Player Matchup

Izanami
Izanami
 
Izanami
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Thanatos
Thanatos
 
Thanatos
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cabrakan
Cabrakan
Edsoncrvg
Cabrakan
Level 120
God Stats
18W - 17L
1,415 SR
Queue Stats
381W - 348L
1,457 Elo+
Party 1
Zeus
Zeus
Netoc
Zeus
Level 105
God Stats
243W - 140L
1,605 SR
Queue Stats
303W - 221L
1,543 Elo+
Party 1
Medusa
Medusa
xXxThOrgvXxX
Medusa
Level 69
God Stats
4W - 0L
1,808 SR
Queue Stats
165W - 117L
1,570 Elo+
Party 1
Team Averages
Level 121
1,566 SR
1,514 Elo+

VS

Team Averages
Level 76
1,255 SR
1,359 Elo+
Bellona
Bellona
Kekovv
Bellona
Level 82
God Stats
20W - 24L
1,201 SR
Queue Stats
493W - 552L
1,411 Elo+
Solo
Janus
Janus
NEIVADOCEU
Janus
Level 108
God Stats
10W - 16L
1,374 SR
Queue Stats
210W - 199L
1,518 Elo+
Solo
Chiron
Chiron
anginho_afm
Chiron
Level 107
God Stats
5W - 10L
1,344 SR
Queue Stats
477W - 485L
1,346 Elo+
Solo
Zeus
Zeus
chupetadequeta
Zeus
Level 64
God Stats
5W - 8L
1,214 SR
Queue Stats
168W - 150L
1,295 Elo+
Party 2
Heimdallr
Heimdallr
ruanrjmata
Heimdallr
Level 17
God Stats
3W - 12L
1,144 SR
Queue Stats
16W - 36L
1,227 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
10
5 / 1 / 0
6,551
655
4,800
4,541
1,462
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Thanatos
 
Thanatos
10
3 / 0 / 2
5,825
583
2,722
8,838
3,285
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cabrakan
Edsoncrvg
Cabrakan
9
0 / 0 / 5
5,694
569
1,838
5,546
3,316
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Zeus
Netoc
Zeus
9
1 / 0 / 0
5,426
543
2,595
2,873
989
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Medusa
11
3 / 1 / 2
6,233
623
5,328
5,198
1,685
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Kekovv
Bellona
6
1 / 0 / 0
4,473
447
2,141
4,763
2,145
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Janus
8
0 / 3 / 1
4,969
497
2,726
4,252
1,408
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Chiron
9
1 / 2 / 0
4,938
494
3,183
5,362
1,832
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

8
0 / 4 / 1
4,831
483
2,307
6,685
1,306
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Heimdallr
ruanrjmata
Heimdallr
8
0 / 3 / 0
4,924
492
1,528
6,398
2,014
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
4
12
Kills
2
2
Deaths
12
9
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Izanami
 
Izanami
5
1
0
5
W
Thanatos
 
Thanatos
3
0
2
4
W
Cabrakan
Edsoncrvg
Cabrakan
0
0
5
2.5
L
Bellona
Kekovv
Bellona
1
0
0
1
L
Janus
0
3
1
0.17
W
Zeus
Netoc
Zeus
1
0
0
1
L
Chiron
1
2
0
0.5
L
0
4
1
0.13
L
Heimdallr
ruanrjmata
Heimdallr
0
3
0
0
W
Medusa
3
1
2
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,283
Damage
11,885
26,996
Taken
27,460
10,737
Mitigated
8,705
18,361
Healing
4,657
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
 
Izanami
4,800
2,512
0
1,724
4,541
1,462
665
78
4,463
0
47,311
W
Thanatos
 
Thanatos
2,722
431
0
9,962
8,838
3,285
0
1,086
7,752
0
32,968
W
Cabrakan
Edsoncrvg
Cabrakan
1,838
351
1,242
2,478
5,546
3,316
0
2,051
3,495
6,157
0
L
Bellona
Kekovv
Bellona
2,141
347
0
1,389
4,763
2,145
0
1,135
3,628
0
12,601
L
Janus
2,726
119
0
230
4,252
1,408
0
2,407
1,845
28,431
0
W
Zeus
Netoc
Zeus
2,595
118
0
636
2,873
989
699
1,008
1,865
37,974
0
L
Chiron
3,183
1,236
47
2,165
5,362
1,832
160
288
5,074
0
24,734
L
2,307
411
0
826
6,685
1,306
0
603
6,082
24,838
0
L
Heimdallr
ruanrjmata
Heimdallr
1,528
1,259
0
0
6,398
2,014
665
0
6,398
0
24,754
W
Medusa
5,328
2,198
0
2,319
5,198
1,685
368
810
4,388
0
35,671

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,729
Gold Earned
24,135
311
Minions Killed
221
0
Camps Cleared
0
1,013,311
Distance Traveled
915,550
11
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
6,551
655
91
9
0
177,239
0
W
Thanatos
5,825
583
72
7
0
223,133
3
W
Cabrakan
5,694
569
12
1
0
218,061
3
L
Bellona
4,473
447
32
3
0
216,247
3
L
Janus
4,969
497
58
6
0
193,778
3
W
Zeus
5,426
543
75
8
0
192,071
2
L
Chiron
4,938
494
42
4
0
155,006
2
L
Zeus
4,831
483
48
5
0
169,451
1
L
Heimdallr
4,924
492
41
4
0
181,068
0
W
Medusa
6,233
623
61
6
0
202,807
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role