Player Matchup

Artio
Artio
Alicetor
Artio
Level 28
God Stats
1W - 4L
1,411 SR
Queue Stats
6W - 8L
1,440 Elo+
Party 2
Vamana
Vamana
Light0fHope
Vamana
Level 139
God Stats
2W - 4L
1,487 SR
Queue Stats
139W - 121L
1,570 Elo+
Party 2
Yu Huang
Yu Huang
PKMNRK9
Yu Huang
Level 139
God Stats
13W - 13L
1,450 SR
Queue Stats
185W - 167L
1,538 Elo+
Party 2
Ne Zha
Ne Zha
Phaegra
Ne Zha
Level 93
God Stats
28W - 18L
1,652 SR
Queue Stats
296W - 236L
1,524 Elo+
Party 2
Xbalanque
Xbalanque
Stubbs1
Xbalanque
Level 104
God Stats
1W - 1L
1,751 SR
Queue Stats
181W - 157L
1,522 Elo+
Party 2
Team Averages
Level 101
1,550 SR
1,519 Elo+

VS

Team Averages
Level 85
1,747 SR
1,635 Elo+
Chiron
Chiron
Consol3Peasant
Chiron
Level 153
God Stats
8W - 0L
1,736 SR
Queue Stats
140W - 86L
1,789 Elo+
Party 1
Kali
Kali
Floodforce
Kali
Level 159
God Stats
2W - 0L
1,572 SR
Queue Stats
284W - 215L
1,736 Elo+
Party 1
Khepri
Khepri
Oddkillbot222
Khepri
Level 29
God Stats
6W - 0L
2,253 SR
Queue Stats
13W - 1L
1,921 Elo+
Party 1
Ah Puch
Ah Puch
RegretfulChael
Ah Puch
Level 44
God Stats
1W - 0L
1,857 SR
Queue Stats
5W - 3L
1,242 Elo+
Solo
Bellona
Bellona
sointense76
Bellona
Level 39
God Stats
3W - 6L
1,318 SR
Queue Stats
41W - 61L
1,489 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
Alicetor
Artio
8
0 / 2 / 0
5,585
399
1,719
10,038
5,297
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Vamana
12
0 / 2 / 0
6,925
495
6,685
14,294
10,915
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Yu Huang
PKMNRK9
Yu Huang
13
2 / 3 / 1
7,492
535
6,432
6,632
2,658
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Ne Zha
Phaegra
Ne Zha
10
1 / 4 / 3
6,497
464
4,921
12,845
4,390
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Xbalanque
Stubbs1
Xbalanque
11
1 / 5 / 0
6,617
473
6,197
14,610
4,686
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
6 / 0 / 0
8,167
583
14,254
11,762
4,172
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

14
7 / 0 / 2
8,475
605
6,271
12,153
5,023
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

10
1 / 2 / 3
6,800
486
3,492
6,482
4,919
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

11
0 / 2 / 3
6,415
458
4,184
8,678
3,387
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Magic Focus

Magic Focus

+20
Magical Power

Bellona
sointense76
Bellona
13
2 / 0 / 3
7,813
558
12,071
12,966
12,087
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
27
4
Kills
16
16
Deaths
4
4
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Artio
Alicetor
Artio
0
2
0
0
W
6
0
0
6
W
7
0
2
8
L
Vamana
0
2
0
0
W
1
2
3
1.25
L
Yu Huang
PKMNRK9
Yu Huang
2
3
1
0.83
L
Ne Zha
Phaegra
Ne Zha
1
4
3
0.63
W
0
2
3
0.75
L
Xbalanque
Stubbs1
Xbalanque
1
5
0
0.2
W
Bellona
sointense76
Bellona
2
0
3
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,954
Damage
40,272
58,419
Taken
52,041
27,946
Mitigated
29,588
12,782
Healing
23,011
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artio
Alicetor
Artio
1,719
295
392
2,112
10,038
5,297
0
2,172
7,866
8,067
0
W
14,254
6,265
410
3,959
11,762
4,172
1,256
633
11,129
0
74,219
W
6,271
2,722
0
7,261
12,153
5,023
0
1,307
10,726
0
52,990
L
Vamana
6,685
2,596
0
4,672
14,294
10,915
0
1,359
12,935
0
54,064
W
3,492
309
0
696
6,482
4,919
42
2,126
4,243
15,230
0
L
Yu Huang
PKMNRK9
Yu Huang
6,432
494
0
750
6,632
2,658
22
2,262
4,370
60,622
0
L
Ne Zha
Phaegra
Ne Zha
4,921
960
0
1,458
12,845
4,390
0
1,236
11,609
0
44,524
W
4,184
303
0
2,882
8,678
3,387
0
3,198
5,182
37,623
0
L
Xbalanque
Stubbs1
Xbalanque
6,197
3,722
0
3,398
14,610
4,686
0
647
13,963
0
42,377
W
Bellona
sointense76
Bellona
12,071
5,268
0
7,803
12,966
12,087
106
316
12,610
0
66,537

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,116
Gold Earned
37,670
364
Minions Killed
392
0
Camps Cleared
0
1,371,611
Distance Traveled
1,456,134
21
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artio
5,585
399
10
1
0
292,451
3
W
Chiron
8,167
583
100
7
0
267,740
2
W
Kali
8,475
605
104
7
0
346,896
6
L
Vamana
6,925
495
103
7
0
307,210
4
W
Khepri
6,800
486
19
1
0
281,556
0
L
Yu Huang
7,492
535
115
8
0
250,290
6
L
Ne Zha
6,497
464
64
5
0
278,278
4
W
Ah Puch
6,415
458
58
4
0
280,525
4
L
Xbalanque
6,617
473
72
5
0
243,382
4
W
Bellona
7,813
558
111
8
0
279,417
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role