Player Matchup

Set
Set
EJOwl
Set
Level 83
God Stats
4W - 4L
1,416 SR
Queue Stats
34W - 36L
1,359 Elo+
Party 1
Cthulhu
Cthulhu
ExtremelySharky
Cthulhu
Level 119
God Stats
6W - 4L
1,548 SR
Queue Stats
56W - 61L
1,437 Elo+
Party 1
Eset
Eset
PortaPower20
Eset
Level 24
God Stats
1W - 3L
1,500 SR
Queue Stats
45W - 51L
1,350 Elo+
Party 1
Team Averages
Level 75
1,488 SR
1,382 Elo+

VS

Team Averages
Level 97
1,422 SR
1,337 Elo+
Izanami
Izanami
KingdomGod01
Izanami
Level 28
God Stats
6W - 9L
1,142 SR
Queue Stats
196W - 278L
1,337 Elo+
Party 2
Bellona
Bellona
MAGNNO44
Bellona
Level 160
God Stats
12W - 15L
1,626 SR
Queue Stats
173W - 297L
1,311 Elo+
Solo
Raijin
Raijin
iron1248
Raijin
Level 102
God Stats
4W - 3L
1,500 SR
Queue Stats
351W - 465L
1,362 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Set
EJOwl
Set
17
6 / 3 / 4
12,387
688
18,277
14,182
9,135
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

16
3 / 3 / 5
11,140
619
14,074
22,054
24,141
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

15
1 / 6 / 5
10,611
590
6,177
15,452
6,166
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
KingdomGod01
Izanami
16
2 / 4 / 6
12,107
673
10,715
14,436
5,152
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Bellona
MAGNNO44
Bellona
16
2 / 4 / 7
11,820
657
10,192
19,116
11,630
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Raijin
iron1248
Raijin
19
8 / 2 / 3
13,562
753
22,389
15,105
6,267
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
28
10
Kills
12
12
Deaths
10
14
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Set
EJOwl
Set
6
3
4
2.67
L
3
3
5
1.83
W
Izanami
KingdomGod01
Izanami
2
4
6
1.25
W
Bellona
MAGNNO44
Bellona
2
4
7
1.38
L
1
6
5
0.58
W
Raijin
iron1248
Raijin
8
2
3
4.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,528
Damage
43,296
51,688
Taken
48,657
39,442
Mitigated
23,049
7,625
Healing
10,286
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Set
EJOwl
Set
18,277
6,463
0
1,923
14,182
9,135
0
5,926
7,922
0
56,114
L
14,074
819
578
1,822
22,054
24,141
87
8,055
13,510
49,761
0
W
Izanami
KingdomGod01
Izanami
10,715
6,977
963
935
14,436
5,152
1,231
6,073
7,840
0
35,750
W
Bellona
MAGNNO44
Bellona
10,192
3,965
0
3,517
19,116
11,630
569
6,864
11,817
0
26,755
L
6,177
518
1,260
2,042
15,452
6,166
471
8,203
6,860
28,109
0
W
Raijin
iron1248
Raijin
22,389
2,424
0
4,871
15,105
6,267
566
6,559
8,160
74,018
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,138
Gold Earned
37,489
204
Minions Killed
197
8
Camps Cleared
6
924,106
Distance Traveled
896,646
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Set
12,387
688
80
4
5
312,367
1
L
Cthulhu
11,140
619
72
4
1
324,138
4
W
Izanami
12,107
673
60
3
1
283,323
0
W
Bellona
11,820
657
23
1
0
321,535
1
L
Eset
10,611
590
52
3
2
287,601
2
W
Raijin
13,562
753
114
6
5
291,788
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role