Player Matchup

Anhur
Anhur
 
Anhur
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Aphrodite
Aphrodite
DarkMagician_BR
Aphrodite
Level 129
God Stats
7W - 5L
1,507 SR
Queue Stats
370W - 391L
1,483 Elo+
Solo
Skadi
Skadi
Genaration-140
Skadi
Level 101
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 2L
1,242 Elo+
Party 2
Merlin
Merlin
Guffey
Merlin
Level 68
God Stats
6W - 0L
1,982 SR
Queue Stats
392W - 374L
1,497 Elo+
Solo
Zhong Kui
Zhong Kui
NoSleepAnxiety
Zhong Kui
Level 124
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 15L
1,279 Elo+
Party 2
Team Averages
Level 116
1,598 SR
1,400 Elo+

VS

Team Averages
Level 100
1,600 SR
1,510 Elo+
Fenrir
Fenrir
AztrlBaphy
Fenrir
Level 86
God Stats
0W - 2L
1,707 SR
Queue Stats
27W - 27L
1,562 Elo+
Party 1
Osiris
Osiris
MrBoogster
Osiris
Level 61
God Stats
0W - 1L
1,500 SR
Queue Stats
29W - 28L
1,466 Elo+
Party 3
Ares
Ares
Ted1808
Ares
Level 124
God Stats
0W - 2L
1,460 SR
Queue Stats
32W - 33L
1,506 Elo+
Party 1
Yemoja
Yemoja
WarPig44
Yemoja
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
43W - 37L
1,466 Elo+
Party 3
Achilles
Achilles
foggyPunoLocos
Achilles
Level 142
God Stats
2W - 2L
1,833 SR
Queue Stats
161W - 183L
1,549 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
 
Anhur
20
8 / 3 / 18
12,413
828
16,116
18,041
8,617
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

Aphrodite
DarkMagician_BR
Aphrodite
18
2 / 2 / 20
10,771
718
9,931
13,167
7,936
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

20
10 / 2 / 16
12,912
861
22,713
13,275
6,733
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Merlin
Guffey
Merlin
18
5 / 3 / 18
11,388
759
20,674
13,710
6,282
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Zhong Kui
NoSleepAnxiety
Zhong Kui
15
1 / 5 / 18
10,051
670
14,055
17,237
11,705
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
AztrlBaphy
Fenrir
15
3 / 7 / 4
9,716
648
7,284
13,936
6,919
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Osiris
MrBoogster
Osiris
16
1 / 6 / 9
10,270
685
9,190
14,754
10,516
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Heavy Mace

Heavy Mace

+30
Physical Power

Ares
Ted1808
Ares
17
3 / 6 / 10
10,938
729
12,705
22,058
27,577
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Yemoja
WarPig44
Yemoja
20
1 / 2 / 13
11,573
772
12,228
16,244
20,577
Compassion

Compassion

+50
Magical Protection
+250
Health
+45
Hp 5
+15
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Damage taken by allied gods within 70 units of you is reduced by 12%, up to a maximum of 100 damage. The reduced damage is redirected to you as Magical Damage. If you would die from this damage it does not get reduced or redirected.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Achilles
19
7 / 5 / 8
12,281
819
20,406
28,628
32,819
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

116
Kill Participation
59
26
Kills
15
15
Deaths
26
90
Assists
44
Player
Kills
Deaths
Assists
KDA
W
Anhur
 
Anhur
8
3
18
5.67
L
Fenrir
AztrlBaphy
Fenrir
3
7
4
0.71
W
Aphrodite
DarkMagician_BR
Aphrodite
2
2
20
6
W
10
2
16
9
W
Merlin
Guffey
Merlin
5
3
18
4.67
L
Osiris
MrBoogster
Osiris
1
6
9
0.92
W
Zhong Kui
NoSleepAnxiety
Zhong Kui
1
5
18
2
L
Ares
Ted1808
Ares
3
6
10
1.33
L
Yemoja
WarPig44
Yemoja
1
2
13
3.75
L
Achilles
7
5
8
2.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

83,489
Damage
61,813
75,430
Taken
95,620
41,273
Mitigated
98,408
38,370
Healing
33,462
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anhur
 
Anhur
16,116
8,032
1,600
5,036
18,041
8,617
2,188
5,019
12,611
0
42,695
L
Fenrir
AztrlBaphy
Fenrir
7,284
1,449
1,026
735
13,936
6,919
292
7,145
6,791
0
9,973
W
Aphrodite
DarkMagician_BR
Aphrodite
9,931
922
13,104
7,687
13,167
7,936
1,081
3,678
9,284
22,844
0
W
22,713
9,124
1,851
2,538
13,275
6,733
3,111
3,925
9,075
0
46,431
W
Merlin
Guffey
Merlin
20,674
601
1,664
1,436
13,710
6,282
1,252
4,766
8,733
33,137
0
L
Osiris
MrBoogster
Osiris
9,190
2,196
1,023
477
14,754
10,516
157
7,817
6,937
0
16,370
W
Zhong Kui
NoSleepAnxiety
Zhong Kui
14,055
930
797
2,657
17,237
11,705
648
7,545
9,536
25,830
0
L
Ares
Ted1808
Ares
12,705
294
1,784
3,553
22,058
27,577
857
8,451
13,607
25,208
0
L
Yemoja
WarPig44
Yemoja
12,228
1,838
8,699
3,871
16,244
20,577
1,239
8,651
7,593
29,885
0
L
Achilles
20,406
3,412
1,524
10,770
28,628
32,819
1,278
12,596
16,032
0
42,026

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,535
Gold Earned
54,778
166
Minions Killed
141
0
Camps Cleared
0
1,368,840
Distance Traveled
1,285,884
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
12,413
828
42
3
0
276,255
0
L
Fenrir
9,716
648
9
1
0
276,551
0
W
Aphrodite
10,771
718
31
2
0
281,597
0
W
Skadi
12,912
861
44
3
0
284,220
0
W
Merlin
11,388
759
18
1
0
265,981
0
L
Osiris
10,270
685
19
1
0
215,830
1
W
Zhong Kui
10,051
670
31
2
0
260,787
1
L
Ares
10,938
729
23
2
0
264,676
0
L
Yemoja
11,573
772
50
3
0
248,168
1
L
Achilles
12,281
819
40
3
0
280,659
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role