Player Matchup

Ymir
Ymir
Deadhead42999
Ymir
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 5L
1,468 Elo+
Party 2
Vamana
Vamana
Droky420
Vamana
Level 29
God Stats
17W - 15L
1,530 SR
Queue Stats
221W - 198L
1,396 Elo+
Party 4
Baron Samedi
Baron Samedi
HamY0Y0
Baron Samedi
Level 58
God Stats
1W - 2L
1,297 SR
Queue Stats
26W - 40L
1,404 Elo+
Party 2
Arachne
Arachne
Iozen
Arachne
Level 140
God Stats
14W - 10L
1,538 SR
Queue Stats
231W - 190L
1,497 Elo+
Party 4
Skadi
Skadi
LordOutLawGaming
Skadi
Level 48
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 20L
1,404 Elo+
Party 2
Team Averages
Level 61
1,473 SR
1,434 Elo+

VS

Team Averages
Level 87
1,471 SR
1,434 Elo+
Mercury
Mercury
LKHermos
Mercury
Level 147
God Stats
15W - 9L
1,658 SR
Queue Stats
222W - 212L
1,455 Elo+
Party 3
Neith
Neith
Marcthor98
Neith
Level 26
God Stats
30W - 30L
1,460 SR
Queue Stats
54W - 61L
1,423 Elo+
Party 1
Thoth
Thoth
Taylor9844
Thoth
Level 48
God Stats
12W - 12L
1,488 SR
Queue Stats
78W - 89L
1,389 Elo+
Party 3
Mulan
Mulan
Vicgabowss
Mulan
Level 127
God Stats
2W - 1L
1,319 SR
Queue Stats
260W - 304L
1,505 Elo+
Party 1
Bacchus
Bacchus
elJorCad320
Bacchus
Level 86
God Stats
17W - 22L
1,431 SR
Queue Stats
192W - 222L
1,400 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 5 / 1
6,232
390
4,814
18,666
13,226
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Vamana
Droky420
Vamana
13
0 / 2 / 1
7,620
476
5,263
11,761
9,130
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Baron Samedi
HamY0Y0
Baron Samedi
12
1 / 3 / 3
7,113
445
5,574
10,352
5,636
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Arachne
Iozen
Arachne
13
4 / 3 / 0
7,961
498
6,368
17,055
9,245
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

10
0 / 7 / 1
6,381
399
8,939
10,786
2,934
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
LKHermos
Mercury
16
14 / 0 / 2
9,728
608
12,804
10,448
4,644
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Neith
11
3 / 1 / 10
7,039
440
14,369
8,849
3,553
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Thoth
11
0 / 3 / 2
6,947
434
1,799
5,802
2,543
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Mulan
13
1 / 1 / 6
7,875
492
9,930
12,480
11,453
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Bacchus
elJorCad320
Bacchus
11
2 / 0 / 13
7,584
474
6,153
12,526
13,126
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
53
5
Kills
20
20
Deaths
5
6
Assists
33
Player
Kills
Deaths
Assists
KDA
L
0
5
1
0.1
L
Vamana
Droky420
Vamana
0
2
1
0.25
L
Baron Samedi
HamY0Y0
Baron Samedi
1
3
3
0.83
L
Arachne
Iozen
Arachne
4
3
0
1.33
W
Mercury
LKHermos
Mercury
14
0
2
15
L
0
7
1
0.07
W
Neith
3
1
10
8
W
Thoth
0
3
2
0.33
W
Mulan
1
1
6
4
W
Bacchus
elJorCad320
Bacchus
2
0
13
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,958
Damage
45,055
68,620
Taken
50,105
40,171
Mitigated
35,319
18,860
Healing
14,315
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,814
1,223
0
3,869
18,666
13,226
84
3,182
15,484
20,945
0
L
Vamana
Droky420
Vamana
5,263
1,970
85
4,059
11,761
9,130
0
0
11,761
0
57,421
L
Baron Samedi
HamY0Y0
Baron Samedi
5,574
391
167
4,320
10,352
5,636
0
1,520
8,832
47,638
0
L
Arachne
Iozen
Arachne
6,368
4,193
0
5,630
17,055
9,245
0
1,130
15,925
0
61,841
W
Mercury
LKHermos
Mercury
12,804
7,065
0
75
10,448
4,644
0
1,434
9,014
0
76,000
L
8,939
4,722
0
730
10,786
2,934
744
2,120
8,666
316
43,041
W
Neith
14,369
8,219
0
4,141
8,849
3,553
1,114
1,804
7,045
0
41,238
W
Thoth
1,799
105
0
625
5,802
2,543
0
3,369
2,433
49,652
0
W
Mulan
9,930
1,617
0
4,761
12,480
11,453
0
180
12,300
0
59,829
W
Bacchus
elJorCad320
Bacchus
6,153
1,338
425
4,288
12,526
13,126
224
3,748
8,778
28,656
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,307
Gold Earned
39,173
359
Minions Killed
394
0
Camps Cleared
0
1,401,407
Distance Traveled
1,577,071
15
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
6,232
390
27
2
0
259,798
2
L
Vamana
7,620
476
98
6
0
276,862
4
L
Baron Samedi
7,113
445
67
4
0
288,959
6
L
Arachne
7,961
498
111
7
0
339,816
1
W
Mercury
9,728
608
117
7
0
392,275
0
L
Skadi
6,381
399
56
4
0
235,972
2
W
Neith
7,039
440
55
3
0
251,481
0
W
Thoth
6,947
434
77
5
0
290,861
3
W
Mulan
7,875
492
117
7
0
328,489
2
W
Bacchus
7,584
474
28
2
0
313,965
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role