Player Matchup

Artemis
Artemis
ALLMIGHTYADO
Artemis
Level 11
God Stats
5W - 3L
1,662 SR
Queue Stats
10W - 8L
1,560 Elo+
Party 2
Ganesha
Ganesha
KingDimmadome
Ganesha
Level 65
God Stats
15W - 13L
1,704 SR
Queue Stats
178W - 181L
1,444 Elo+
Party 2
Baron Samedi
Baron Samedi
Rizzo17
Baron Samedi
Level 69
God Stats
7W - 6L
1,551 SR
Queue Stats
174W - 171L
1,555 Elo+
Party 2
Shiva
Shiva
XxGoldBeast56xX
Shiva
Level 18
God Stats
9W - 8L
1,454 SR
Queue Stats
10W - 14L
1,322 Elo+
Party 2
Cabrakan
Cabrakan
powerfulord
Cabrakan
Level 104
God Stats
9W - 5L
1,653 SR
Queue Stats
276W - 263L
1,517 Elo+
Party 2
Team Averages
Level 53
1,605 SR
1,480 Elo+

VS

Team Averages
Level 73
1,582 SR
1,577 Elo+
Apollo
Apollo
 
Apollo
Level 59
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Thanatos
Thanatos
 
Thanatos
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Ares
Ares
DewyDumo
Ares
Level 29
God Stats
6W - 3L
1,553 SR
Queue Stats
62W - 50L
1,571 Elo+
Party 1
Merlin
Merlin
DynamoTBD
Merlin
Level 100
God Stats
22W - 19L
1,858 SR
Queue Stats
120W - 101L
1,569 Elo+
Party 1
Kuzenbo
Kuzenbo
itsyaboikief
Kuzenbo
Level 86
God Stats
0W - 3L
1,500 SR
Queue Stats
75W - 71L
1,744 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
ALLMIGHTYADO
Artemis
11
3 / 3 / 4
6,747
482
6,328
7,489
2,404
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Bow

Short Bow

+15%
Attack Speed

Ganesha
11
0 / 1 / 11
7,337
524
6,566
9,912
7,457
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Baron Samedi
Rizzo17
Baron Samedi
11
6 / 4 / 4
7,648
546
9,746
10,176
4,521
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

10
3 / 2 / 0
6,859
490
4,831
6,441
4,790
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Cabrakan
powerfulord
Cabrakan
12
6 / 2 / 5
7,879
563
7,291
9,565
6,299
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
 
Apollo
11
1 / 2 / 0
6,662
476
3,296
7,954
2,564
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Thanatos
 
Thanatos
9
2 / 5 / 2
6,094
435
7,247
13,230
6,707
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Ares
11
1 / 1 / 1
6,608
472
2,007
8,853
6,291
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Merlin
DynamoTBD
Merlin
10
3 / 7 / 1
6,767
483
6,938
9,926
3,835
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Kuzenbo
itsyaboikief
Kuzenbo
10
3 / 3 / 1
6,564
469
4,819
11,824
7,132
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
15
18
Kills
10
12
Deaths
18
24
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Apollo
 
Apollo
1
2
0
0.5
L
Thanatos
 
Thanatos
2
5
2
0.6
W
Artemis
ALLMIGHTYADO
Artemis
3
3
4
1.67
L
Ares
1
1
1
1.5
L
Merlin
DynamoTBD
Merlin
3
7
1
0.5
W
Ganesha
0
1
11
5.5
W
Baron Samedi
Rizzo17
Baron Samedi
6
4
4
2
W
3
2
0
1.5
L
Kuzenbo
itsyaboikief
Kuzenbo
3
3
1
1.17
W
Cabrakan
powerfulord
Cabrakan
6
2
5
4.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,762
Damage
24,307
43,583
Taken
51,787
25,471
Mitigated
26,529
14,679
Healing
15,525
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Apollo
 
Apollo
3,296
2,284
0
2,114
7,954
2,564
1,671
3,142
4,812
0
41,303
L
Thanatos
 
Thanatos
7,247
818
355
7,550
13,230
6,707
0
7,495
5,735
0
24,172
W
Artemis
ALLMIGHTYADO
Artemis
6,328
3,436
0
1,749
7,489
2,404
303
714
6,577
0
27,391
L
Ares
2,007
28
0
1,882
8,853
6,291
0
834
8,019
29,775
0
L
Merlin
DynamoTBD
Merlin
6,938
384
62
644
9,926
3,835
139
6,999
2,927
33,234
0
W
Ganesha
6,566
902
455
4,732
9,912
7,457
696
1,888
7,857
25,986
0
W
Baron Samedi
Rizzo17
Baron Samedi
9,746
1,074
399
3,271
10,176
4,521
0
6,916
3,176
41,765
0
W
4,831
1,707
0
145
6,441
4,790
267
908
5,475
0
33,178
L
Kuzenbo
itsyaboikief
Kuzenbo
4,819
2,095
0
2,918
11,824
7,132
10
5,133
6,691
32,869
0
W
Cabrakan
powerfulord
Cabrakan
7,291
1,619
0
3,928
9,565
6,299
0
3,338
6,227
47,478
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,470
Gold Earned
32,695
259
Minions Killed
262
0
Camps Cleared
0
1,262,708
Distance Traveled
1,224,124
7
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Apollo
6,662
476
79
6
0
243,224
3
L
Thanatos
6,094
435
29
2
0
238,207
1
W
Artemis
6,747
482
51
4
0
233,265
0
L
Ares
6,608
472
51
4
0
245,155
4
L
Merlin
6,767
483
47
3
0
238,266
2
W
Ganesha
7,337
524
6
0
0
249,824
0
W
Baron Samedi
7,648
546
65
5
0
237,760
1
W
Shiva
6,859
490
52
4
0
284,843
0
L
Kuzenbo
6,564
469
56
4
0
259,272
1
W
Cabrakan
7,879
563
85
6
0
257,016
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role