Player Matchup

Ganesha
Ganesha
DarkXGucci
Ganesha
Level 158
God Stats
3W - 2L
1,570 SR
Queue Stats
45W - 36L
1,501 Elo+
Party 2
Ne Zha
Ne Zha
FeaR Nuclear
Ne Zha
Level 88
God Stats
2W - 0L
1,256 SR
Queue Stats
62W - 63L
1,622 Elo+
Solo
Xbalanque
Xbalanque
Grim7Reaper
Xbalanque
Level 156
God Stats
1W - 4L
1,500 SR
Queue Stats
14W - 18L
1,317 Elo+
Party 2
Thoth
Thoth
SKILZDATKILZ
Thoth
Level 158
God Stats
5W - 4L
1,547 SR
Queue Stats
63W - 61L
1,455 Elo+
Party 2
Discordia
Discordia
kdmgman
Discordia
Level 149
God Stats
10W - 4L
1,500 SR
Queue Stats
57W - 50L
1,555 Elo+
Party 2
Team Averages
Level 142
1,475 SR
1,490 Elo+

VS

Team Averages
Level 75
1,530 SR
1,512 Elo+
Athena
Athena
Absolute_Liger
Athena
Level 66
God Stats
57W - 46L
1,558 SR
Queue Stats
1,052W - 895L
1,549 Elo+
Party 1
Janus
Janus
BonkyMcSwonky
Janus
Level 63
God Stats
0W - 1L
1,500 SR
Queue Stats
29W - 43L
1,374 Elo+
Solo
Poseidon
Poseidon
Dominicansimba
Poseidon
Level 109
God Stats
13W - 18L
1,552 SR
Queue Stats
769W - 649L
1,543 Elo+
Party 1
Gilgamesh
Gilgamesh
PozitvlyNegative
Gilgamesh
Level 68
God Stats
38W - 39L
1,540 SR
Queue Stats
857W - 759L
1,551 Elo+
Party 1
Fenrir
Fenrir
T-D-S3
Fenrir
Level 67
God Stats
2W - 3L
1,500 SR
Queue Stats
311W - 338L
1,545 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
DarkXGucci
Ganesha
16
0 / 0 / 17
10,805
1,201
7,009
9,005
12,152
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ne Zha
16
5 / 3 / 10
10,944
1,216
12,210
8,114
4,648
Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Xbalanque
Grim7Reaper
Xbalanque
16
7 / 0 / 8
11,472
1,275
18,042
8,951
5,112
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

16
2 / 3 / 10
10,071
1,119
12,040
8,261
6,270
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Discordia
kdmgman
Discordia
16
5 / 0 / 11
10,474
1,164
12,946
3,814
1,987
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Team 1 Tickets

301

VS

Team 2 Tickets

170

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 2 / 5
9,835
1,093
5,119
18,968
23,768
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

15
1 / 6 / 3
9,487
1,054
12,529
13,115
5,893
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Poseidon
14
1 / 0 / 3
8,842
982
3,725
3,179
1,015
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Gilgamesh
15
1 / 5 / 2
9,261
1,029
7,501
18,416
21,828
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Fenrir
T-D-S3
Fenrir
15
3 / 6 / 2
9,624
1,069
6,066
13,936
7,111
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

75
Kill Participation
21
19
Kills
6
6
Deaths
19
56
Assists
15
Player
Kills
Deaths
Assists
KDA
L
0
2
5
1.25
L
1
6
3
0.42
W
Ganesha
DarkXGucci
Ganesha
0
0
17
8.5
L
Poseidon
1
0
3
2.5
W
Ne Zha
5
3
10
3.33
W
Xbalanque
Grim7Reaper
Xbalanque
7
0
8
11
L
Gilgamesh
1
5
2
0.4
W
2
3
10
2.33
L
Fenrir
T-D-S3
Fenrir
3
6
2
0.67
W
Discordia
kdmgman
Discordia
5
0
11
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,247
Damage
34,940
38,145
Taken
67,614
30,169
Mitigated
59,615
6,818
Healing
2,859
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,119
1,058
0
1,365
18,968
23,768
0
8,710
9,839
12,612
0
L
12,529
396
0
120
13,115
5,893
0
7,905
4,986
40,913
0
W
Ganesha
DarkXGucci
Ganesha
7,009
454
0
984
9,005
12,152
0
4,828
4,111
17,085
0
L
Poseidon
3,725
547
0
12
3,179
1,015
0
931
2,248
10,273
0
W
Ne Zha
12,210
3,752
0
537
8,114
4,648
0
3,290
4,727
0
30,496
W
Xbalanque
Grim7Reaper
Xbalanque
18,042
10,267
0
4,757
8,951
5,112
0
4,516
4,407
0
42,634
L
Gilgamesh
7,501
1,956
0
99
18,416
21,828
0
6,853
11,196
0
24,880
W
12,040
646
0
0
8,261
6,270
0
5,676
2,525
28,087
0
L
Fenrir
T-D-S3
Fenrir
6,066
2,226
0
1,263
13,936
7,111
0
6,387
7,350
0
14,922
W
Discordia
kdmgman
Discordia
12,946
224
82
458
3,814
1,987
0
2,800
1,002
24,623
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,766
Gold Earned
47,049
197
Minions Killed
158
11
Camps Cleared
4
912,545
Distance Traveled
766,240
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Athena
9,835
1,093
6
1
0
167,003
0
L
Janus
9,487
1,054
82
9
1
157,750
0
W
Ganesha
10,805
1,201
0
0
0
182,364
1
L
Poseidon
8,842
982
22
2
0
86,015
0
W
Ne Zha
10,944
1,216
31
3
2
204,006
1
W
Xbalanque
11,472
1,275
73
8
5
170,852
1
L
Gilgamesh
9,261
1,029
32
4
1
167,214
0
W
Thoth
10,071
1,119
59
7
3
175,394
0
L
Fenrir
9,624
1,069
16
2
2
188,258
1
W
Discordia
10,474
1,164
34
4
1
179,929
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role