Player Matchup

Kali
Kali
A Boofed Mead
Kali
Level 101
God Stats
1W - 0L
1,500 SR
Queue Stats
72W - 61L
1,574 Elo+
Party 1
Merlin
Merlin
OscarBG14
Merlin
Level 129
God Stats
8W - 5L
1,368 SR
Queue Stats
83W - 96L
1,462 Elo+
Party 2
He Bo
He Bo
PipeAguilar5213
He Bo
Level 116
God Stats
5W - 3L
1,390 SR
Queue Stats
145W - 175L
1,394 Elo+
Party 2
Chaac
Chaac
VIRUS_GSG
Chaac
Level 76
God Stats
3W - 2L
1,332 SR
Queue Stats
144W - 169L
1,403 Elo+
Party 1
Cupid
Cupid
ciroreyes19
Cupid
Level 109
God Stats
5W - 6L
1,531 SR
Queue Stats
287W - 307L
1,501 Elo+
Party 2
Team Averages
Level 106
1,424 SR
1,467 Elo+

VS

Team Averages
Level 110
1,438 SR
1,462 Elo+
Hou Yi
Hou Yi
Alucardsick
Hou Yi
Level 87
God Stats
2W - 8L
1,331 SR
Queue Stats
29W - 38L
1,417 Elo+
Solo
Hades
Hades
DeathStat12
Hades
Level 106
God Stats
9W - 11L
1,395 SR
Queue Stats
471W - 489L
1,465 Elo+
Solo
Athena
Athena
Sparton220
Athena
Level 109
God Stats
16W - 12L
1,521 SR
Queue Stats
320W - 309L
1,466 Elo+
Solo
Skadi
Skadi
UWU MAIC979
Skadi
Level 142
God Stats
23W - 26L
1,428 SR
Queue Stats
283W - 289L
1,492 Elo+
Solo
Zhong Kui
Zhong Kui
williamfappin
Zhong Kui
Level 108
God Stats
14W - 20L
1,516 SR
Queue Stats
334W - 333L
1,467 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 0 / 0
6,634
603
4,430
9,219
5,205
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Merlin
OscarBG14
Merlin
10
0 / 0 / 2
5,802
527
2,113
4,312
1,499
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

9
0 / 0 / 0
5,123
466
1,532
3,734
1,026
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Chaac
VIRUS_GSG
Chaac
10
2 / 0 / 0
5,403
491
2,117
7,145
3,127
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

8
1 / 2 / 2
4,991
454
1,878
6,548
1,671
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
1
0 / 0 / 0
1,983
180
0
0
0
9
0 / 1 / 0
5,268
479
2,357
7,984
3,250
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Athena
Sparton220
Athena
7
1 / 2 / 1
5,399
491
1,661
8,431
3,394
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

9
1 / 1 / 1
5,776
525
6,607
4,834
1,912
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Short Bow

Short Bow

+15%
Attack Speed

Zhong Kui
williamfappin
Zhong Kui
11
0 / 2 / 0
6,186
562
5,739
7,778
4,864
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
4
5
Kills
2
2
Deaths
6
4
Assists
2
Player
Kills
Deaths
Assists
KDA
W
2
0
0
2
L
Hou Yi
0
0
0
0
L
0
1
0
0
W
Merlin
OscarBG14
Merlin
0
0
2
1
W
0
0
0
0
L
Athena
Sparton220
Athena
1
2
1
0.75
L
1
1
1
1.5
W
Chaac
VIRUS_GSG
Chaac
2
0
0
2
W
1
2
2
1
L
Zhong Kui
williamfappin
Zhong Kui
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,070
Damage
16,364
30,958
Taken
29,027
12,528
Mitigated
13,420
11,220
Healing
12,317
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,430
2,073
0
4,090
9,219
5,205
0
5,739
3,480
0
46,544
L
Hou Yi
0
0
0
0
0
0
0
0
0
0
0
L
2,357
296
106
3,843
7,984
3,250
0
2,480
5,504
32,578
0
W
Merlin
OscarBG14
Merlin
2,113
96
0
500
4,312
1,499
240
1,709
2,603
39,467
0
W
1,532
33
0
2,380
3,734
1,026
0
449
3,285
35,408
0
L
Athena
Sparton220
Athena
1,661
777
1,271
2,072
8,431
3,394
34
604
7,827
18,318
0
L
6,607
2,442
32
606
4,834
1,912
211
561
4,273
0
40,826
W
Chaac
VIRUS_GSG
Chaac
2,117
233
105
1,365
7,145
3,127
0
823
6,322
0
26,444
W
1,878
517
26
2,754
6,548
1,671
0
1,037
5,511
0
25,292
L
Zhong Kui
williamfappin
Zhong Kui
5,739
1,061
0
4,387
7,778
4,864
0
0
7,778
46,825
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,953
Gold Earned
24,612
337
Minions Killed
239
0
Camps Cleared
0
1,037,983
Distance Traveled
761,912
12
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kali
6,634
603
99
9
0
209,960
2
L
Hou Yi
1,983
180
0
0
0
0
0
L
Hades
5,268
479
62
6
0
215,747
1
W
Merlin
5,802
527
76
7
0
206,372
3
W
He Bo
5,123
466
76
7
0
217,451
3
L
Athena
5,399
491
23
2
0
212,349
4
L
Skadi
5,776
525
69
6
0
187,151
0
W
Chaac
5,403
491
41
4
0
217,340
0
W
Cupid
4,991
454
45
4
0
186,860
4
L
Zhong Kui
6,186
562
85
8
0
146,665
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role