Player Matchup

Cthulhu
Cthulhu
Silver II
Discoveries43
Cthulhu
Silver II
Level 97
God Stats
4W - 2L
1,739 SR
Queue Stats
107W - 127L
931 MMR
Solo
Horus
Horus
Silver I
DweebMachine-TTV
Horus
Silver I
Level 121
God Stats
6W - 4L
1,578 SR
Queue Stats
209W - 214L
1,190 MMR
Party 1
Nemesis
Nemesis
Silver III
Lack_Of_Emotions
Nemesis
Silver III
Level 116
God Stats
3W - 5L
1,480 SR
Queue Stats
308W - 312L
947 MMR
Solo
Skadi
Skadi
Silver II
Slizz5903
Skadi
Silver II
Level 125
God Stats
28W - 15L
1,584 SR
Queue Stats
720W - 739L
935 MMR
Solo
Vulcan
Vulcan
Silver IV
TTV_nightxinvder
Vulcan
Silver IV
Level 84
God Stats
6W - 3L
1,728 SR
Queue Stats
167W - 180L
728 MMR
Party 1
Team Averages
Silver II
Silver II
Average Tier
Level 109
1,622 SR
946 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 108
1,486 SR
1,079 MMR
Bacchus
Bacchus
Silver III
 
Bacchus
Silver III
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Heimdallr
Heimdallr
Silver III
EDS0952
Heimdallr
Silver III
Level 160
God Stats
7W - 6L
1,657 SR
Queue Stats
607W - 619L
978 MMR
Solo
Poseidon
Poseidon
Silver II
Nestoh
Poseidon
Silver II
Level 83
God Stats
10W - 3L
1,424 SR
Queue Stats
90W - 104L
1,001 MMR
Solo
Bellona
Bellona
Silver III
Saucy GDO
Bellona
Silver III
Level 84
God Stats
5W - 5L
1,426 SR
Queue Stats
54W - 63L
811 MMR
Party 2
Mercury
Mercury
Silver I
Smurffled
Mercury
Silver I
Level 69
God Stats
18W - 13L
1,422 SR
Queue Stats
60W - 58L
1,105 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
15
3 / 6 / 5
10,292
429
10,945
23,523
27,119
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

18
6 / 6 / 5
11,986
499
12,707
27,197
29,656
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

17
5 / 6 / 7
10,968
457
13,234
26,372
16,757
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Skadi
Slizz5903
Skadi
17
4 / 7 / 7
11,098
462
13,677
20,267
9,376
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

16
4 / 13 / 6
10,872
453
12,576
18,381
9,078
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Bans
BakasuraArachneAresGeb

VS

Bans
JormungandrMorgan Le FayThothShiva
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
17
3 / 4 / 20
12,488
520
11,577
24,427
35,720
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Heimdallr
EDS0952
Heimdallr
17
4 / 4 / 9
12,323
513
11,601
18,475
8,694
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Poseidon
Nestoh
Poseidon
18
9 / 6 / 10
12,791
533
24,154
17,556
7,082
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Bellona
Saucy GDO
Bellona
18
8 / 3 / 9
12,715
530
21,452
21,419
20,098
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mercury
Smurffled
Mercury
20
14 / 5 / 12
15,089
629
24,348
23,182
12,231
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
98
22
Kills
38
38
Deaths
22
30
Assists
60
Player
Kills
Deaths
Assists
KDA
W
Bacchus
 
Bacchus
3
4
20
3.25
L
Cthulhu
3
6
5
0.92
L
6
6
5
1.42
W
Heimdallr
EDS0952
Heimdallr
4
4
9
2.13
L
5
6
7
1.42
W
Poseidon
Nestoh
Poseidon
9
6
10
2.33
W
Bellona
Saucy GDO
Bellona
8
3
9
4.17
L
Skadi
Slizz5903
Skadi
4
7
7
1.07
W
Mercury
Smurffled
Mercury
14
5
12
4
L
4
13
6
0.54

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,139
Damage
93,132
115,740
Taken
105,059
91,986
Mitigated
83,825
15,882
Healing
26,273
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
 
Bacchus
11,577
1,466
0
6,171
24,427
35,720
521
5,123
18,944
37,940
0
L
Cthulhu
10,945
951
686
3,332
23,523
27,119
411
7,561
15,962
62,623
0
L
12,707
5,387
1,048
6,742
27,197
29,656
184
8,274
18,923
0
58,866
W
Heimdallr
EDS0952
Heimdallr
11,601
3,887
0
5,587
18,475
8,694
5,411
2,918
15,479
0
83,764
L
13,234
4,387
0
2,746
26,372
16,757
576
9,302
17,070
0
88,609
W
Poseidon
Nestoh
Poseidon
24,154
3,170
0
5,391
17,556
7,082
1,648
5,251
11,888
95,222
0
W
Bellona
Saucy GDO
Bellona
21,452
7,233
0
7,069
21,419
20,098
3,424
4,572
16,053
0
81,121
L
Skadi
Slizz5903
Skadi
13,677
6,480
0
1,228
20,267
9,376
823
5,454
14,813
0
63,399
W
Mercury
Smurffled
Mercury
24,348
15,264
0
2,055
23,182
12,231
3,057
5,457
17,413
0
154,946
L
12,576
3,356
0
100
18,381
9,078
273
5,140
13,241
47,457
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,216
Gold Earned
65,406
446
Minions Killed
551
0
Camps Cleared
0
2,336,943
Distance Traveled
2,247,501
25
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
12,488
520
43
2
0
464,106
8
L
Cthulhu
10,292
429
79
3
0
436,950
2
L
Horus
11,986
499
95
4
0
411,348
7
W
Heimdallr
12,323
513
108
5
0
383,752
8
L
Nemesis
10,968
457
113
5
0
572,303
1
W
Poseidon
12,791
533
114
5
0
448,507
6
W
Bellona
12,715
530
101
4
0
433,746
0
L
Skadi
11,098
462
95
4
0
520,120
2
W
Mercury
15,089
629
185
8
0
517,390
1
L
Vulcan
10,872
453
64
3
0
396,222
13

Distance Traveled

Minion Kills by Role

Gold Earned by Role