Player Matchup

Ullr
Ullr
BeautifulEnd
Ullr
Level 129
God Stats
1W - 0L
1,500 SR
Queue Stats
130W - 86L
1,743 Elo+
Party 2
Terra
Terra
Lurchingrambo23
Terra
Level 7
God Stats
1W - 0L
1,705 SR
Queue Stats
6W - 1L
1,812 Elo+
Party 2
Baron Samedi
Baron Samedi
SovietVirus
Baron Samedi
Level 125
God Stats
2W - 0L
1,500 SR
Queue Stats
126W - 83L
1,755 Elo+
Party 2
Team Averages
Level 87
1,568 SR
1,770 Elo+

VS

Team Averages
Level 47
1,737 SR
1,803 Elo+
Ymir
Ymir
BilboTBaggin4516
Ymir
Level 37
God Stats
1W - 2L
1,608 SR
Queue Stats
5W - 2L
1,803 Elo+
Party 1
Loki
Loki
BootyAvengerMk41
Loki
Level 27
God Stats
3W - 1L
1,894 SR
Queue Stats
5W - 2L
1,803 Elo+
Party 1
Cupid
Cupid
DCrepid
Cupid
Level 77
God Stats
0W - 1L
1,709 SR
Queue Stats
5W - 2L
1,803 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
6 / 1 / 4
8,355
836
10,899
8,617
3,222
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

12
0 / 1 / 11
8,053
805
5,461
10,561
9,783
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Baron Samedi
SovietVirus
Baron Samedi
14
6 / 1 / 4
8,439
844
9,392
8,272
4,097
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 4 / 2
6,706
671
5,790
11,151
11,477
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

11
1 / 5 / 2
6,902
690
7,235
9,378
3,832
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Cupid
DCrepid
Cupid
11
1 / 3 / 1
6,954
695
6,009
9,071
4,515
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
8
12
Kills
3
3
Deaths
12
19
Assists
5
Player
Kills
Deaths
Assists
KDA
W
6
1
4
8
L
1
4
2
0.5
L
1
5
2
0.4
L
Cupid
DCrepid
Cupid
1
3
1
0.5
W
0
1
11
5.5
W
Baron Samedi
SovietVirus
Baron Samedi
6
1
4
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,752
Damage
19,034
27,450
Taken
29,600
17,102
Mitigated
19,824
10,073
Healing
894
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,899
4,520
0
1,046
8,617
3,222
642
2,289
6,328
0
28,630
L
5,790
1,342
0
0
11,151
11,477
0
5,962
5,189
13,529
434
L
7,235
1,231
0
335
9,378
3,832
0
5,377
4,001
0
23,205
L
Cupid
DCrepid
Cupid
6,009
2,520
106
453
9,071
4,515
0
3,887
5,184
0
28,834
W
5,461
1,024
1,091
3,069
10,561
9,783
0
2,269
8,292
10,900
0
W
Baron Samedi
SovietVirus
Baron Samedi
9,392
572
2,403
2,464
8,272
4,097
205
1,280
6,992
28,609
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,847
Gold Earned
20,562
101
Minions Killed
112
5
Camps Cleared
5
593,441
Distance Traveled
528,284
10
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ullr
8,355
836
34
3
2
192,916
5
L
Ymir
6,706
671
23
2
0
170,963
2
L
Loki
6,902
690
27
3
2
184,919
3
L
Cupid
6,954
695
62
6
3
172,402
2
W
Terra
8,053
805
9
1
1
204,955
3
W
Baron Samedi
8,439
844
58
6
2
195,570
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role