Player Matchup

Geb
Geb
BILLYNTIMMY
Geb
Level 29
God Stats
17W - 9L
1,552 SR
Queue Stats
564W - 525L
1,521 Elo+
Party 1
Scylla
Scylla
LC GlockOut
Scylla
Level 127
God Stats
10W - 5L
1,655 SR
Queue Stats
518W - 498L
1,533 Elo+
Party 1
Bastet
Bastet
VxidNexus
Bastet
Level 62
God Stats
9W - 3L
1,592 SR
Queue Stats
206W - 184L
1,511 Elo+
Party 1
Tyr
Tyr
mlce
Tyr
Level 69
God Stats
25W - 32L
1,513 SR
Queue Stats
858W - 821L
1,503 Elo+
Party 1
Chernobog
Chernobog
toxic_echo_xd
Chernobog
Level 160
God Stats
3W - 2L
1,551 SR
Queue Stats
490W - 458L
1,514 Elo+
Party 1
Team Averages
Level 89
1,572 SR
1,517 Elo+

VS

Team Averages
Level 50
1,603 SR
1,552 Elo+
Baron Samedi
Baron Samedi
AZ ITS A0R10
Baron Samedi
Level 99
God Stats
2W - 1L
1,537 SR
Queue Stats
34W - 33L
1,416 Elo+
Party 2
Artemis
Artemis
SlickJoey231942
Artemis
Level 13
God Stats
1W - 1L
1,597 SR
Queue Stats
3W - 1L
1,809 Elo+
Party 2
Neith
Neith
Sprattdaddy
Neith
Level 15
God Stats
6W - 4L
1,589 SR
Queue Stats
7W - 4L
1,547 Elo+
Party 2
Bacchus
Bacchus
XxSnakeDog22xX
Bacchus
Level 63
God Stats
3W - 3L
1,607 SR
Queue Stats
149W - 146L
1,508 Elo+
Party 2
Thanatos
Thanatos
reesherr1
Thanatos
Level 62
God Stats
9W - 5L
1,684 SR
Queue Stats
155W - 165L
1,481 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
5 / 3 / 18
11,808
513
8,237
24,464
30,780
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Scylla
20
18 / 1 / 10
14,310
622
30,768
12,669
5,355
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Bastet
VxidNexus
Bastet
17
8 / 6 / 19
12,158
529
18,425
27,269
11,972
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Tyr
mlce
Tyr
19
7 / 2 / 8
12,841
558
16,082
22,661
18,444
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Chernobog
toxic_echo_xd
Chernobog
18
6 / 2 / 17
12,571
547
18,629
18,213
8,372
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
AZ ITS A0R10
Baron Samedi
14
1 / 8 / 5
9,248
402
12,580
22,755
20,615
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

11
0 / 12 / 4
7,941
345
6,755
20,464
5,957
Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

15
3 / 8 / 3
9,661
420
13,509
19,421
6,954
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

13
0 / 6 / 6
9,173
399
10,611
24,496
30,255
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Thanatos
reesherr1
Thanatos
17
9 / 10 / 1
11,317
492
10,487
26,517
13,784
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

116
Kill Participation
32
44
Kills
13
14
Deaths
44
72
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
AZ ITS A0R10
Baron Samedi
1
8
5
0.44
W
5
3
18
4.67
W
Scylla
18
1
10
23
L
0
12
4
0.17
L
3
8
3
0.56
W
Bastet
VxidNexus
Bastet
8
6
19
2.92
L
0
6
6
0.5
W
Tyr
mlce
Tyr
7
2
8
5.5
L
Thanatos
reesherr1
Thanatos
9
10
1
0.95
W
Chernobog
toxic_echo_xd
Chernobog
6
2
17
7.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

92,141
Damage
53,942
105,276
Taken
113,653
74,923
Mitigated
77,565
29,675
Healing
29,944
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
AZ ITS A0R10
Baron Samedi
12,580
810
1,455
7,129
22,755
20,615
0
6,794
15,961
53,113
0
W
8,237
1,035
171
2,412
24,464
30,780
0
7,474
16,990
26,971
0
W
Scylla
30,768
3,948
0
750
12,669
5,355
872
2,267
10,402
110,583
0
L
6,755
2,422
0
0
20,464
5,957
96
8,103
12,361
0
26,113
L
13,509
4,580
0
4,477
19,421
6,954
1,056
6,392
13,029
0
60,877
W
Bastet
VxidNexus
Bastet
18,425
7,066
0
10,696
27,269
11,972
711
5,822
21,447
0
75,182
L
10,611
1,232
339
3,625
24,496
30,255
0
9,322
15,174
43,087
0
W
Tyr
mlce
Tyr
16,082
3,948
0
8,144
22,661
18,444
260
9,089
13,572
0
91,722
L
Thanatos
reesherr1
Thanatos
10,487
1,832
0
12,919
26,517
13,784
0
8,394
18,123
0
99,050
W
Chernobog
toxic_echo_xd
Chernobog
18,629
10,424
0
7,502
18,213
8,372
10,360
4,727
13,486
0
114,856

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,688
Gold Earned
47,340
519
Minions Killed
374
0
Camps Cleared
0
2,271,086
Distance Traveled
1,910,317
7
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
9,248
402
80
3
0
362,007
2
W
Geb
11,808
513
15
1
0
494,329
0
W
Scylla
14,310
622
122
5
0
440,936
4
L
Artemis
7,941
345
36
2
0
370,346
1
L
Neith
9,661
420
85
4
0
344,570
0
W
Bastet
12,158
529
90
4
0
471,446
0
L
Bacchus
9,173
399
36
2
0
427,991
6
W
Tyr
12,841
558
142
6
0
446,300
2
L
Thanatos
11,317
492
137
6
0
405,403
1
W
Chernobog
12,571
547
150
7
0
418,075
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role