Player Matchup

Thanatos
Thanatos
Jespr77
Thanatos
Level 47
God Stats
0W - 1L
1,500 SR
Queue Stats
91W - 109L
1,387 Elo+
Solo
Tiamat
Tiamat
Oreocream33
Tiamat
Level 4
God Stats
1W - 4L
1,153 SR
Queue Stats
3W - 5L
1,150 Elo+
Party 1
Charybdis
Charybdis
SirAIDCATII
Charybdis
Level 16
God Stats
0W - 2L
1,263 SR
Queue Stats
0W - 3L
1,150 Elo+
Party 1
Terra
Terra
WillThesimple
Terra
Level 4
God Stats
0W - 2L
1,263 SR
Queue Stats
0W - 3L
1,150 Elo+
Party 1
King Arthur
King Arthur
gamersmith97
King Arthur
Level 41
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,150 Elo+
Party 1
Team Averages
Level 22
1,336 SR
1,198 Elo+

VS

Team Averages
Level 53
1,508 SR
1,370 Elo+
Janus
Janus
 
Janus
Level 65
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Shiva
Shiva
Gotouh02
Shiva
Level 28
God Stats
2W - 2L
1,463 SR
Queue Stats
52W - 68L
1,265 Elo+
Party 3
Izanami
Izanami
Kensai69
Izanami
Level 24
God Stats
22W - 19L
1,483 SR
Queue Stats
30W - 45L
1,243 Elo+
Party 2
Bellona
Bellona
Sayashi53
Bellona
Level 25
God Stats
2W - 0L
1,500 SR
Queue Stats
38W - 42L
1,357 Elo+
Party 2
Fenrir
Fenrir
SchrisllexX
Fenrir
Level 122
God Stats
7W - 3L
1,595 SR
Queue Stats
121W - 132L
1,486 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Jespr77
Thanatos
13
5 / 8 / 1
9,017
501
9,663
18,260
8,333
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Tiamat
11
1 / 5 / 1
7,214
401
4,515
12,935
7,398
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charybdis
SirAIDCATII
Charybdis
13
2 / 5 / 3
8,061
448
7,699
14,943
4,711
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

11
1 / 3 / 2
6,565
365
4,096
18,654
14,477
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

King Arthur
gamersmith97
King Arthur
13
1 / 3 / 3
8,041
447
7,885
16,620
16,414
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
15
6 / 0 / 6
9,416
523
19,558
5,871
1,856
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shiva
Gotouh02
Shiva
15
2 / 4 / 8
9,448
525
14,079
16,936
10,025
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Izanami
Kensai69
Izanami
13
4 / 2 / 4
8,402
467
9,822
7,365
2,729
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Bellona
Sayashi53
Bellona
13
0 / 2 / 9
8,284
460
3,542
12,962
12,506
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Fenrir
16
12 / 2 / 5
10,158
564
10,815
17,191
7,850
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
56
10
Kills
24
24
Deaths
10
10
Assists
32
Player
Kills
Deaths
Assists
KDA
W
Janus
 
Janus
6
0
6
9
W
Shiva
Gotouh02
Shiva
2
4
8
1.5
L
Thanatos
Jespr77
Thanatos
5
8
1
0.69
W
Izanami
Kensai69
Izanami
4
2
4
3
L
Tiamat
1
5
1
0.3
W
Bellona
Sayashi53
Bellona
0
2
9
2.25
W
Fenrir
12
2
5
7.25
L
Charybdis
SirAIDCATII
Charybdis
2
5
3
0.7
L
1
3
2
0.67
L
King Arthur
gamersmith97
King Arthur
1
3
3
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,858
Damage
57,816
81,412
Taken
60,325
51,333
Mitigated
34,966
20,999
Healing
24,263
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Janus
 
Janus
19,558
670
0
890
5,871
1,856
142
897
4,974
78,779
0
W
Shiva
Gotouh02
Shiva
14,079
3,768
1,012
7,641
16,936
10,025
259
1,514
15,422
0
68,743
L
Thanatos
Jespr77
Thanatos
9,663
3,389
0
10,979
18,260
8,333
0
4,240
13,730
0
54,670
W
Izanami
Kensai69
Izanami
9,822
6,861
0
2,323
7,365
2,729
582
1,291
6,074
0
75,339
L
Tiamat
4,515
493
0
1,113
12,935
7,398
440
4,928
7,638
41,288
0
W
Bellona
Sayashi53
Bellona
3,542
1,094
0
4,255
12,962
12,506
87
3,734
9,228
537
20,633
W
Fenrir
10,815
3,893
0
8,142
17,191
7,850
270
1,175
16,016
0
61,455
L
Charybdis
SirAIDCATII
Charybdis
7,699
4,947
0
4,388
14,943
4,711
576
2,735
12,140
0
54,818
L
4,096
1,285
1,086
1,943
18,654
14,477
108
4,618
13,801
19,939
0
L
King Arthur
gamersmith97
King Arthur
7,885
1,893
0
1,490
16,620
16,414
0
2,074
14,416
0
50,427

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,898
Gold Earned
45,708
338
Minions Killed
470
0
Camps Cleared
0
1,606,901
Distance Traveled
1,707,208
4
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
9,416
523
106
6
0
371,325
1
W
Shiva
9,448
525
117
7
0
330,124
2
L
Thanatos
9,017
501
77
4
0
320,219
3
W
Izanami
8,402
467
113
6
0
288,561
3
L
Tiamat
7,214
401
60
3
0
325,267
0
W
Bellona
8,284
460
31
2
0
335,438
4
W
Fenrir
10,158
564
103
6
0
381,760
2
L
Charybdis
8,061
448
97
5
0
306,110
0
L
Terra
6,565
365
26
1
0
329,332
1
L
King Arthur
8,041
447
78
4
0
325,973
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role