Player Matchup

Zhong Kui
Zhong Kui
Chiler99
Zhong Kui
Level 36
God Stats
1W - 1L
1,500 SR
Queue Stats
12W - 9L
1,500 Elo+
Party 1
Sobek
Sobek
StrawberryLorde
Sobek
Level 28
God Stats
2W - 1L
1,500 SR
Queue Stats
7W - 3L
1,695 Elo+
Party 4
Bellona
Bellona
UchihaMadara145
Bellona
Level 58
God Stats
13W - 14L
1,509 SR
Queue Stats
33W - 32L
1,375 Elo+
Party 4
Cupid
Cupid
ZeusieJuicy
Cupid
Level 68
God Stats
1W - 1L
1,500 SR
Queue Stats
117W - 113L
1,481 Elo+
Party 1
Kali
Kali
Zevro
Kali
Level 66
God Stats
2W - 0L
1,265 SR
Queue Stats
52W - 35L
1,376 Elo+
Party 1
Team Averages
Level 51
1,455 SR
1,485 Elo+

VS

Team Averages
Level 68
1,573 SR
1,546 Elo+
Cthulhu
Cthulhu
CandyBob
Cthulhu
Level 2
God Stats
1W - 1L
1,727 SR
Queue Stats
1W - 2L
1,708 Elo+
Party 3
Neith
Neith
KyTrol
Neith
Level 123
God Stats
0W - 2L
1,500 SR
Queue Stats
106W - 115L
1,581 Elo+
Party 3
Raijin
Raijin
NeverLoch
Raijin
Level 100
God Stats
3W - 1L
1,817 SR
Queue Stats
63W - 62L
1,497 Elo+
Party 2
Tsukuyomi
Tsukuyomi
TheHappiestMeep
Tsukuyomi
Level 47
God Stats
5W - 14L
1,301 SR
Queue Stats
38W - 42L
1,484 Elo+
Party 2
Tyr
Tyr
Vofaexe
Tyr
Level 66
God Stats
27W - 35L
1,520 SR
Queue Stats
444W - 421L
1,460 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
Chiler99
Zhong Kui
15
2 / 2 / 4
9,381
494
11,793
14,880
9,940
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magic Focus

Magic Focus

+20
Magical Power

13
1 / 2 / 7
8,898
468
3,340
18,126
19,104
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

18
5 / 1 / 4
11,441
602
13,181
17,003
19,306
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

16
8 / 3 / 4
10,206
537
12,222
11,972
4,960
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Short Bow

Short Bow

+15%
Attack Speed

Kali
Zevro
Kali
18
10 / 1 / 7
11,285
594
16,058
24,475
14,034
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Stone Cutting Sword

Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
CandyBob
Cthulhu
14
5 / 4 / 2
9,896
521
8,798
16,745
18,260
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Neith
KyTrol
Neith
14
0 / 7 / 4
8,167
430
9,728
14,010
6,989
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Raijin
NeverLoch
Raijin
16
2 / 5 / 1
9,773
514
8,607
16,420
6,935
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Breastplate

Breastplate

+20
Physical Protection

Tsukuyomi
TheHappiestMeep
Tsukuyomi
12
0 / 5 / 1
7,519
396
8,216
16,298
6,601
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Tyr
15
1 / 5 / 0
9,226
486
7,975
17,154
22,420
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Shifter's Shield

Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
16
26
Kills
8
9
Deaths
26
26
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
CandyBob
Cthulhu
5
4
2
1.5
W
Zhong Kui
Chiler99
Zhong Kui
2
2
4
2
L
Neith
KyTrol
Neith
0
7
4
0.29
L
Raijin
NeverLoch
Raijin
2
5
1
0.5
W
1
2
7
2.25
L
Tsukuyomi
TheHappiestMeep
Tsukuyomi
0
5
1
0.1
W
5
1
4
7
L
Tyr
1
5
0
0.2
W
8
3
4
3.33
W
Kali
Zevro
Kali
10
1
7
13.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,594
Damage
43,324
86,456
Taken
80,627
67,344
Mitigated
61,205
38,134
Healing
17,785
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
CandyBob
Cthulhu
8,798
814
0
4,438
16,745
18,260
0
3,952
12,793
25,200
0
W
Zhong Kui
Chiler99
Zhong Kui
11,793
1,144
0
5,492
14,880
9,940
602
6,512
7,936
80,789
0
L
Neith
KyTrol
Neith
9,728
4,575
0
2,627
14,010
6,989
0
1,720
12,290
0
73,125
L
Raijin
NeverLoch
Raijin
8,607
582
0
2,125
16,420
6,935
112
6,585
9,835
84,732
0
W
3,340
392
0
5,978
18,126
19,104
0
4,020
14,044
22,892
0
L
Tsukuyomi
TheHappiestMeep
Tsukuyomi
8,216
1,298
0
5,109
16,298
6,601
0
2,876
13,422
0
46,101
W
13,181
6,181
0
6,825
17,003
19,306
528
662
16,317
0
85,534
L
Tyr
7,975
1,585
0
3,486
17,154
22,420
0
0
17,154
0
67,235
W
12,222
7,472
1,022
4,805
11,972
4,960
439
2,711
9,261
0
81,434
W
Kali
Zevro
Kali
16,058
8,223
0
14,012
24,475
14,034
112
3,726
20,627
0
84,641

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,211
Gold Earned
44,581
540
Minions Killed
515
0
Camps Cleared
0
1,822,930
Distance Traveled
1,701,123
11
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
9,896
521
27
1
0
354,709
3
W
Zhong Kui
9,381
494
122
6
0
329,015
4
L
Neith
8,167
430
120
6
0
289,672
4
L
Raijin
9,773
514
158
8
0
302,118
8
W
Sobek
8,898
468
31
2
0
366,919
0
L
Tsukuyomi
7,519
396
85
4
0
379,092
0
W
Bellona
11,441
602
162
9
0
358,386
2
L
Tyr
9,226
486
125
7
0
375,532
1
W
Cupid
10,206
537
112
6
0
323,553
5
W
Kali
11,285
594
113
6
0
445,057
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role