Player Matchup

Jing Wei
Jing Wei
DarkBlueMatter
Jing Wei
Level 160
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 6L
1,649 Elo+
Party 1
Zeus
Zeus
I-800-PerccASF
Zeus
Level 153
God Stats
0W - 1L
1,655 SR
Queue Stats
6W - 8L
1,614 Elo+
Party 1
Atlas
Atlas
iSOAK-420-
Atlas
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
31W - 52L
1,302 Elo+
Party 1
Team Averages
Level 147
1,552 SR
1,522 Elo+

VS

Team Averages
Level 118
1,501 SR
1,560 Elo+
Kukulkan
Kukulkan
Amac Was Here
Kukulkan
Level 131
God Stats
2W - 1L
1,320 SR
Queue Stats
176W - 121L
1,569 Elo+
Party 2
Bastet
Bastet
Devastatxonz
Bastet
Level 147
God Stats
9W - 6L
1,532 SR
Queue Stats
164W - 107L
1,561 Elo+
Party 2
Kumbhakarna
Kumbhakarna
dirtyjeeper
Kumbhakarna
Level 75
God Stats
46W - 25L
1,650 SR
Queue Stats
116W - 76L
1,551 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
14
0 / 1 / 1
8,461
604
8,419
10,866
5,503
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

12
1 / 8 / 0
8,268
591
8,656
14,561
6,972
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Atlas
13
0 / 0 / 1
7,997
571
5,342
15,859
17,233
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Amac Was Here
Kukulkan
15
1 / 0 / 8
9,651
689
14,031
5,583
2,532
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bastet
14
7 / 1 / 1
9,817
701
13,931
10,154
3,986
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Kumbhakarna
dirtyjeeper
Kumbhakarna
15
1 / 0 / 7
9,340
667
6,651
18,318
15,359
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
25
1
Kills
9
9
Deaths
1
2
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
Amac Was Here
Kukulkan
1
0
8
5
L
Jing Wei
0
1
1
0.5
W
Bastet
7
1
1
7.5
L
1
8
0
0.13
W
Kumbhakarna
dirtyjeeper
Kumbhakarna
1
0
7
4.5
L
Atlas
0
0
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,417
Damage
34,613
41,286
Taken
34,055
29,708
Mitigated
21,877
5,537
Healing
10,440
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
Amac Was Here
Kukulkan
14,031
1,646
0
722
5,583
2,532
264
2,550
2,942
65,826
0
L
Jing Wei
8,419
5,447
0
452
10,866
5,503
0
5,744
5,122
0
42,696
W
Bastet
13,931
1,864
0
1,398
10,154
3,986
0
4,894
5,010
0
30,627
L
8,656
1,045
0
2,053
14,561
6,972
0
6,166
8,395
24,956
0
W
Kumbhakarna
dirtyjeeper
Kumbhakarna
6,651
557
371
7,949
18,318
15,359
0
6,295
11,801
16,247
0
L
Atlas
5,342
1,520
529
2,503
15,859
17,233
0
9,175
6,684
17,582
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,726
Gold Earned
28,808
171
Minions Killed
180
4
Camps Cleared
9
743,219
Distance Traveled
913,434
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
9,651
689
131
9
5
298,011
0
L
Jing Wei
8,461
604
105
8
3
272,007
1
W
Bastet
9,817
701
36
3
4
306,754
3
L
Zeus
8,268
591
50
4
0
210,432
5
W
Kumbhakarna
9,340
667
13
1
0
308,669
1
L
Atlas
7,997
571
16
1
1
260,780
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role