Player Matchup

Mulan
Mulan
Gold III
Kingkourtj3st3r
Mulan
Gold III
Level 88
God Stats
0W - 2L
1,305 SR
Queue Stats
39W - 39L
1,550 MMR
Party 1
Yemoja
Yemoja
Gold III
Oasisdeity
Yemoja
Gold III
Level 110
God Stats
35W - 20L
1,628 SR
Queue Stats
68W - 41L
1,859 MMR
Party 1
Zeus
Zeus
Gold I
l Jahde l
Zeus
Gold I
Level 156
God Stats
0W - 2L
1,758 SR
Queue Stats
104W - 91L
1,592 MMR
Party 1
Team Averages
Gold II
Gold II
Average Tier
Level 118
1,564 SR
1,667 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 138
1,693 SR
1,621 MMR
Cabrakan
Cabrakan
Bronze III
Chmielewskii
Cabrakan
Bronze III
Level 108
God Stats
2W - 1L
1,700 SR
Queue Stats
3W - 5L
1,500 MMR
Solo
Medusa
Medusa
Gold II
Jiiimmyy
Medusa
Gold II
Level 145
God Stats
5W - 2L
1,933 SR
Queue Stats
94W - 75L
1,580 MMR
Party 2
Discordia
Discordia
Platinum IV
VinnySTORM
Discordia
Platinum IV
Level 160
God Stats
1W - 1L
1,446 SR
Queue Stats
96W - 77L
1,784 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
3 / 10 / 8
17,471
602
22,259
42,510
50,954
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Yemoja
Oasisdeity
Yemoja
20
6 / 8 / 7
19,283
665
26,160
44,557
51,192
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Zeus
20
7 / 4 / 9
20,559
709
41,543
24,184
12,176
The Alternate Timeline

The Alternate Timeline

+50
Magical Power
+35
Physical Protection
+35
Magical Protections
+10%
Cooldown Reduction

PASSIVE - When you would die you instead find a timeline you are still alive, becoming CC Immune, Damage Immune, and unable to act. After 1.75s you are restored to 40% Health and Mana and can act again. This can only occur once every 6 minutes.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Bans
CthulhuAtlasThothBastetAchilles

VS

Bans
BacchusGilgameshOdinArtemisShiva
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
Chmielewskii
Cabrakan
20
4 / 4 / 15
19,761
681
21,655
39,120
82,572
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Medusa
Jiiimmyy
Medusa
20
7 / 9 / 12
19,041
657
30,891
35,970
22,215
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Discordia
VinnySTORM
Discordia
20
11 / 3 / 10
21,225
732
39,657
30,851
18,492
Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
59
16
Kills
22
22
Deaths
16
24
Assists
37
Player
Kills
Deaths
Assists
KDA
W
Cabrakan
Chmielewskii
Cabrakan
4
4
15
2.88
W
Medusa
Jiiimmyy
Medusa
7
9
12
1.44
L
3
10
8
0.7
L
Yemoja
Oasisdeity
Yemoja
6
8
7
1.19
W
Discordia
VinnySTORM
Discordia
11
3
10
5.33
L
Zeus
7
4
9
2.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

89,962
Damage
92,203
111,251
Taken
105,941
114,322
Mitigated
123,279
28,002
Healing
17,015
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cabrakan
Chmielewskii
Cabrakan
21,655
2,907
0
4,523
39,120
82,572
802
20,444
16,856
68,020
0
W
Medusa
Jiiimmyy
Medusa
30,891
12,638
0
3,698
35,970
22,215
800
27,001
8,708
58
100,553
L
22,259
2,871
0
10,903
42,510
50,954
194
22,512
19,472
12,459
67,229
L
Yemoja
Oasisdeity
Yemoja
26,160
2,136
2,736
9,328
44,557
51,192
658
20,547
23,212
71,433
0
W
Discordia
VinnySTORM
Discordia
39,657
1,449
293
8,501
30,851
18,492
1,721
22,960
7,639
113,851
0
L
Zeus
41,543
2,004
0
5,035
24,184
12,176
1,633
17,878
5,606
131,918
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,313
Gold Earned
60,027
323
Minions Killed
311
11
Camps Cleared
13
1,396,667
Distance Traveled
1,482,152
19
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cabrakan
19,761
681
60
2
3
496,307
3
W
Medusa
19,041
657
107
4
7
477,948
2
L
Mulan
17,471
602
90
3
6
460,748
12
L
Yemoja
19,283
665
68
2
3
430,746
3
W
Discordia
21,225
732
144
5
3
507,897
3
L
Zeus
20,559
709
165
6
2
505,173
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role