Player Matchup

Da Ji
Da Ji
Bernic
Da Ji
Level 160
God Stats
0W - 1L
1,494 SR
Queue Stats
68W - 31L
1,861 Elo+
Party 2
Hachiman
Hachiman
GaruElPatron
Hachiman
Level 156
God Stats
3W - 1L
1,759 SR
Queue Stats
58W - 19L
1,908 Elo+
Party 2
Vulcan
Vulcan
L4LOAS05
Vulcan
Level 160
God Stats
2W - 1L
1,720 SR
Queue Stats
38W - 18L
1,719 Elo+
Party 2
Team Averages
Level 159
1,657 SR
1,829 Elo+

VS

Team Averages
Level 114
1,502 SR
1,755 Elo+
Jormungandr
Jormungandr
DewTheMew
Jormungandr
Level 147
God Stats
4W - 2L
1,507 SR
Queue Stats
176W - 117L
1,836 Elo+
Party 1
Artemis
Artemis
Esmaom
Artemis
Level 142
God Stats
2W - 0L
1,500 SR
Queue Stats
38W - 13L
1,928 Elo+
Party 1
Kuzenbo
Kuzenbo
OpeningWindows
Kuzenbo
Level 53
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 2L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
Bernic
Da Ji
15
2 / 5 / 4
11,579
609
12,271
18,761
20,786
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Hachiman
GaruElPatron
Hachiman
16
1 / 7 / 6
11,340
597
24,249
22,011
8,985
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Vulcan
L4LOAS05
Vulcan
17
4 / 6 / 1
12,623
664
25,392
14,630
6,815
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
DewTheMew
Jormungandr
19
7 / 2 / 9
13,738
723
17,973
28,736
26,024
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Artemis
Esmaom
Artemis
19
8 / 4 / 9
14,344
755
16,994
16,559
7,460
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

17
3 / 1 / 13
13,327
701
11,609
26,238
40,410
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
49
7
Kills
18
18
Deaths
7
11
Assists
31
Player
Kills
Deaths
Assists
KDA
L
Da Ji
Bernic
Da Ji
2
5
4
0.8
W
Jormungandr
DewTheMew
Jormungandr
7
2
9
5.75
W
Artemis
Esmaom
Artemis
8
4
9
3.13
L
Hachiman
GaruElPatron
Hachiman
1
7
6
0.57
L
Vulcan
L4LOAS05
Vulcan
4
6
1
0.75
W
3
1
13
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,912
Damage
46,576
55,402
Taken
71,533
36,586
Mitigated
73,894
6,539
Healing
20,299
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Da Ji
Bernic
Da Ji
12,271
1,729
0
1,558
18,761
20,786
0
9,206
9,555
0
24,115
W
Jormungandr
DewTheMew
Jormungandr
17,973
3,844
531
10,262
28,736
26,024
478
11,721
15,739
65,461
0
W
Artemis
Esmaom
Artemis
16,994
8,682
0
4,559
16,559
7,460
1,338
3,205
12,912
0
61,641
L
Hachiman
GaruElPatron
Hachiman
24,249
12,214
0
4,481
22,011
8,985
126
10,950
11,061
0
62,835
L
Vulcan
L4LOAS05
Vulcan
25,392
5,988
0
500
14,630
6,815
0
10,342
4,288
74,102
0
W
11,609
4,230
810
4,137
26,238
40,410
495
9,612
15,522
34,835
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,542
Gold Earned
41,409
209
Minions Killed
227
8
Camps Cleared
7
998,057
Distance Traveled
1,182,466
12
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Da Ji
11,579
609
22
1
2
320,900
5
W
Jormungandr
13,738
723
97
5
2
397,770
2
W
Artemis
14,344
755
99
5
4
358,032
2
L
Hachiman
11,340
597
72
4
3
318,309
6
L
Vulcan
12,623
664
115
6
3
358,848
1
W
Kuzenbo
13,327
701
31
2
1
426,664
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role