

13
2 / 8 / 2
8,685
414
7,079
22,306
9,369
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

11
1 / 6 / 0
7,060
336
3,076
14,723
16,417
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

79
Kill Participation
11
36
Kills
6
7
Deaths
36
43
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Bastet
Greedsy
Bastet
9
2
2
5
W
Chiron
16
1
4
18
L
Cupid
Jackpot84
Cupid
0
8
0
0
L
Morgan Le Fay
NINJAproMax056
Morgan Le Fay
1
8
2
0.25
L
Neith
ajZaru
Neith
2
6
1
0.42
W
Baron Samedi
chris92hulse
Baron Samedi
4
1
12
10
W
1
2
14
4
W
Heimdallr
ratchetlombaxi
Heimdallr
6
1
11
11.5
L
2
8
2
0.38
L
1
6
0
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,124
Damage
39,764
94,342
Taken
83,030
69,540
Mitigated
43,492
43,910
Healing
13,435
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bastet
Greedsy
Bastet
9,920
4,758
0
9,098
18,398
9,416
1,111
4,303
14,095
0
83,940
W
Chiron
25,777
10,879
1,238
8,927
21,544
10,810
4,282
2,741
18,803
0
136,120
L
Cupid
Jackpot84
Cupid
6,040
3,569
839
1,258
15,926
4,689
0
1,346
14,580
0
54,541
L
Morgan Le Fay
NINJAproMax056
Morgan Le Fay
8,473
468
0
1,712
15,140
6,637
1,089
5,426
9,714
67,969
0
L
Neith
ajZaru
Neith
15,096
5,787
0
2,162
14,935
6,380
315
883
14,052
0
66,197
W
Baron Samedi
chris92hulse
Baron Samedi
8,409
396
2,690
5,451
12,896
7,959
1,629
4,381
8,515
71,614
0
W
5,994
1,433
179
5,524
22,510
30,410
654
2,588
19,922
37,069
0
W
Heimdallr
ratchetlombaxi
Heimdallr
16,024
5,152
0
10,803
18,994
10,945
2,642
1,373
17,621
0
92,382
L
7,079
5,341
0
6,386
22,306
9,369
0
4,130
18,176
0
42,729
L
3,076
213
397
681
14,723
16,417
0
2,618
12,105
24,250
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,632
Gold Earned
43,088
590
Minions Killed
399
0
Camps Cleared
0
1,905,463
Distance Traveled
1,807,312
23
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bastet
11,731
559
126
6
0
454,193
8
W
Chiron
12,897
614
166
8
0
397,367
0
L
Cupid
8,144
388
87
4
0
333,432
4
L
Morgan Le Fay
9,953
474
107
5
0
322,552
3
L
Neith
9,246
440
115
5
0
357,342
4
W
Baron Samedi
10,915
520
116
6
0
348,000
9
W
Ymir
10,572
503
46
2
0
361,694
1
W
Heimdallr
11,517
548
136
6
0
344,209
5
L
Arachne
8,685
414
65
3
0
420,269
1
L
Ymir
7,060
336
25
1
0
373,717
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role