Player Matchup

Skadi
Skadi
Diamond II
KingHobojoe1
Skadi
Diamond II
Level 159
God Stats
12W - 4L
1,750 SR
Queue Stats
244W - 200L
2,250 MMR
Party 2
Baron Samedi
Baron Samedi
Diamond V
iMystik KYT
Baron Samedi
Diamond V
Level 125
God Stats
59W - 25L
1,858 SR
Queue Stats
695W - 455L
1,844 MMR
Party 2
Shiva
Shiva
Masters
my busch
Shiva
Masters
Level 157
God Stats
15W - 15L
1,667 SR
Queue Stats
622W - 524L
2,081 MMR
Party 2
Team Averages
Diamond II
Diamond II
Average Tier
Level 147
1,758 SR
2,058 MMR

VS

Team Averages
Platinum V
Platinum V
Average Tier
Level 41
1,740 SR
1,926 MMR
Atlas
Atlas
Platinum III
DixxonZach
Atlas
Platinum III
Level 34
God Stats
1W - 1L
1,867 SR
Queue Stats
30W - 21L
2,077 MMR
Party 1
Medusa
Medusa
Gold I
ThatsUnfort
Medusa
Gold I
Level 40
God Stats
2W - 1L
1,500 SR
Queue Stats
15W - 8L
1,845 MMR
Party 1
Sylvanus
Sylvanus
Gold I
eedapoopoo
Sylvanus
Gold I
Level 49
God Stats
15W - 9L
1,853 SR
Queue Stats
34W - 32L
1,858 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
6 / 2 / 12
10,613
758
27,052
16,478
7,116
Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Baron Samedi
iMystik KYT
Baron Samedi
16
7 / 4 / 14
11,000
786
21,715
17,330
8,697
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Shiva
my busch
Shiva
16
8 / 0 / 10
11,687
835
15,201
17,790
18,838
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Bans
Ah Muzen CabBastetFenrirAchillesBacchus

VS

Bans
AphroditePersephoneThothScyllaZeus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
13
1 / 5 / 4
9,286
663
14,094
25,867
23,762
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Magic Focus

Magic Focus

+20
Magical Power

Medusa
12
3 / 8 / 2
8,912
637
12,806
18,306
6,785
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Sylvanus
eedapoopoo
Sylvanus
12
2 / 8 / 3
9,075
648
9,601
24,569
23,882
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
15
21
Kills
6
6
Deaths
21
36
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Atlas
1
5
4
0.6
W
6
2
12
6
L
Medusa
3
8
2
0.5
L
Sylvanus
eedapoopoo
Sylvanus
2
8
3
0.44
W
Baron Samedi
iMystik KYT
Baron Samedi
7
4
14
3.5
W
Shiva
my busch
Shiva
8
0
10
13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,968
Damage
36,501
51,598
Taken
68,742
34,651
Mitigated
54,429
20,805
Healing
9,960
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Atlas
14,094
4,931
474
2,025
25,867
23,762
0
7,953
17,914
27,269
0
W
27,052
12,497
0
2,901
16,478
7,116
1,519
8,687
7,791
0
66,102
L
Medusa
12,806
5,554
0
907
18,306
6,785
0
4,559
13,747
0
35,202
L
Sylvanus
eedapoopoo
Sylvanus
9,601
3,028
1,981
4,573
24,569
23,882
0
9,487
15,082
15,296
0
W
Baron Samedi
iMystik KYT
Baron Samedi
21,715
3,971
4,030
7,064
17,330
8,697
623
8,495
8,835
46,008
0
W
Shiva
my busch
Shiva
15,201
2,778
1,680
5,130
17,790
18,838
87
7,526
10,264
0
39,396

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,300
Gold Earned
27,273
166
Minions Killed
97
11
Camps Cleared
1
757,918
Distance Traveled
672,717
6
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Atlas
9,286
663
35
3
0
257,934
1
W
Skadi
10,613
758
74
5
4
232,988
2
L
Medusa
8,912
637
55
4
1
213,434
3
L
Sylvanus
9,075
648
7
1
0
201,349
4
W
Baron Samedi
11,000
786
56
4
3
236,116
1
W
Shiva
11,687
835
36
3
4
288,814
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role