Player Matchup

Cthulhu
Cthulhu
MooCrew11
Cthulhu
Level 124
God Stats
0W - 1L
1,500 SR
Queue Stats
28W - 31L
1,514 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
Quantum_Chaotic
Morgan Le Fay
Level 136
God Stats
2W - 1L
1,399 SR
Queue Stats
24W - 26L
1,514 Elo+
Party 1
Bacchus
Bacchus
Shadowstorm21302
Bacchus
Level 144
God Stats
3W - 6L
1,508 SR
Queue Stats
294W - 306L
1,420 Elo+
Solo
Neith
Neith
XxhasanevilxX
Neith
Level 151
God Stats
2W - 4L
1,754 SR
Queue Stats
113W - 124L
1,337 Elo+
Solo
Raijin
Raijin
nyhomey
Raijin
Level 97
God Stats
1W - 1L
1,696 SR
Queue Stats
83W - 95L
1,488 Elo+
Solo
Team Averages
Level 130
1,571 SR
1,455 Elo+

VS

Team Averages
Level 138
1,498 SR
1,464 Elo+
Anubis
Anubis
Jackswastedlife
Anubis
Level 118
God Stats
12W - 17L
1,364 SR
Queue Stats
838W - 851L
1,486 Elo+
Party 2
Medusa
Medusa
Mewsyra
Medusa
Level 159
God Stats
5W - 11L
1,230 SR
Queue Stats
225W - 223L
1,460 Elo+
Solo
Chronos
Chronos
Monkey_D_Jay420
Chronos
Level 121
God Stats
3W - 9L
1,545 SR
Queue Stats
396W - 428L
1,500 Elo+
Solo
Kuzenbo
Kuzenbo
Savag37
Kuzenbo
Level 149
God Stats
21W - 10L
1,736 SR
Queue Stats
603W - 591L
1,486 Elo+
Party 2
Tsukuyomi
Tsukuyomi
elmo456hug765
Tsukuyomi
Level 143
God Stats
8W - 3L
1,617 SR
Queue Stats
499W - 524L
1,389 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
MooCrew11
Cthulhu
19
1 / 7 / 12
11,998
631
10,844
37,609
36,746
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Morgan Le Fay
Quantum_Chaotic
Morgan Le Fay
20
4 / 8 / 15
13,300
700
26,683
22,057
11,582
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

20
8 / 8 / 13
13,363
703
11,264
27,904
49,456
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

20
14 / 6 / 12
14,247
750
26,943
24,547
13,068
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Raijin
nyhomey
Raijin
19
4 / 6 / 14
12,217
643
14,660
18,132
9,363
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
11 / 4 / 15
14,851
782
24,911
21,533
13,781
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Medusa
Mewsyra
Medusa
20
8 / 5 / 14
13,628
717
27,318
17,929
10,121
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

20
5 / 6 / 17
13,094
689
15,563
20,812
10,748
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Kuzenbo
Savag37
Kuzenbo
20
3 / 6 / 21
13,446
708
13,123
26,392
44,736
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Tsukuyomi
elmo456hug765
Tsukuyomi
19
6 / 10 / 15
12,593
663
31,442
26,792
14,354
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

97
Kill Participation
115
31
Kills
33
35
Deaths
31
66
Assists
82
Player
Kills
Deaths
Assists
KDA
W
11
4
15
4.63
W
Medusa
Mewsyra
Medusa
8
5
14
3
W
5
6
17
2.25
L
Cthulhu
MooCrew11
Cthulhu
1
7
12
1
L
Morgan Le Fay
Quantum_Chaotic
Morgan Le Fay
4
8
15
1.44
W
Kuzenbo
Savag37
Kuzenbo
3
6
21
2.25
L
8
8
13
1.81
L
14
6
12
3.33
W
Tsukuyomi
elmo456hug765
Tsukuyomi
6
10
15
1.35
L
Raijin
nyhomey
Raijin
4
6
14
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

90,394
Damage
112,357
130,249
Taken
113,458
120,215
Mitigated
93,740
44,228
Healing
40,173
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
24,911
1,801
1,226
9,036
21,533
13,781
1,811
13,296
8,237
55,231
0
W
Medusa
Mewsyra
Medusa
27,318
13,390
3,006
5,222
17,929
10,121
3,401
9,294
8,635
0
61,113
W
15,563
6,446
1,443
3,492
20,812
10,748
4,013
11,134
9,678
27,412
0
L
Cthulhu
MooCrew11
Cthulhu
10,844
392
1,589
11,091
37,609
36,746
102
15,015
22,594
26,111
0
L
Morgan Le Fay
Quantum_Chaotic
Morgan Le Fay
26,683
1,864
2,176
5,437
22,057
11,582
799
11,272
10,785
58,566
0
W
Kuzenbo
Savag37
Kuzenbo
13,123
3,369
3,541
4,116
26,392
44,736
0
14,075
12,317
21,172
0
L
11,264
262
1,630
4,896
27,904
49,456
173
9,331
18,573
21,185
0
L
26,943
7,158
2,264
10,126
24,547
13,068
2,109
9,245
15,302
0
47,310
W
Tsukuyomi
elmo456hug765
Tsukuyomi
31,442
6,100
2,224
6,867
26,792
14,354
0
15,652
11,140
0
47,690
L
Raijin
nyhomey
Raijin
14,660
1,713
801
4,218
18,132
9,363
932
8,734
9,398
27,401
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,125
Gold Earned
67,612
194
Minions Killed
201
0
Camps Cleared
0
1,511,702
Distance Traveled
1,730,555
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
14,851
782
62
3
0
340,360
0
W
Medusa
13,628
717
72
4
0
347,299
1
W
Chronos
13,094
689
30
2
0
307,924
2
L
Cthulhu
11,998
631
47
2
0
280,978
0
L
Morgan Le Fay
13,300
700
58
3
0
306,031
0
W
Kuzenbo
13,446
708
9
0
0
379,608
0
L
Bacchus
13,363
703
17
1
0
298,671
3
L
Neith
14,247
750
40
2
0
324,305
1
W
Tsukuyomi
12,593
663
28
1
0
355,364
1
L
Raijin
12,217
643
32
2
0
301,717
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role