Player Matchup

Skadi
Skadi
Fabiois666
Skadi
Level 67
God Stats
2W - 2L
1,553 SR
Queue Stats
8W - 5L
1,641 Elo+
Party 3
Nemesis
Nemesis
TheFunkMonke
Nemesis
Level 89
God Stats
3W - 8L
1,259 SR
Queue Stats
168W - 146L
1,536 Elo+
Party 2
Ra
Ra
VotedBubble4
Ra
Level 98
God Stats
3W - 5L
1,721 SR
Queue Stats
170W - 148L
1,537 Elo+
Party 2
Cernunnos
Cernunnos
ZfgSeraph
Cernunnos
Level 127
God Stats
0W - 1L
1,796 SR
Queue Stats
33W - 39L
1,523 Elo+
Solo
Kuzenbo
Kuzenbo
malott008
Kuzenbo
Level 109
God Stats
0W - 3L
1,592 SR
Queue Stats
10W - 12L
1,570 Elo+
Party 3
Team Averages
Level 98
1,584 SR
1,561 Elo+

VS

Team Averages
Level 127
1,491 SR
1,526 Elo+
Sol
Sol
Coraxide
Sol
Level 86
God Stats
1W - 0L
1,270 SR
Queue Stats
17W - 19L
1,491 Elo+
Party 1
Ullr
Ullr
DaddyIncarnate
Ullr
Level 103
God Stats
8W - 4L
1,538 SR
Queue Stats
46W - 32L
1,524 Elo+
Solo
Cabrakan
Cabrakan
STUMPY TRUMPY
Cabrakan
Level 147
God Stats
3W - 2L
1,628 SR
Queue Stats
87W - 95L
1,542 Elo+
Party 1
Xbalanque
Xbalanque
Watchoutformyult
Xbalanque
Level 155
God Stats
3W - 1L
1,500 SR
Queue Stats
340W - 346L
1,503 Elo+
Solo
Mercury
Mercury
dentedsquare
Mercury
Level 146
God Stats
2W - 4L
1,521 SR
Queue Stats
238W - 238L
1,568 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
16
5 / 4 / 5
9,384
494
12,405
14,949
7,296
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Nemesis
TheFunkMonke
Nemesis
10
5 / 2 / 0
7,525
396
4,153
8,945
3,285
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

10
1 / 4 / 0
7,286
383
2,467
8,612
3,180
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cernunnos
ZfgSeraph
Cernunnos
9
0 / 4 / 0
6,647
350
3,169
9,436
3,155
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Kuzenbo
malott008
Kuzenbo
15
4 / 1 / 7
9,631
507
8,699
19,145
25,816
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 4 / 3
10,171
535
9,409
11,652
5,020
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

19
4 / 0 / 3
12,904
679
6,753
9,063
5,858
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Cabrakan
STUMPY TRUMPY
Cabrakan
13
0 / 4 / 4
8,976
472
5,404
16,317
15,818
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Xbalanque
19
7 / 4 / 1
12,788
673
13,845
17,331
7,298
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Bow

Short Bow

+15%
Attack Speed

Mercury
dentedsquare
Mercury
18
3 / 3 / 6
12,094
637
10,019
14,353
5,767
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
32
15
Kills
15
15
Deaths
15
12
Assists
17
Player
Kills
Deaths
Assists
KDA
W
1
4
3
0.63
W
4
0
3
5.5
L
Skadi
5
4
5
1.88
W
Cabrakan
STUMPY TRUMPY
Cabrakan
0
4
4
0.5
L
Nemesis
TheFunkMonke
Nemesis
5
2
0
2.5
L
1
4
0
0.25
W
Xbalanque
7
4
1
1.88
L
Cernunnos
ZfgSeraph
Cernunnos
0
4
0
0
W
Mercury
dentedsquare
Mercury
3
3
6
2
L
Kuzenbo
malott008
Kuzenbo
4
1
7
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,893
Damage
45,430
61,087
Taken
68,716
42,732
Mitigated
39,761
12,964
Healing
19,639
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,409
3,887
0
3,689
11,652
5,020
5,348
2,673
8,979
72,018
11,130
W
6,753
3,285
0
3,648
9,063
5,858
7,602
826
8,237
0
104,503
L
Skadi
12,405
6,344
388
1,687
14,949
7,296
0
3,386
11,399
0
68,547
W
Cabrakan
STUMPY TRUMPY
Cabrakan
5,404
875
180
3,365
16,317
15,818
445
4,445
11,872
26,272
0
L
Nemesis
TheFunkMonke
Nemesis
4,153
1,966
0
780
8,945
3,285
0
958
7,987
0
30,607
L
2,467
323
120
1,912
8,612
3,180
0
550
8,005
43,182
0
W
Xbalanque
13,845
4,468
119
7,916
17,331
7,298
6,508
2,505
14,361
0
138,565
L
Cernunnos
ZfgSeraph
Cernunnos
3,169
1,511
0
3,272
9,436
3,155
138
320
9,116
0
35,341
W
Mercury
dentedsquare
Mercury
10,019
6,073
0
722
14,353
5,767
1,474
1,762
12,591
0
110,425
L
Kuzenbo
malott008
Kuzenbo
8,699
3,398
301
4,504
19,145
25,816
0
8,051
10,830
35,087
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,473
Gold Earned
56,933
348
Minions Killed
690
0
Camps Cleared
0
1,219,453
Distance Traveled
1,782,453
10
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
10,171
535
127
7
0
297,143
2
W
Ullr
12,904
679
174
9
0
379,874
2
L
Skadi
9,384
494
110
6
0
310,061
4
W
Cabrakan
8,976
472
40
2
0
326,890
7
L
Nemesis
7,525
396
60
3
0
229,544
0
L
Ra
7,286
383
77
4
0
169,454
4
W
Xbalanque
12,788
673
190
10
0
329,503
6
L
Cernunnos
6,647
350
67
4
0
132,121
0
W
Mercury
12,094
637
159
8
0
449,043
2
L
Kuzenbo
9,631
507
34
2
0
378,273
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role