Player Matchup

Sylvanus
Sylvanus
Henrygamess
Sylvanus
Level 109
God Stats
10W - 7L
1,218 SR
Queue Stats
416W - 370L
1,549 Elo+
Solo
Izanami
Izanami
MarvBern93
Izanami
Level 37
God Stats
2W - 1L
1,848 SR
Queue Stats
14W - 12L
1,559 Elo+
Solo
Medusa
Medusa
Oo_Crona_oO
Medusa
Level 68
God Stats
3W - 5L
1,379 SR
Queue Stats
62W - 55L
1,642 Elo+
Party 1
Nu Wa
Nu Wa
Stoned-Chan420
Nu Wa
Level 33
God Stats
0W - 1L
1,597 SR
Queue Stats
30W - 37L
1,409 Elo+
Party 1
Thanatos
Thanatos
sieg123
Thanatos
Level 32
God Stats
3W - 2L
1,500 SR
Queue Stats
15W - 18L
1,209 Elo+
Solo
Team Averages
Level 56
1,509 SR
1,474 Elo+

VS

Team Averages
Level 109
1,597 SR
1,489 Elo+
Loki
Loki
GANGSTER70
Loki
Level 102
God Stats
11W - 9L
1,533 SR
Queue Stats
26W - 18L
1,534 Elo+
Party 2
Atlas
Atlas
MysticZ King
Atlas
Level 106
God Stats
6W - 2L
1,662 SR
Queue Stats
33W - 34L
1,475 Elo+
Party 2
Ratatoskr
Ratatoskr
OoBANKthaTANKoO
Ratatoskr
Level 118
God Stats
3W - 4L
1,613 SR
Queue Stats
153W - 162L
1,566 Elo+
Party 2
Neith
Neith
kiwisec
Neith
Level 94
God Stats
12W - 7L
1,625 SR
Queue Stats
470W - 548L
1,412 Elo+
Solo
Anubis
Anubis
the_warden280
Anubis
Level 126
God Stats
14W - 12L
1,552 SR
Queue Stats
366W - 380L
1,459 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Henrygamess
Sylvanus
8
1 / 2 / 2
5,159
397
5,699
7,819
4,472
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Izanami
MarvBern93
Izanami
12
2 / 2 / 3
6,907
531
9,527
12,944
4,256
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Medusa
11
1 / 3 / 3
6,543
503
2,961
10,032
3,297
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

9
1 / 6 / 2
5,571
429
2,777
7,320
2,131
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Thanatos
sieg123
Thanatos
8
1 / 8 / 1
5,503
423
2,459
11,573
3,536
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 2 / 4
6,991
538
3,575
7,661
2,782
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

10
1 / 3 / 4
6,202
477
4,337
12,073
6,442
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Ratatoskr
OoBANKthaTANKoO
Ratatoskr
12
8 / 1 / 2
8,033
618
8,528
10,362
5,486
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+10
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Neith
kiwisec
Neith
12
2 / 1 / 4
6,944
534
6,075
6,402
2,356
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

13
8 / 1 / 2
7,854
604
9,727
7,558
3,798
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
37
6
Kills
21
21
Deaths
8
11
Assists
16
Player
Kills
Deaths
Assists
KDA
W
2
2
4
2
L
Sylvanus
Henrygamess
Sylvanus
1
2
2
1
L
Izanami
MarvBern93
Izanami
2
2
3
1.75
W
1
3
4
1
W
Ratatoskr
OoBANKthaTANKoO
Ratatoskr
8
1
2
9
L
Medusa
1
3
3
0.83
L
1
6
2
0.33
W
Neith
kiwisec
Neith
2
1
4
4
L
Thanatos
sieg123
Thanatos
1
8
1
0.19
W
8
1
2
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,423
Damage
32,242
49,688
Taken
44,056
17,692
Mitigated
20,864
15,413
Healing
18,311
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,575
860
0
2,912
7,661
2,782
312
418
7,243
0
43,434
L
Sylvanus
Henrygamess
Sylvanus
5,699
2,248
1,639
2,264
7,819
4,472
0
1,950
5,735
14,436
4,092
L
Izanami
MarvBern93
Izanami
9,527
7,157
0
4,320
12,944
4,256
38
4,810
8,031
0
63,591
W
4,337
1,725
0
2,592
12,073
6,442
0
2,327
9,746
15,237
0
W
Ratatoskr
OoBANKthaTANKoO
Ratatoskr
8,528
2,447
0
5,005
10,362
5,486
210
1,465
8,897
0
44,292
L
Medusa
2,961
1,469
0
2,695
10,032
3,297
589
1,106
8,768
0
33,982
L
2,777
935
0
0
7,320
2,131
863
4,359
2,925
22,098
0
W
Neith
kiwisec
Neith
6,075
1,995
0
2,346
6,402
2,356
645
1,109
5,293
0
53,476
L
Thanatos
sieg123
Thanatos
2,459
1,131
0
4,495
11,573
3,536
0
1,839
9,582
0
20,085
W
9,727
850
0
5,456
7,558
3,798
112
2,193
5,365
58,062
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,683
Gold Earned
36,024
262
Minions Killed
352
0
Camps Cleared
0
1,079,236
Distance Traveled
1,216,270
6
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
6,991
538
74
6
0
268,403
1
L
Sylvanus
5,159
397
29
2
0
202,694
3
L
Izanami
6,907
531
100
8
0
229,512
3
W
Atlas
6,202
477
19
1
0
231,954
2
W
Ratatoskr
8,033
618
85
7
0
285,358
1
L
Medusa
6,543
503
73
6
0
216,169
0
L
Nu Wa
5,571
429
26
2
0
209,475
0
W
Neith
6,944
534
79
6
0
210,134
1
L
Thanatos
5,503
423
34
3
0
221,386
0
W
Anubis
7,854
604
95
7
0
220,421
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role