Player Matchup

Ganesha
Ganesha
JONESON
Ganesha
Level 142
God Stats
3W - 2L
1,554 SR
Queue Stats
77W - 86L
1,477 Elo+
Solo
Hel
Hel
Moonfinne
Hel
Level 130
God Stats
9W - 3L
1,798 SR
Queue Stats
509W - 303L
1,591 Elo+
Party 1
Hou Yi
Hou Yi
SaiTheShinobi
Hou Yi
Level 154
God Stats
7W - 3L
1,788 SR
Queue Stats
690W - 427L
1,608 Elo+
Party 1
Achilles
Achilles
xXNano9910Xx
Achilles
Level 134
God Stats
1W - 1L
1,283 SR
Queue Stats
111W - 92L
1,593 Elo+
Party 1
Chaac
Chaac
托尼斯塔克
Chaac
Level 128
God Stats
4W - 3L
1,534 SR
Queue Stats
41W - 49L
1,531 Elo+
Solo
Team Averages
Level 138
1,591 SR
1,560 Elo+

VS

Team Averages
Level 77
1,599 SR
1,538 Elo+
Agni
Agni
Arkohz
Agni
Level 95
God Stats
2W - 2L
1,715 SR
Queue Stats
73W - 74L
1,598 Elo+
Solo
Loki
Loki
DaniDanieIs
Loki
Level 88
God Stats
9W - 5L
1,829 SR
Queue Stats
88W - 74L
1,657 Elo+
Solo
Aphrodite
Aphrodite
Emmern123
Aphrodite
Level 129
God Stats
2W - 5L
1,453 SR
Queue Stats
134W - 189L
1,437 Elo+
Party 2
Hercules
Hercules
Genesis353
Hercules
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Neith
Neith
SockieBee
Neith
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
JONESON
Ganesha
20
0 / 2 / 20
14,566
520
4,990
31,755
34,478
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

20
3 / 3 / 13
14,014
501
14,160
22,569
13,074
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

20
17 / 0 / 3
18,492
660
49,262
26,732
15,602
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Achilles
xXNano9910Xx
Achilles
20
6 / 0 / 8
15,473
553
17,453
23,798
18,488
Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

20
1 / 3 / 8
15,670
560
13,228
31,675
35,712
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
Arkohz
Agni
20
2 / 2 / 3
12,950
463
14,980
21,709
10,224
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

15
3 / 4 / 1
10,944
391
6,813
21,130
8,112
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Aphrodite
Emmern123
Aphrodite
16
0 / 7 / 2
10,653
380
8,085
29,877
29,079
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Hercules
Genesis353
Hercules
18
2 / 3 / 4
11,259
402
13,208
30,527
31,462
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Neith
SockieBee
Neith
16
0 / 11 / 0
9,472
338
5,819
23,568
12,199
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

79
Kill Participation
17
27
Kills
7
8
Deaths
27
52
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Agni
Arkohz
Agni
2
2
3
1.75
L
3
4
1
0.88
L
Aphrodite
Emmern123
Aphrodite
0
7
2
0.14
L
Hercules
Genesis353
Hercules
2
3
4
1.33
W
Ganesha
JONESON
Ganesha
0
2
20
5
W
3
3
13
3.17
W
17
0
3
18.5
L
Neith
SockieBee
Neith
0
11
0
0
W
Achilles
xXNano9910Xx
Achilles
6
0
8
10
W
1
3
8
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

99,093
Damage
48,905
136,529
Taken
126,811
117,354
Mitigated
91,076
70,130
Healing
30,367
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Agni
Arkohz
Agni
14,980
1,070
0
3,413
21,709
10,224
1,849
2,917
18,792
126,973
0
L
6,813
1,811
0
7,272
21,130
8,112
0
2,567
18,563
0
79,780
L
Aphrodite
Emmern123
Aphrodite
8,085
1,217
4,052
7,728
29,877
29,079
192
5,598
24,279
66,397
0
L
Hercules
Genesis353
Hercules
13,208
2,643
0
7,204
30,527
31,462
30
5,425
25,102
0
75,173
W
Ganesha
JONESON
Ganesha
4,990
452
0
5,391
31,755
34,478
538
5,412
20,692
42,554
0
W
14,160
296
9,875
11,953
22,569
13,074
1,120
5,728
16,841
147,194
0
W
49,262
35,101
0
17,743
26,732
15,602
6,347
4,952
21,615
0
224,173
L
Neith
SockieBee
Neith
5,819
3,150
0
698
23,568
12,199
142
2,643
20,925
0
54,866
W
Achilles
xXNano9910Xx
Achilles
17,453
5,189
0
12,050
23,798
18,488
550
4,465
17,957
0
148,807
W
13,228
1,742
0
13,118
31,675
35,712
2,864
5,215
26,460
0
145,882

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

78,215
Gold Earned
55,278
899
Minions Killed
640
0
Camps Cleared
0
2,846,332
Distance Traveled
2,219,370
37
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Agni
12,950
463
197
7
0
464,172
4
L
Loki
10,944
391
133
5
0
443,003
4
L
Aphrodite
10,653
380
79
3
0
441,305
1
L
Hercules
11,259
402
121
4
0
530,186
3
W
Ganesha
14,566
520
18
1
0
559,540
8
W
Hel
14,014
501
190
7
0
566,075
4
W
Hou Yi
18,492
660
265
9
0
497,326
6
L
Neith
9,472
338
110
4
0
340,704
0
W
Achilles
15,473
553
199
7
0
662,515
11
W
Chaac
15,670
560
227
8
0
560,876
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role